Commit Graph

51 Commits

Author SHA1 Message Date
Patric Stout
352513ace6 Fix bde05ce7: also update the version in the OpenTTD docs to v0.4 (#11810)
(cherry picked from commit e7ba42ad4b)
2024-01-18 22:09:42 +00:00
Jonathan G Rennison
4fa5992d33 Merge branch 'master' into jgrpp 2024-01-16 20:41:02 +00:00
Patric Stout
bde05ce79c
Update: OpenTTD TTF font to v0.4 (#11799) 2024-01-16 20:10:48 +00:00
Jonathan G Rennison
d7b75614bb Merge branch 'master' into jgrpp
# Conflicts:
#	media/baseset/CMakeLists.txt
#	src/build_vehicle_gui.cpp
#	src/console.cpp
#	src/debug.cpp
#	src/fontcache/freetypefontcache.cpp
#	src/network/network.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/windows/font_win32.cpp
#	src/settings_gui.cpp
#	src/video/sdl2_v.cpp
#	src/widgets/settings_widget.h
#	src/window_gui.h
2024-01-15 17:42:26 +00:00
Michael Lutz
994bdff81e Codechange: [CMake] Use timestamps to copy non-generated baseset files. 2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Jonathan G Rennison
b72366419b Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/gfxinit.cpp
#	src/network/core/os_abstraction.cpp
#	src/spritecache.cpp
2023-12-28 16:56:54 +00:00
Richard Wheeler
5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
2023-12-27 17:44:21 -05:00
Jonathan G Rennison
d5a7a67b8c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
2023-12-23 13:26:55 +00:00
Jonathan G Rennison
4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
2023-12-17 23:00:46 +00:00
Loïc Guilloux
db65d763f7
Change: [CMake] Use explicit list for grf source files (#11539) 2023-12-04 16:41:02 +00:00
Richard Wheeler
a856fbeca9
Fix: Incorrect mask files for NE river slopes (#11503) 2023-11-27 13:00:20 +00:00
Richard Wheeler
2b92577f5c Fix: Add shading to river slopes
Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
2023-11-26 23:54:10 +01:00
Peter Nelson
872fdcbbab
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492)
This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.

The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
2023-11-26 15:59:41 +00:00
Jonathan G Rennison
126b31a744 Improve colouring of restricted signal posts with original TTD graphics 2023-07-08 19:12:39 +01:00
Jonathan G Rennison
3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
2023-06-03 19:16:57 +01:00
PeterN
644e310506
Fix: Incorrect y-position of monospace glyphs. (#10794) 2023-05-09 23:02:06 +02:00
Jonathan G Rennison
b88ab5f271 Fix direction of semaphore no-entry signal sprites for W-E track 2022-12-30 00:14:40 +00:00
Jonathan G Rennison
64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00
Michael Lutz
3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. (#10200) 2022-12-25 18:03:39 -05:00
Jonathan G Rennison
0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2022-10-16 20:14:13 +01:00
frosch
f4e2a462fe Cleanup: Remove unused flag sprites. 2022-10-16 14:56:52 +02:00
Jonathan G Rennison
7ff885fc96 Add replacement sprites for road waypoint buildings
Add action 5 sprite replacement support
2022-01-26 21:46:36 +00:00
Jonathan G Rennison
c65901fef2 Add a baseset GRF for misc GUI sprites 2022-01-21 23:34:39 +00:00
Matthijs Kooijman
5777649ac4
Fix: [CMake] openttd.32.bmp wasn't installed but used by SDL (#9772)
This file is used to set the SDL application icon, but it was no longer
installed since the switch to CMake.
2022-01-05 13:24:35 +01:00
Jonathan G Rennison
5d351a14d2 Add new signal type: no-entry signal
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction

