Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
12 months ago
Rubidium
bbcb55ebc9
Codechange: use std::string as script API return type
1 year ago
Jonathan G Rennison
25ed7c2b53
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/music.cpp
# src/script/api/script_company.cpp
# src/script/api/script_event_types.cpp
# src/script/api/script_group.cpp
# src/script/api/script_object.cpp
# src/script/api/script_road.cpp
1 year ago
Rubidium
534f2419ad
Add: precondition checks to functions that work with both valid company and deity
...
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.
At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
1 year ago
Jonathan G Rennison
d94e8d7b5c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/script/api/script_object.cpp
# src/script/api/script_roadtypelist.cpp
1 year ago
Rubidium
83946ca31d
Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
...
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
1 year ago
Jonathan G Rennison
ae7c86c49d
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# src/industry_cmd.cpp
# src/industry_cmd.h
# src/network/core/http_curl.cpp
# src/network/core/tcp_http.cpp
# src/network/core/tcp_http.h
# src/network/network_content.h
# src/script/api/script_goal.cpp
# src/script/api/script_industry.cpp
# src/script/api/script_league.cpp
# src/script/api/script_story_page.cpp
# src/script/api/script_town.cpp
# src/train.h
# src/train_cmd.cpp
1 year ago
glx22
3559576166
Codechange: [Script] Don't expose static buffers outside of ScriptText
1 year ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
3 years ago
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
3 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
zuu
9603014102
(svn r26307) -Add: [nogo] Allow GS to hide story page date
10 years ago
rubidium
19eca468fc
(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
11 years ago
rubidium
4e61c1770d
(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
12 years ago
rubidium
4479f90843
(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
13 years ago
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
13 years ago
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
13 years ago
truebrain
9b6b2cabc1
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
13 years ago
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
13 years ago
truebrain
9359c6fc47
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
13 years ago