Commit Graph

3294 Commits (0b7926968bb1ea4728688408e84ae4a408222d68)
 

Author SHA1 Message Date
miham 0b7926968b (svn r4011) [test WT2 #2.] 19 years ago
miham f025d80970 (svn r4010) [test WT2] 19 years ago
tron 1184811bc0 (svn r4007) Add a function to make a farm field tile 19 years ago
belugas fc6874a52e (svn r4004) -CodeChange : Renaming sprites and functions 19 years ago
Darkvater 91b66421f3 (svn r4003) - Minor codebeautifier@work 19 years ago
Darkvater f18ed60611 (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. 19 years ago
Darkvater 413dd85cd7 (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 19 years ago
tron 1815383ba7 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 19 years ago
Darkvater 54735b28c4 (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) 19 years ago
peter1138 fd75fb6766 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. 19 years ago
Darkvater 231d829253 (svn r3997) - Default the patch-setting 'pause_on_join' to true. 19 years ago
tron 4d3364d811 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
19 years ago
celestar 4b86230d94 (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) 19 years ago
Darkvater 1c7d522482 (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly 19 years ago
celestar b5b348bdce (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
19 years ago
belugas f91b027bea (svn r3991) -Fix : Last remaining separation of SpriteID from Palette 19 years ago
tron 58f25c00b4 (svn r3990) Remove another call to FindLandscapeHeight() 19 years ago
tron a8b1d3c0da (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile 19 years ago
tron c357dacc9f (svn r3987) Fix another bug in r3979 *grumble* 19 years ago
tron 453a925d72 (svn r3986) Add [GS]etCrossingRoadOwner 19 years ago
tron 1f1d30cb92 (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible 19 years ago
tron a2572f91ba (svn r3984) Add a function to get the road axis of a level crossing 19 years ago
tron 4d71a903b5 (svn r3983) Use existing functions to access tree and road info 19 years ago
tron ec34ed24ef (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 19 years ago
tron a90e46bf03 (svn r3981) More work for the rail accessing functions and enums 19 years ago
tron 667666f1a3 (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this... 19 years ago
tron bf3811122d (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 19 years ago
Darkvater 09aabd8ea3 (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry 19 years ago
tron 54c4a8e780 (svn r3976) Fix typo in r3946 19 years ago
Darkvater 0cef759e2f (svn r3974) - Typo in r3973, missing } 19 years ago
belugas 6ec186e923 (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity 19 years ago
bjarni a59b2b96b0 (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again 19 years ago
bjarni a6b3a519d9 (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions 19 years ago
bjarni 556e144628 (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
19 years ago
bjarni 69399cfcb5 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 19 years ago
tron 76ae9585dd (svn r3946) Add short hand names for common track combinations 19 years ago
bjarni 8f89819460 (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) 19 years ago
bjarni aa22bfb178 (svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
19 years ago
miham 7253ae0069 (svn r3943) [Manual translations update: finnish (thanks to ln-)] 19 years ago
tron fc08e888c3 (svn r3942) GetRailType() != GetRailTileType(), fix r3941 19 years ago
tron dabfa14778 (svn r3941) Get rid of RAIL_TYPE_SPECIAL 19 years ago
Darkvater c04dbc9c01 (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. 19 years ago
celestar 480ea7c671 (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 19 years ago
Darkvater 0d310e213a (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). 19 years ago
Darkvater 8a9b64ddcb (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian) 19 years ago
Darkvater 5f57b49c7e (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) 19 years ago
Darkvater 40e49f25d6 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed 19 years ago
Darkvater 5ad5d86347 (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron 19 years ago
Darkvater 28b9523053 (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :) 19 years ago
Darkvater 99d8636902 (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected 19 years ago