peter1138
0847def759
(svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long.
2008-01-27 11:01:10 +00:00
bjarni
7b29dcde3c
(svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi)
2008-01-27 02:09:46 +00:00
peter1138
97a1cbdfa1
(svn r11991) -Cleanup: Remove strings removed in r11990
2008-01-26 22:41:24 +00:00
peter1138
c6656d6b2f
(svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
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cargo waiting list instead of just one. The station view window is now
resizable to cope with the extra information.
2008-01-26 22:15:39 +00:00
peter1138
2fc2188127
(svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large.
2008-01-26 21:02:35 +00:00
peter1138
c99eb9e456
(svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit.
2008-01-26 20:55:04 +00:00
belugas
d3990083d3
(svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry.
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This now allows grf authors to specify longer than 3 lines of text.
2008-01-26 03:11:27 +00:00
peter1138
18431dd9f8
(svn r11986) -Fix: build system ignored changes to table/control_codes.h which require strgen to be rebuilt
2008-01-25 21:09:12 +00:00
belugas
e214e03c28
(svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility)
2008-01-25 18:13:04 +00:00
frosch
b329781ab2
(svn r11984) -Fix: Also draw corner shores under rail tracks.
2008-01-25 16:51:35 +00:00
frosch
6f6708e844
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
2008-01-25 15:47:58 +00:00
frosch
d11aeb118c
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
2008-01-25 13:54:27 +00:00
peter1138
eeeeeb9336
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
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sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
2008-01-25 13:48:39 +00:00
smatz
e99c34bef4
(svn r11980) -Fix: newer versions of cut do not accept field index 0
2008-01-24 23:56:43 +00:00
rubidium
bbdc5a9314
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24 18:47:05 +00:00
skidd13
4991dcecc7
(svn r11978) -Codechange: Replace some global variables with window owned ones
2008-01-24 18:35:35 +00:00
belugas
44d085af6c
(svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
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Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
1fc0c0d2dc
(svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down.
2008-01-24 18:16:04 +00:00
frosch
bd0c853e27
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
2008-01-24 17:32:03 +00:00
frosch
da754951f1
(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
2008-01-24 14:57:43 +00:00
frosch
79aa7247c0
(svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA.
2008-01-24 14:49:40 +00:00
smatz
5f9a877376
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
2008-01-24 14:22:10 +00:00
peter1138
697b07c99c
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
2008-01-24 10:47:44 +00:00
peter1138
9c65bcea7d
(svn r11970) -Cleanup: Remove old comment
2008-01-24 10:41:12 +00:00
smatz
541247c830
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
2008-01-23 23:22:47 +00:00
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
smatz
b5641ae0f2
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
2008-01-23 20:02:30 +00:00
smatz
e40944f8e0
(svn r11966) -Fix: OPF was searching through depots and normal road stops
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In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00
smatz
4cb91fa591
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
2008-01-23 18:24:04 +00:00
peter1138
b718cae67d
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
2008-01-23 17:45:48 +00:00
belugas
9c16461c29
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
2008-01-23 17:40:37 +00:00
smatz
d6eaf1a11a
(svn r11962) -Cleanup: OPF is no longer used to update signals
2008-01-23 17:30:28 +00:00
belugas
4a3e135086
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
2008-01-23 17:08:35 +00:00
smatz
0b888ccc00
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
peter1138
9515328962
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
...
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
smatz
a31ebdb2be
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
2008-01-23 13:06:00 +00:00
peter1138
e35cf20a23
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
2008-01-23 09:43:53 +00:00
peter1138
0f966a316a
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
2008-01-23 08:47:49 +00:00
peter1138
ff0891426f
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
2008-01-23 08:28:19 +00:00
smatz
983fdb8a4f
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
2008-01-23 00:36:48 +00:00
peter1138
da53070a38
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
2008-01-22 22:17:28 +00:00
smatz
3a423a8747
(svn r11951) -Fix (r11279): loading of very old savegames was broken
2008-01-22 21:01:35 +00:00
peter1138
39f6173401
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
2008-01-22 20:04:30 +00:00
frosch
49d2087d7f
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
...
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
frosch
b99c83246b
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
2008-01-22 16:08:17 +00:00
glx
7d1e3086b8
(svn r11945) -Fix: FileExists() failed for non latin paths (win32)
2008-01-22 15:47:40 +00:00
smatz
96a18d859f
(svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner
2008-01-22 15:40:29 +00:00
rubidium
59ec5e62ce
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
2008-01-22 12:09:12 +00:00
peter1138
30bac58bde
(svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping.
2008-01-22 08:47:30 +00:00
peter1138
ffec79bbcf
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00