ludde
a419ed0bd4
(svn r2597) Feature: [string system] Support cases.
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- Cases are used to change a string, such as Coal Mine, depending on the surrounding context.
- Cases are defined like "STR_4802_COAL_MINE.ack :Coala Mina"
- All cases need to be listed on the top of the file like this "##case ack"
- When using the string, type {STRING.ack} to choose the "ack" version of Coal mine.
- Also combined the strgen arrays into a struct, and fixed a bug with SetXY.
19 years ago
tron
e7fa78d60b
(svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability
19 years ago
celestar
de19186be3
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
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(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
ludde
594dd34e84
(svn r2594) Fix: [strgen] Misc updates to the string system.
...
- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
- Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
- Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
- Updated the swedish/english translation with P strings.
19 years ago
miham
cb5fc8f6ff
(svn r2593) [Translators] Updated translations to 20050716 (27 lang(s))
19 years ago
ludde
ec8a15d191
(svn r2592) Feature: [strgen] New way to specify plural forms.
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- {NUM} {PLURAL 0 car cars}: Prints either car or cars depending on if the argument 0 is plural.
Also supports languages with weird plural forms such as Polish.
The plural format needs to be specified in the beginning of the langfile, like "##plural 7" for Polish.
19 years ago
ludde
9d6b7f1e9f
(svn r2591) Codechange: [network] Cleanup NetworkHandleCommandQueue
19 years ago
ludde
7ddd9fe0e3
(svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue
19 years ago
ludde
41d4eed3fb
(svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
19 years ago
ludde
04e45dac34
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
19 years ago
Darkvater
f043088ec1
(svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server
19 years ago
Darkvater
c2409a2861
(svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file
19 years ago
Darkvater
bc11fe03ee
(svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
19 years ago
Darkvater
4ea2214993
(svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry.
19 years ago
ludde
fd0cee7418
(svn r2583) Move OS specific code out of misc.c
...
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
ludde
ac4f823b54
(svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries.
19 years ago
ludde
bb82f5e5d4
(svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
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Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name.
19 years ago
ludde
dc3ca73bd5
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
...
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde
843670cfdf
(svn r2579) Change some strgen errors into warnings to prevent build from stopping.
19 years ago
miham
dffd746fa1
(svn r2578) translation fix
19 years ago
miham
ed99214121
(svn r2577) [Translators] Updated translations to 20050715 (26 lang(s))
19 years ago
celestar
93bf35708d
(svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook
19 years ago
ludde
31fd5b2768
(svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1)
19 years ago
ludde
6246619185
(svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
...
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
ludde
275e2f477a
(svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
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- Feature: [strgen] Allow changing the order of parameters in translated strings.
- Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
tron
462b0d6686
(svn r2571) Add explicit type Pixel for ... Pixels
19 years ago
ludde
ddc939f0ed
(svn r2570) Fix: Removed some code that had no effect.
19 years ago
tron
837c7ac25e
(svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines
19 years ago
tron
c67ddfd327
(svn r2568) Small cleanup in strgen: static, bracing, ...
19 years ago
miham
e39b6ebf7f
(svn r2567) [Translators] Updated translations to 20050714 (2 lang(s))
19 years ago
tron
d364efea27
(svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway
19 years ago
ludde
20b7c66f7f
(svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
19 years ago
ludde
8086017097
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
...
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
tron
f901882638
(svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail
19 years ago
ludde
404575e4d3
(svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now.
19 years ago
ludde
569a03dd34
(svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore.
19 years ago
ludde
2123deff13
(svn r2560) Fix: various minor code changes.
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Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
19 years ago
ludde
ca9d0f9841
(svn r2559) Cleaned up new saveload code for the map
19 years ago
tron
a4bf608d40
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
celestar
fd0780eeef
(svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile
19 years ago
Darkvater
11ee6a8dfc
(svn r2556) -Fix: update newline style of new files to native. Don't forget this when you add a new file! 'svn ps svn:eol-style native <file>'
19 years ago
tron
2dd3247a4a
(svn r2555) Initialise since r2553 uninitialised variable and remove since r2553 unused array (ludde)
19 years ago
ludde
c62563bc5c
(svn r2554) - Fix: [pathfinding] Change to using some helper functions for checking the railtype.
19 years ago
ludde
7bcce65053
(svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
...
- Penalties for red signals and for slopes.
- Increased the search depth to work better with large train networks.
19 years ago
ludde
f8c6d84f0b
(svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode.
19 years ago
miham
70c2bfe223
(svn r2551) [Translations] Added slovenian language (~20% complete)
19 years ago
ludde
03bd8afc58
(svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
19 years ago
miham
f7d3802a4f
(svn r2549) [Translators] Updated translations to 20050712 (1 lang(s))
19 years ago
Darkvater
8bd4fc8684
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
19 years ago
miham
dafc85fa1f
(svn r2547) [Translators] Updated translations to 20050711 (3 lang(s))
19 years ago