Commit Graph

23172 Commits

Author SHA1 Message Date
glx
0e0476184e Cleanup: remove useless and outdated 'generate' projects outputs 2019-01-17 23:02:11 +00:00
glx
98308fe260 Fix 7f54c59a6: use some consistency for project dependencies determination 2019-01-17 23:02:11 +00:00
nikolas
d8ccad91f9 Fix: Some code and comment typos
Found with codespell
2019-01-17 22:01:07 +00:00
glx
1623cb553b Fix #7032: use the same mode to load and render glyphs 2019-01-17 21:56:12 +00:00
Charles Pigott
6535abb88b Codechange: Don't explicitly link with -lstdc++, causes linking issues with freetype on MinGW 2019-01-17 21:55:15 +00:00
Charles Pigott
fe8c24e081 Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
Charles Pigott
2d981a4b2c Fix: A few minor compile warnings under MinGW 2019-01-17 21:55:15 +00:00
glx
1106534262 Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
glx
ee84f98f1e Fix: deps calculation call could fail due to command line length 2019-01-16 19:27:06 +00:00
glx
5a09337c20 Fix: make reconfigure warning 2019-01-16 19:27:06 +00:00
translators
91315a7a39 Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
2019-01-15 19:45:41 +01:00
Peter Nelson
6b0a467a50 Change: Obey forbid_90_deg_turns when choosing available track with no destination. 2019-01-14 19:57:07 +00:00
Peter Nelson
7284b593c7 Change: When ship is lost, pick first available track instead of a random track. 2019-01-14 19:57:07 +00:00
Peter Nelson
8b64204418 Codechange: Replace trackbit lookup table with existing functions. 2019-01-14 19:57:07 +00:00
Peter Nelson
7af53d7588 Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. 2019-01-14 19:57:07 +00:00
Peter Nelson
b98887c4a0 Change: Allow only one ship to leave depot at a time. 2019-01-14 19:57:07 +00:00
Peter Nelson
ebddd596c7 Change: Don't pathfind with no destination or if destination is known to be too far. 2019-01-14 19:57:07 +00:00
Peter Nelson
6a38a3f5df Change: Don't leave ship depot with no orders. 2019-01-14 19:57:07 +00:00
translators
29b6b74ee1 Update: Translations from eints
french: 4 changes by glx
finnish: 2 changes by ln
2019-01-14 19:45:41 +01:00
glx
9f0ad7e269 Fix: BSD find used by OSX requires explicit path 2019-01-14 00:34:52 +00:00
glx
3f28e0cf53 Add: squirrel_export.vbs for users unable to run bash/gawk scripts 2019-01-14 00:34:52 +00:00
glx
8e5a8d3ec3 Cleanup: remove svn references in squirrel_export.sh 2019-01-14 00:34:52 +00:00
glx
2cf9405aa2 Fix: remove manual single file generation in squirrel_export.sh as it's broken 2019-01-14 00:34:52 +00:00
glx
34c438d7ad Fix: keep line endings when running squirrel_export.sh on windows 2019-01-14 00:34:52 +00:00
Joan Josep
823c5bfa3b Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
translators
ca7ee34502 Update: Translations from eints
croatian: 8 changes by VoyagerOne
2019-01-13 19:45:41 +01:00
PeterN
89f0017a67 Fix #7050: Missing guard around network chat message function for compiling with networking disabled. (#7058) 2019-01-13 16:50:21 +00:00
Patric Stout
750927372f Add: [AzurePipeline] introducing a release pipeline
This release pipeline creates all the official release binaries,
and publishes them as artifacts. Currently it can only produce
nightlies and custom builds; stable/testing release binaries are
untested.

This commit also splits up the pipeline in small bits, to both
improve readability, and to share code with the CI pipeline where
possible.
2019-01-13 11:31:04 +00:00
Patric Stout
52a66e4dd3 Fix 192770e6da: not all REV instances were renamed to VERSION 2019-01-13 11:31:04 +00:00
Alberth289346
f4b8a67aed Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) (#7055) 2019-01-13 07:57:33 +00:00
glx22
efc44466d6 Fix: make -k switch useful when testing regression (#7053) 2019-01-13 07:40:54 +00:00
nikolas
4fc1b2baae Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
PeterN
5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
Joan Josep
9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
Joan Josep
96854b2b8b Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 2019-01-12 17:04:04 +00:00
Nikolas Nyby
0f9d1019e6 Add: Mexican Peso currency
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
2019-01-12 16:57:23 +00:00
nikolas
82e530b517 Fix: Remove duplicate town name "Huacho" (#7038)
Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin.
2019-01-12 08:33:13 +01:00
Johannes E. Krause
06cd561cea Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613) 2019-01-11 20:38:52 +00:00
Nikolas Nyby
65746a0275 Fix: Spelling fixes on some Latin American town names 2019-01-11 20:24:12 +00:00
translators
c80608a83c Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay
2019-01-11 19:45:46 +01:00
nikolas
fa95af2da8 Codechange: Fix typo in variable name: pices -> pieces (#7033) 2019-01-11 16:08:02 +01:00
Andy
f99f993e99 Doc: replace 4 references to SVN with Git #6698 (#7036) 2019-01-11 13:41:12 +01:00
Peter Nelson
c693463c29 Fix: Always draw dirty blocks, else fast-forward is super fast. 2019-01-11 11:56:21 +00:00
Peter Nelson
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson
59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson
ead9c9eab5 Change: Switch various window timers to real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson
15320a37b9 Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
nikolas
916e911806 Doc: Fix a few typos in docs/multiplayer.txt 2019-01-10 22:14:23 +00:00
translators
e34a6c58ea Update: Translations from eints
italian: 1 change by lorenzodv
french: 29 changes by glx
2019-01-10 19:45:44 +01:00