Add a setting for whether this is shown in the signal UI.
Off by default.
2021-09-04 11:39:54 +01:00
Jonathan G Rennison
8eb27e1ac7 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/lang/japanese.txt
#	src/network/core/config.h
#	src/network/core/packet.cpp
#	src/network/core/tcp.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
2021-04-25 22:14:59 +01:00
Patric Stout
fda1a590f6 Change: use icons to indicate you/host in Online Players GUI 2021-04-24 21:43:58 +02:00
Patric Stout
5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
2021-04-24 21:43:58 +02:00
Jonathan G Rennison
7154f8859d Merge tag '1.11.0-beta1' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/gfx_func.h
#	src/industry.h
#	src/lang/czech.txt
#	src/lang/estonian.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/russian.txt
#	src/lang/slovak.txt
#	src/saveload/saveload.h
#	src/station_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/waypoint_gui.cpp
2021-02-01 18:58:36 +00:00
Jonathan G Rennison
cb69611248 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/changelog.sh
#	cmake/PackageDeb.cmake
#	src/network/network_client.cpp
#	src/settings_gui.cpp
2021-01-29 18:27:36 +00:00
frosch
8dda0ec4ff Add: [NewGRF] new GUI sprites for 'rename' and 'go to location'. 2021-01-11 22:15:58 +01:00
Patric Stout
88f30f7fe7
Fix #8313: use correct capitalization for TTO / DOS base-music (#8385)
DOS did not have cases in filenames. Different OS interpret
them as either all-lowercase or all-uppercase. So we try both.
All-uppercase is done by the obg/obm/obs files, and if opening
fails, OpenTTD will automatically retry the all-lowercase variant.

So for those who already have the files lowercase, nothing
changes. For those that install fresh from TTO, it should now
work out-of-the-box.
2020-12-15 22:47:57 +01:00
Jonathan G Rennison
2fe5d4339b Add 3 more zoning highlight colours 2020-10-28 00:27:48 +00:00
Jonathan G Rennison
d85a529f87 Merge branch 'master' into jgrpp 2020-10-14 17:38:23 +01:00
Charles Pigott
348c231e12 Codechange: Make codestyle for CMake files consistent for 'control' statements 2020-09-25 14:43:13 +01:00
Jonathan G Rennison
e296a4f021 Fix missing window/taskbar icon on SDL/SDL2 2020-07-20 17:18:56 +01:00
Jonathan G Rennison
378a405b0c CMake: Move built in GRfs to baseset dir 2020-06-28 21:57:02 +01:00
Patric Stout
56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Patric Stout
85315e2e31 Codechange: rework how grf and ob[msg] are generated
For grfs, it now uses CMake scripts to do its job, and both grf
files are split into their own folder to make more clear what is
going on. Additionally, it no longer builds in-source (although the
resulting grf is copied back in the source folder).

For ob[msg] it now uses CMake scripts to generate the translation
files; the result is no longer stored in-source (but in the build
folder).

Although all files are available to create the GRFs and basesets, it
won't really work till CMake is introduced (which will happen in a
few commits from here)
2020-06-05 19:36:05 +02:00
glx22
f6223f8ac2
Fix #8161, e31def197: Lang files may have LF EOL (#8163) 2020-05-19 17:42:29 +02:00
glx22
e31def197f
Fix: properly support utf-8 in baseset translation vbscript (#8154) 2020-05-17 19:11:53 +02:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
Peter Nelson
1334cfb3e5 Change: Always build baseset metadata, instead of including it in the repo.
This adds a script and project files to generate these files within MSVC.
2019-01-25 22:28:39 +00:00
Niels Martin Hansen
276192f714 Change #6684: Cutting point overrides for music base sets
This improves bad looping of title screen song from Windows TTD, and fixes
a long silence at the end of "Can't get there from here" from Windows TTD.
2018-06-15 23:09:17 +02:00
Niels Martin Hansen
921101ed06 Feature: Baseset music for TTD DOS and TTO data 2018-06-05 22:58:35 +02:00
frosch
1aedadb49b (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
  orig_extra.grf contains graphics specific to the original baseset only.
2017-01-14 15:48:19 +00:00
rubidium
8d10337bf0 (svn r25218) -Fix: the baseset description translation script did not work with any awk other than gawk 2013-05-04 19:30:37 +00:00