bjarni
1ae9e7b448
(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced
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- Fix [autoreplace] fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
20 years ago
bjarni
14f0cb2704
(svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in
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schedule
20 years ago
tron
eebb2f196d
(svn r1697) Remove superflous special case for the VOID border tiles in FindLandscapeHeightByTile()
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While here clean up some other stuff: uint -> TileIndex, assert() that the TileIndex is valid and remove a line which was already commented out
20 years ago
tron
63653bd6af
(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.
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While touching the code make a bit more clear how GetBridgeHeight() works.
20 years ago
Celestar
6eec07257a
(svn r1695) -Fix: I broke maximum speed sorting for anything but trains with the new acceleration. Sorry
20 years ago
celestar
1bdd01867a
(svn r1694) -Fix: Forgot to remove a DEBUG statement :(
20 years ago
Celestar
1fd8c45c55
(svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to
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expand railroad stations beyond maximum spread
20 years ago
truelight
0470fe9f89
(svn r1691) -Fix: oops, forgot to bump the company-info-version
20 years ago
bjarni
54549adc66
(svn r1690) - Fix: [autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
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- Fix: [autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft
20 years ago
truelight
f84607af52
(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
20 years ago
bjarni
ecb954fd9d
(svn r1687) - Feature: [autoreplace] server now checks for plane<->helicopter replacement and reject replacement if needed
20 years ago
tron
8742b63fa1
(svn r1686) Fix (Work around?) crash when generating tropical maps
20 years ago
dominik
ac0ea378ff
(svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682
20 years ago
bjarni
d580d4e46c
(svn r1684) - Fix: [autoreplace] made sure that planes only show planes in replace GUI and helicopters only show helicopters
20 years ago
tron
a2971d0449
(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
20 years ago
dominik
478e001d0e
(svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized
20 years ago
celestar
efcd72a2ef
(svn r1681) -Feature: New realistic acceleration.
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This will make things more difficult as narrow curves
and depots impose rather strict speed limits. Feedback welcome
For those who don't like low-speed curves: Switch it off
20 years ago
bjarni
5665d51bb3
(svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu
20 years ago
bjarni
518034d28d
(svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden
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This bug was not triggered by the current code, but it's easier to code new features if you do not have to think about such limitations
like you can't hide an item in the middle of the list ;)
20 years ago
miham
7874c86cb2
(svn r1678) Added cheat option for setting production of raw-material product industries in game
20 years ago
tron
6d23dac1f6
(svn r1677) Forgot to change the save/load size for 3 variables
20 years ago
tron
993a106679
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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WARNING: If i made any mistake here it WILL lead to corrupted savegames!
20 years ago
tron
8e5e2e52fd
(svn r1675) Ignore scenario files
20 years ago
dominik
346d10172b
(svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
20 years ago
dominik
085ae9cab2
(svn r1673) - Codechange: Removed some redundant comments from r1667
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Saving the player color for signs will work right after the savegame bump
20 years ago
tron
6497f08ad4
(svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
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Note: Do "make clean" to get rid of the old dependency files
20 years ago
tron
85248d7850
(svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag
20 years ago
tron
3276c46c72
(svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter
20 years ago
tron
76e1dd515f
(svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (;
20 years ago
darkvater
568dff40b6
(svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo
20 years ago
dominik
d439221c62
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
20 years ago
tron
03ba24dd65
(svn r1666) Move some MorphOS compile flags to a place where they actually belong
20 years ago
tron
75045328ec
(svn r1665) Remove VERBOSE flag, because it was only partially implemented
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Add "info" target instead, which prints out some relevant variables used in the Makefile
20 years ago
bjarni
6e532184bb
(svn r1664) Makefile: removed the forced 0.3.6 version tag
20 years ago
darkvater
1054ec7749
(svn r1662) -Fix: Unpause Linkgames scenario per default
20 years ago
bjarni
001fa99741
(svn r1661) Makefile: added scenario to make install
20 years ago
dominik
3482605b1a
(svn r1660) Added scenarios to Mandrakelinux specs file
20 years ago
bjarni
6a66bb2314
(svn r1659) Makefile: added scenario to mac and MorphOS release scripts
20 years ago
darkvater
212ecff33b
(svn r1658) -Update readme and windows installer for 0.3.6
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-Fix up VS6 and add new default icon for OpenTTD
20 years ago
bjarni
ae7bdefc33
(svn r1657) changelog update
20 years ago
dominik
66166bd7f7
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
20 years ago
dominik
4cc23f6608
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
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- Linkgame Islands (by sign_de)
- Mountain Pass (by Korenn)
- Volcano City (aka The Big City, by lucaspiller)
20 years ago
dominik
7150dd66cd
(svn r1654) updated changelog and known-bugs for 0.3.6
20 years ago
darkvater
5666efe66b
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
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-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
20 years ago
bjarni
e006f89aa3
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
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fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
20 years ago
dominik
ffb2c4de77
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
20 years ago
matthijs
19c55cbb75
(svn r1650) - Added known-bugs.txt to os/debian/docs
20 years ago
bjarni
720b906a74
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
20 years ago
darkvater
e05f961eed
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
20 years ago
tron
6151c1044a
(svn r1647) Remove stale comment and fix typo
20 years ago