Darkvater
d99dddc704
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
2005-05-14 19:34:59 +00:00
Darkvater
0618a6d0df
(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron
2005-05-06 22:06:40 +00:00
Darkvater
18bc5ae77e
(svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers
2005-05-06 18:34:28 +00:00
Darkvater
ad6b37a423
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
2005-05-03 11:48:55 +00:00
Darkvater
a1e27b1606
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
2005-05-03 11:14:06 +00:00
Darkvater
4e1fbe54b2
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
2005-05-02 17:58:11 +00:00
Darkvater
8f6b3154e5
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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- Fix: getting help for an alias works
- Fix: '|' is an unprintable character, replace it with '\'
2005-05-02 17:05:59 +00:00
Darkvater
d102d0c26d
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
2005-05-02 15:52:19 +00:00
Darkvater
27dbc4ba09
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
2005-04-24 21:56:46 +00:00
Darkvater
a1143a53f0
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
2005-04-24 21:44:45 +00:00
Darkvater
a494f96cfe
(svn r2092) - Fix: old commands/lines in the console (history) did not show when they used 'special' characters like öä, etc. Diff approved by the code-police.
2005-03-27 17:20:27 +00:00
Darkvater
0b82467cf1
(svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console
2005-03-10 22:03:55 +00:00
Darkvater
7746c4722b
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
2005-02-22 14:52:20 +00:00
Darkvater
d865c55007
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
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- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2005-02-21 18:59:54 +00:00
tron
73c0f21363
(svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
2005-02-17 17:38:17 +00:00
darkvater
4cc0952736
(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
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- Change: change strgen project file to get rid of warning.
2005-01-31 00:12:44 +00:00
darkvater
1527ef3db0
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
2005-01-30 16:54:39 +00:00
darkvater
dd6a6fa7ec
(svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
2005-01-23 21:42:29 +00:00
tron
44f48ce915
(svn r1610) Remove trailing whitespace (last time ever, i hope)
2005-01-23 13:09:35 +00:00
tron
e5cd6b6193
(svn r1596) Add some more statics
2005-01-22 22:47:58 +00:00
darkvater
a1e94b67d5
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
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-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
2005-01-16 18:19:33 +00:00
truelight
24c9e6ff66
(svn r1527) -Add: RCon (Remote Connection). A server can set:
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'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
2005-01-15 20:09:16 +00:00
tron
9d1f7e7348
(svn r1507) Remove unreachable code
2005-01-14 19:39:06 +00:00
darkvater
1a450b0b39
(svn r1484) -Fix: [1099197] scrolling through console sometimes crashed the whole game. Also added MarkWholeScreenDirty() to have redrawing of console resize instant (sign_de)
2005-01-11 23:39:21 +00:00
tron
49584082a0
(svn r1451) Fix some of the signed/unsigned comparison warnings
2005-01-09 21:25:44 +00:00
darkvater
b11f7c7817
(svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de)
2005-01-08 00:48:10 +00:00
darkvater
ce4bff7fa5
(svn r1110) -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex)
2004-12-15 21:30:20 +00:00
darkvater
c58549d512
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
2004-12-15 00:31:08 +00:00
truelight
b6c74c1c20
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
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hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
2004-12-14 20:27:00 +00:00
dominik
a94da5937c
(svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
2004-12-14 17:06:54 +00:00
dominik
a9972399c5
(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
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- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
dominik
9aeb0e1d30
(svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
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- fixed handling of aliases with parameters (sign_de)
2004-12-13 20:45:55 +00:00
truelight
551d0622c5
(svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
2004-12-13 18:51:08 +00:00
truelight
c0603e4768
(svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
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windows uses WITH_REV_HACK instead of WITH_REV :s)
2004-12-13 09:01:24 +00:00
truelight
1de8e294d8
(svn r954) -Fix: [Console] Hook fixes (sign_de)
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-Add: [Console] Auto sort commands and variables (sign_de)
2004-12-05 12:25:25 +00:00
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00
tron
6b9a744b2d
(svn r843) Remove redundant variable assignments and function calls
2004-11-27 21:28:51 +00:00
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
darkvater
cd01b3890a
(svn r307) -Fix: Several potential buffer-overflow fixes, and removal of 'magic-numbers' in favour of constants. (Tron)
2004-09-21 21:40:59 +00:00
darkvater
e2c1370d60
(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) of areas that require further investigation (Tron)
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-Note: booby trapped some suspicous assignments (Tron)
2004-09-19 15:24:45 +00:00
signde
f7cfd47261
(svn r280) -Fix: ^M removement in console.c
2004-09-17 09:51:44 +00:00
signde
7693c58e28
(svn r279) -Feature: [WIN32] Console now allows to paste data from the clipboard [ctrl + v]
2004-09-17 06:06:47 +00:00
truelight
3562d814fb
(svn r249) -Fix: warning fix in console.c/h (Tron)
2004-09-14 16:30:33 +00:00
darkvater
d48ce392b2
(svn r248) -Feature: console script files "exec myscript.file"
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-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
2004-09-14 16:10:20 +00:00
signde
263042cdf2
(svn r230) -Feature: IConsoleWarning for warning messages
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-Feature: added info_cmd command
-Codechange: renamed "varinfo" to "info_var"
-Fix: some const fixes in console.h
-Fix: fixed return value of IConsoleCmdGet
2004-09-13 06:56:30 +00:00
darkvater
01dd0219d3
(svn r229) -Fix: Some more const stuff fixed .(Tron)
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-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
2004-09-12 23:35:01 +00:00
darkvater
54bd5b3c1d
(svn r227) -Fix: Sorry, broke console commands
2004-09-12 22:14:45 +00:00
darkvater
989ed101bc
(svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc).
2004-09-12 22:03:14 +00:00
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
signde
d6cab2e06d
(svn r221) -Feature: console command and variable hooking
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-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00