peter1138
b514575947
(svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
2006-04-20 05:57:47 +00:00
celestar
cc29d3dcb4
(svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
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P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar
ffc04f0889
(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string.
2006-04-19 16:02:07 +00:00
peter1138
1f2a41bc9b
(svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2.
2006-04-19 07:50:16 +00:00
peter1138
65c43cb425
(svn r4473) - Newstations:
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- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
- Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
2006-04-19 07:17:00 +00:00
miham
11f6a33f40
(svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress
2006-04-18 21:17:54 +00:00
peter1138
100cc6fea7
(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
2006-04-18 18:48:50 +00:00
KUDr
52b6524e05
(svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc)
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Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t.
2006-04-18 18:02:52 +00:00
miham
17f2b09e33
(svn r4469) WebTranslator2 update to 2006-04-18
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portuguese - 21 strings updated
spanish - 50 strings updated
german - 35 strings updated
italian - 54 strings updated
turkish - 52 strings updated
polish - 113 strings updated
2006-04-18 17:44:24 +00:00
celestar
9dbe6fdda6
(svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil)
2006-04-18 13:55:11 +00:00
celestar
b5fa656a30
(svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH)
2006-04-18 13:16:00 +00:00
celestar
277f8cbda2
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
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-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
-Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
2006-04-18 08:50:17 +00:00
celestar
6c5e9fe311
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan)
2006-04-18 07:20:37 +00:00
celestar
04fe8ccb0b
(svn r4464) -Codechange: Oops, forgot one file in last commit
2006-04-18 06:42:14 +00:00
celestar
65f759cbac
(svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via station.h in a number of source files
2006-04-18 05:16:13 +00:00
peter1138
49160bde23
(svn r4462) - Newstations: ensure the chosen tile layout is available from a custom station
2006-04-17 19:26:18 +00:00
celestar
01cd0f6fd3
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions
2006-04-17 19:09:30 +00:00
peter1138
7331bfd36a
(svn r4460) - Newstations: remove unused class_id / stat_id variables from the
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Station struct.
2006-04-17 18:47:50 +00:00
peter1138
712499fc8f
(svn r4459) - Newstations: check pointer for NULL before using it.
2006-04-17 18:35:44 +00:00
miham
4e8b3d246d
(svn r4458) [WT2 quickcommit w/o stats]
2006-04-17 17:59:42 +00:00
peter1138
0e22cb1318
(svn r4453) - NewGRF: fix two compile warnings.
2006-04-16 20:24:10 +00:00
peter1138
1ec49f91eb
(svn r4452) - NewGRF: switch to unsigned ints for array indices.
2006-04-16 18:57:07 +00:00
miham
a08e50ed1b
(svn r4451) WebTranslator2 daily commit
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[dutch] 49 strings fixed by Zr40
[polish] 152 strings fixed by MeusH
2006-04-16 17:48:40 +00:00
peter1138
f52f3fa55d
(svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics.
2006-04-16 17:29:37 +00:00
peter1138
cf9ecc68cb
(svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be
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changing.
2006-04-16 17:05:45 +00:00
Darkvater
f8f10d737d
(svn r4447) - NewGRF: It seems I committed printing action NOP Action 0x0C which is mainly used for comments. So leave it in, but fix the created warning. Use proper action name for check_length() in Action 0x10
2006-04-16 11:33:26 +00:00
peter1138
82f38f45d3
(svn r4446) - Add function to determine if a Sprite ID exists.
2006-04-16 11:26:23 +00:00
bjarni
e1a688df75
(svn r4445) -Fix: FS#108 Danish name generator bug
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this was actually not a bug in the generator, but rather it saved/loaded the setting danish as swiss (the previous in the list)
2006-04-16 10:26:46 +00:00
miham
6659e06e47
(svn r4444) [WebTranslator2 commir] Dutch, Polish affected
2006-04-16 10:03:15 +00:00
Darkvater
2035c1e284
(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed.
2006-04-15 22:16:47 +00:00
Darkvater
cd25cba992
(svn r4439) - NewGRF: Add support for Action 0x10. This also required an extra pre-stage (before initialize and activation) to scan the GRF file for GOTO labels. Big thanks for peter1138 for the guidance and answers, as well as parts of the code.
2006-04-15 21:27:59 +00:00
Darkvater
fd8e02119c
(svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron.
2006-04-15 20:07:42 +00:00
Darkvater
0b2399fec2
(svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same.
2006-04-15 19:52:58 +00:00
tron
613104ba00
(svn r4432) Make use of map access functions
2006-04-15 18:57:58 +00:00
peter1138
6750dcdd89
(svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing Darkvater ;)
2006-04-15 16:40:54 +00:00
Darkvater
1cfd43d145
(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables
2006-04-15 16:07:00 +00:00
Darkvater
65bccb7c97
(svn r4429) - CodeChange[newgrf]: Action0, prop 0x0D. use calloc to allocate memory and zero it out and change the loop a little
2006-04-15 16:03:45 +00:00
belugas
6ac73b104e
(svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious comments, aligning arrays etc...
2006-04-15 03:08:14 +00:00
belugas
ccfeb13047
(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
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Thanks to Richk67 for finding it.
Also, more Gfx define and use.
2006-04-15 01:06:53 +00:00
miham
59d8196e69
(svn r4424) fixed up polish.txt
2006-04-14 22:29:34 +00:00
miham
c7ef8d3dfa
(svn r4420) [WebTranslator2 manual commit (commitscript is under development)]
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polish: massive changes by MeusH
2006-04-14 21:30:15 +00:00
tron
02c1322ece
(svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s")
2006-04-14 18:52:08 +00:00
peter1138
96246126e1
(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
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caused a game crash. This only manifested with some newstations loaded.
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
peter1138
da1f310034
(svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the
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initialization stage.
2006-04-14 15:58:38 +00:00
truelight
b93da7b279
(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
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server is in the mainserver-list which sends out illegal signals. Many
tnx to 'test' for finding and isolating the problem.
-Fix: also specify the problem a bit better
2006-04-14 12:19:51 +00:00
tron
a3b8eb37b8
(svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel
2006-04-14 10:48:54 +00:00
belugas
c09109cc67
(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
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Also, a bit of code cleaning, as pointed by Tron
2006-04-14 01:54:07 +00:00
miham
d8a72375af
(svn r4410) WebTranslator2 daily commit [2006-04-13]
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[hungarian] 6 strings changed by Miham
[french] 21 strings changed by Belugas
[polish] 151 strings changed, 8 strings fixed by Meush
2006-04-13 17:33:32 +00:00
miham
9d26fb9d83
(svn r4408) [Language update by miham] Quick fixed polish.txt
2006-04-12 21:11:28 +00:00
miham
2eeee52a32
(svn r4405) WebTranslator2 automatic commit
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[french] 1 string has been fixed by Belugas
[polish] 36 strings has been fixed, 3 strings has been updated by meush
2006-04-12 20:35:02 +00:00