belugas
7c73dacea1
(svn r6730) Fix: Make Build HQ and Relocate HQ buttons of Player window behave as normal placement buttons, and not as push buttons.
18 years ago
glx
5b0183ce70
(svn r6727) -Fix r6619: don't disable inexistant widget
18 years ago
glx
0e8ddd233e
(svn r6658) -CodeChange: cleaned up the PlayerCompanyWindow code
18 years ago
glx
69adf2e93f
(svn r6656) -Fix r6631: keep gender button lowered when clicking on 'New Face'
18 years ago
peter1138
5e7ae74345
(svn r6654) - Codechange: If no 2cc vehicles are available, hide the secondary colour choice.
18 years ago
belugas
17eb65050b
(svn r6631) -Codechange: Use accessors for click_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
18 years ago
belugas
753b572400
(svn r6619) -Codechange: Use accessors for disabled_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
18 years ago
belugas
2c45339e0a
(svn r6612) -Codechange: Use accessors for hidden_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
18 years ago
peter1138
f18405dfd0
(svn r6523) - 'Feature'/'Fix': Add tooltips to the new company colour window
18 years ago
belugas
1c56a5ae0f
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
18 years ago
peter1138
db883dc49c
(svn r6457) - Codechange: Allow the company colour window to stay open after the
...
company information window has been closed, as the company colour window
is now much larger.
18 years ago
peter1138
851874d8e1
(svn r6456) - Replace single colour scheme for passenger wagons with separate schemes for each of steam, diesel or electric engines. Savegames from the previous revision will not load.
18 years ago
peter1138
88d5472fe8
(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
18 years ago
rubidium
480af9c917
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
18 years ago
rubidium
893d4ba9d4
(svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant.
18 years ago
rubidium
0c3093b25f
(svn r5967) -Change: use right alignment for the year in the player's balance window instead of centering (about) 'string width' / 2 from the right edge
18 years ago
truelight
83d56d6d79
(svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for textboxes to only
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allow certain patterns (like numbers only)
18 years ago
rubidium
3cab5f30c0
(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
18 years ago
rubidium
0d3ccad29f
(svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and BASE_YEAR when comparing _cur_year with a 'full' year.
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-Cleanup: replace some magic '1920' values with BASE_YEAR.
18 years ago
rubidium
8aa76f306d
(svn r5915) -Cleanup: some variables were named *_date while they were only holding years; rename these variables to match this.
18 years ago
rubidium
243872b4fd
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
belugas
6082507fea
(svn r5609) CodeChange : Apply coding style
18 years ago
tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
18 years ago
tron
0a72639c2d
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
18 years ago
belugas
26a5b62865
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
19 years ago
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
peter1138
1c57091230
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
19 years ago
peter1138
4191adb92c
(svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore"
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Determine clicked status of sticky icon from window flags rather than the widget click state. This keeps the status in one place where it can't get out of sync.
19 years ago
bjarni
22a4679837
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
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This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
19 years ago
tron
1b0091e0d2
(svn r3184) GB/SB
19 years ago
tron
f7abff5f96
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
4a14a586e2
(svn r3173) Use the trinary operator and switch to improve readability
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Also align short cases nicely
19 years ago
tron
ee15e3de13
(svn r3172) static, const
19 years ago
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron
3397e202c8
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
19 years ago
tron
ed8c9c91d6
(svn r3001) s/Player*/const Player*/
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s/byte/PlayerID/
s/int/PlayerID/
and related changes
19 years ago
tron
f6bda82806
(svn r2999) Do not pass if the HQ gets built for the first time or gets relocated as parameter - the command function has to check this anyway
19 years ago
Darkvater
8e6a911700
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron
11a70c5e91
(svn r2766) Remove string and make use of the plural feature
19 years ago
celestar
238e47cd42
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
19 years ago
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
0762aa9ec9
(svn r2669) Shuffle some more stuff around to reduce dependencies
19 years ago
ludde
a069876725
(svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
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Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
ludde
3e62457107
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
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Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
celestar
aa7334a3ec
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
19 years ago
Darkvater
5fed47964e
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
19 years ago
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
Darkvater
01f06784e7
(svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen.
20 years ago
Darkvater
d3ce687daf
(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed.
20 years ago