rubidium
da69e69f5a
(svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road.
2008-09-18 15:32:20 +00:00
smatz
74892fbdf6
(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player
2008-09-16 20:57:49 +00:00
smatz
564aa83835
(svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks)
2008-09-16 11:19:07 +00:00
smatz
6d5475cb91
(svn r14339) -Fix (r13731): crash when loading the intro game failed
2008-09-15 23:50:12 +00:00
smatz
00ce8ceb2b
(svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty
2008-09-15 22:45:18 +00:00
smatz
c33d779e5a
(svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion
2008-09-11 17:41:43 +00:00
smatz
ff7e0b2586
(svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places
2008-09-09 12:26:25 +00:00
rubidium
a20b833516
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-31 10:50:05 +00:00
rubidium
915a09e4c6
(svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
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-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium
2ced86e7ae
(svn r14151) -Codechange: make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette.
2008-08-24 08:41:38 +00:00
rubidium
07c20252c3
(svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs.
2008-08-23 20:16:54 +00:00
frosch
40796e9f19
(svn r14141) -Fix (r14135): Savegame conversion could assign a recently removed waypoint (grey sign) to a wrong owner.
2008-08-23 16:16:37 +00:00
belugas
23b1f53ff6
(svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it.
2008-08-23 02:15:46 +00:00
belugas
9506434539
(svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
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Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
rubidium
66b9ea9a5a
(svn r14096) -Codechange: merge the shared order's vehicle list management to a single location.
2008-08-17 19:56:17 +00:00
rubidium
f0347e5383
(svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc)
2008-08-10 13:37:09 +00:00
rubidium
fc47ae96c4
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
2008-08-02 22:48:43 +00:00
smatz
cd75303d80
(svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work
2008-07-28 15:31:11 +00:00
smatz
1adcf9c81b
(svn r13858) -Fix: buffer overflow for too long filename supplied as '-g' parameter
2008-07-28 15:17:47 +00:00
frosch
6684bc12d5
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
2008-07-26 16:14:10 +00:00
peter1138
c64e3b4882
(svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct.
2008-07-26 14:58:08 +00:00
smatz
f1c0555d2e
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
rubidium
05537346eb
(svn r13754) -Fix (r13731): one could not join companies from the command line.
2008-07-20 13:29:59 +00:00
rubidium
cde65455ac
(svn r13731) -Codechange: make a pool of the array of players.
2008-07-18 16:40:29 +00:00
smatz
8fb9f600c8
(svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken
2008-07-18 12:11:46 +00:00
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
2008-07-17 20:13:01 +00:00
rubidium
5a94972c2d
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
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-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
91a27d6441
(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
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-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
b2479212ef
(svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load.
2008-07-06 11:08:40 +00:00
rubidium
ba22744899
(svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot.
2008-07-04 21:43:17 +00:00
rubidium
c1add55758
(svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled.
2008-07-03 18:00:36 +00:00
smatz
e00df941fa
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
2008-06-16 19:38:41 +00:00
glx
b60a1326bf
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
rubidium
e8767f730a
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
2008-06-05 11:26:38 +00:00
smatz
1f55797fe3
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
2008-06-03 18:35:58 +00:00
rubidium
387f4cfbe1
(svn r13344) -Codechange: remove some code duplication.
2008-05-30 20:08:32 +00:00
rubidium
bae02e8c67
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
rubidium
02dbab8721
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
2008-05-29 20:21:28 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
4151d68480
(svn r13322) -Codechange: _no_scroll belongs more with the window code.
2008-05-29 11:13:11 +00:00
rubidium
4a3dd37582
(svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
2008-05-29 10:16:59 +00:00
peter1138
6c7e6861f8
(svn r13297) -Codechange: Use GUIList for the town directory window
2008-05-27 20:05:36 +00:00
rubidium
290b3bd3cc
(svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window.
2008-05-26 21:38:17 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
ce821b1ada
(svn r13242) -Codechange: remove _opt_ptr.
2008-05-25 12:57:39 +00:00
rubidium
bf3b61cfa3
(svn r13228) -Codechange: split console.h.
2008-05-24 10:15:06 +00:00
belugas
08671d2e78
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
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Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx
dc1c529a31
(svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
2008-05-18 23:36:33 +00:00
glx
1c77928886
(svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes
2008-05-14 23:02:05 +00:00