Commit Graph

54215 Commits

Author SHA1 Message Date
Jonathan G Rennison
8af4ac8a4c GRF: Add road stops variable for road info of nearby plain road tile
See: #464
2022-12-24 18:54:28 +00:00
translators
3451c0a82c Update: Translations from eints
russian: 3 changes by Ln-Wolf
latvian: 21 changes by lexuslatvia
dutch: 3 changes by Afoklala
portuguese: 3 changes by azulcosta
portuguese (brazilian): 13 changes by ericandradex
2022-12-24 18:43:00 +00:00
Jonathan G Rennison
6b8f799a1c Debug: Show engine base introduction date 2022-12-24 17:42:14 +00:00
glx22
04ee86d3ac Add: 'font' console command to configure fonts 2022-12-23 23:23:03 +01:00
glx22
e6c857cdba Codechange: [windows] cache the actually loaded font name 2022-12-23 23:23:03 +01:00
glx22
af3df959c2 Codechange: reduce code duplication 2022-12-23 23:23:03 +01:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. (#10262)
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Peter Nelson
a971eee2e0 Cleanup: Replace foundation drawing magic numbers.
Use TILE_SIZE or TILE_HEIGHT as appropriate instead.
2022-12-23 15:43:11 +00:00
Peter Nelson
138198e971 Change: Separate ground sprite from foundation sprite offsets. 2022-12-23 15:43:11 +00:00
Peter Nelson
002fe67bef Add: Optionally disable child sprites drawing relative to parent sprites offsets. 2022-12-23 15:43:11 +00:00
Jonathan G Rennison
14c1266bbc Fix: Wrong type cast for selected AI/GS script info in AIListWindow
This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Jonathan G Rennison
d4c530904c Fix #10274: Use after free when rescanning scripts with GS selected 2022-12-22 21:23:48 +01:00
Jonathan G Rennison
5cebc171b1 Fix wrong class used in cast for selected AI/GS script info 2022-12-22 19:36:32 +00:00
Jonathan G Rennison
189a6df4e1 Fix use after free when rescanning scripts with GS selected
See: #465
https://github.com/OpenTTD/OpenTTD/issues/10274
2022-12-22 19:23:17 +00:00
Jonathan G Rennison
c6e5776cc4 Crashlog: Windows: Fix sign error for symbol offsets in crashlog 2022-12-22 12:49:37 +00:00
PeterN
f6e7e44169
Fix #10151: Use smaller padding for viewport signs. (#10272)
Before variable-scaling, the padding was always 1x1 pixel. This was
changed to be scaled, except using the wrong dimension of 2x1 pixels
instead of 1x1 pixel.
2022-12-21 22:21:50 +00:00
Loïc Guilloux
c179c10048
Fix #10263, ccefa76: [scripts] restore tile validation for commands (#10269) 2022-12-21 02:37:59 +01:00
Jonathan G Rennison
d90c381d12 Documentation: Update low level changes document 2022-12-20 23:43:31 +00:00
Jonathan G Rennison
b713a1bbda Merge pull request #463 from GalizaTTD/jgrpp
Galician Translations 0.50.0
2022-12-20 21:08:33 +00:00
pvillaverde
3276777873 Galician Translations 0.50.0 2022-12-20 21:35:38 +01:00
translators
a857ed8240 Update: Translations from eints
finnish: 13 changes by hpiirai
spanish: 1 change by MontyMontana
2022-12-20 18:41:59 +00:00
Jonathan G Rennison
9e33153df9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/macosx/string_osx.cpp
2022-12-20 18:05:43 +00:00
PeterN
c962c77306
Fix: Incorrect available height for dropdowns due to unsigned promotion. (#10264)
Dropdowns which are taller than the main window should automatically have
a scrollbar added. This did not work for toolbar dropdown as the location
near the top of the window resulted in an unsigned underflow.
2022-12-20 09:39:23 -05:00
PeterN
03c1b5169c
Fix #10260: Incorrect rect height drawing image in vehicle details. (#10261) 2022-12-19 21:01:17 +00:00
Jonathan G Rennison
16a3e0ef59 Windows: Crashlog: Fix printf format warnings 2022-12-19 20:54:41 +00:00
PeterN
dde15a403c
Fix #10257: Incorrect wire position on sloped bridge heads. (#10258) 2022-12-19 20:16:26 +00:00
translators
2012998563 Update: Translations from eints
finnish: 3 changes by hpiirai
2022-12-19 18:42:04 +00:00
translators
e5720325ff Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
2022-12-18 18:39:25 +00:00
Peter Nelson
daaa058493 Change: Vertically centre sprite font relative to TrueType font. 2022-12-18 11:46:01 -05:00
Peter Nelson
8599041ce4 Fix: GetDefaultFontHeight() is static, don't use -> 2022-12-18 11:46:01 -05:00
TELK
d3d67c8ad1 Update: Korean translation up to e882ba6063 2022-12-18 20:54:46 +09:00
Jonathan G Rennison
3435e74c0c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	os/macosx/Info.plist.in
#	src/fileio.cpp
#	src/landscape.cpp
#	src/league_cmd.h
#	src/saveload/ai_sl.cpp
#	src/saveload/game_sl.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.cpp
2022-12-17 23:19:23 +00:00
translators
888c9172e0 Update: Translations from eints
spanish (mexican): 3 changes by absay
korean: 1 change by telk5093
2022-12-17 18:40:23 +00:00
PeterN
1eecbd39ed
Change: Use lowered not disabled widget for current tab. (#10252)
While tab-buttons are not often used, all other similar occurences use
lowered rather than disabled widgets, so use them for train detail
window too.
2022-12-17 18:04:39 +00:00
Czcibor Bohusz-Dobosz
7425660b3e
Change: Set minimum macOS version to 10.13 (#10253) 2022-12-17 18:35:45 +01:00
Peter Nelson
5eb7e1d3ab Fix: Improve sprite aligner list size and alignment. 2022-12-17 15:38:28 +00:00
Peter Nelson
8adc47858d Change: Set minimal size on aligner buttons. 2022-12-17 15:38:28 +00:00
Peter Nelson
33eb9688cf Add: Sprite centre and crosshair toggles on sprite aligner. 2022-12-17 15:38:28 +00:00
Loïc Guilloux
c50fabb574
Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 2022-12-17 09:01:47 -05:00
PeterN
131b7f5127
Fix: Vertically centre chat prompt. (#10250) 2022-12-17 12:22:02 +00:00
Jonathan G Rennison
6fadbe117c Fix #460: Font shadows being drawn when font AA enabled and TC_FORCED used 2022-12-17 12:12:24 +00:00
Jonathan G Rennison
2d0609f17d Fix layout issues with road stops build window 2022-12-17 01:09:28 +00:00
2TallTyler
0116a422ea Cleanup: Refactor Wide Rivers code slightly 2022-12-16 17:43:33 -05:00
2TallTyler
d67259334a Fix #10218: Sloped river tiles need water both up and downstream 2022-12-16 17:43:33 -05:00
Jonathan G Rennison
c7d7658004 Fix #10214: CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL 2022-12-16 21:07:36 +01:00
Jonathan G Rennison
1a05e95945 Fix #10214: League and graph buttons in toolbar not having a default action 2022-12-16 21:07:36 +01:00
Jonathan G Rennison
e0cb31ff07 Fix #10214: Header and footer missing from league table saveload 2022-12-16 21:07:36 +01:00
Jonathan G Rennison
3877bb31ef Changing day length or date no longer changes time in minutes
Add offset variables for scaled date ticks.
Adjust offset when changing day length or date, such that scaled
date ticks remain the same.
Store _scaled_tick_counter and scaled date ticks offset in the savagame.
2022-12-16 19:15:46 +00:00
Loïc Guilloux
4f9893cc98
Fix 55a1171: Restore skipping of "colour" character (#10244) 2022-12-16 01:56:25 +01:00
PeterN
c448eb04d8
Fix #10242: Allow a space for text shadow when clipping WWT_EMPTY/WWT_TEXT. (#10243) 2022-12-15 23:21:10 +00:00