Darkvater
073e0eb3c9
(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
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use in debug.h. grfmsg() is now used as a specific debug-function for grf.
18 years ago
belugas
8e20ae2e95
(svn r7556) -Fix(r7153): By handling the KeyEvent sooner in the events loops, the console command "screenshot no_con" did not had time to actually repaint the screen without the console before the screenshot. Forcing a redraw before it ensure that the feature acts as required. (to be ported to 0.5.0)
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(thanks glx)
18 years ago
Darkvater
f87c8834e2
(svn r7449) -Codechange: Rename _path to _paths as it is technically more correct, but mainly because
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it interferes with OS/2 symbol in libc (psmedley)
18 years ago
Darkvater
4e71091137
(svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32
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since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
18 years ago
Darkvater
ee27bb497c
(svn r6884) -Codechange: Add strict bounds checking in string formatting system.
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The last parameter should point to the end of the buffer (eg lastof(buf))
Courtesy of Tron.
18 years ago
Darkvater
dad5d5dd72
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
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put it into player.h where it belongs (instead of map.h)
18 years ago
tron
a286726fe9
(svn r6347) Undo
18 years ago
tron
5f7d99fb6d
(svn r6346) -Codechange: Remove redundant assignment
18 years ago
matthijs
dc5c55a819
(svn r6068) -Codechange: Switch PNG and BMP priority for screenshots. This ensures PNG is used by default when available. (hylje)
18 years ago
truelight
10b842bddc
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
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- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
18 years ago
rubidium
243872b4fd
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
belugas
b36cbeba58
(svn r5627) Fix (r5626) : Forgot to rename one instance make_screenshot to current_screenshot_type
18 years ago
belugas
ecc89d5965
(svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
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Simplification of the handling of the main_gui menus,
Removal of repetitions and Hiding the internals of screenshots.
Thanks to glx, Rubidium and Truelight for pointers
18 years ago
tron
a370ca97d6
(svn r5394) Allocate a small, fixed-size array on the stack instead of malloc()ing it
18 years ago
peter1138
642a3b4b22
(svn r5249) - Add code to copy the palette to a temporary byte aligned array when making a PCX screenshot, if the palette array is not byte aligned.
18 years ago
Darkvater
9b5d8a9921
(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
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- CodeChange: Change the function GetCurrentLocale(). It returns the locale from some default environment-variables, plus a custom one defined as parameter. If all fail, it tries $LANG.
19 years ago
bjarni
0b102f0e00
(svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
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this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again
19 years ago
bjarni
1c7d139171
(svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
19 years ago
bjarni
5affa77822
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
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now it saves correctly, but the load window still display some chars wrong (fix by ln-)
19 years ago
tron
fa78c057ee
(svn r3339) Remove unnecessary includes
19 years ago
Darkvater
a090886073
(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game'
19 years ago
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
19 years ago
tron
45ca3b6336
(svn r2924) Introduce the ALIGN() macro which aligns values to multiples of a power of 2, for exact semantics see the commment in macros.h
19 years ago
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
19 years ago
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
0762aa9ec9
(svn r2669) Shuffle some more stuff around to reduce dependencies
19 years ago
tron
28a6e10a63
(svn r2631) Move screenshot related variables from variables.h to screenshot.[ch]
19 years ago
tron
6b439d6f82
(svn r2630) Forgot one Pixel (see r2571)
19 years ago
tron
8f71864bef
(svn r2571) Add explicit type Pixel for ... Pixels
19 years ago
celestar
b29556e6b5
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
19 years ago
tron
6c5df28d7c
(svn r2512) Small cleanup
19 years ago
tron
ae032390e2
(svn r2511) Fix an old bug in the PCX writer: The first pixel column contained garbage, the picture was shifted one to the right, and the last column was dropped
19 years ago
tron
9d75047211
(svn r2497) Use a struct array for palette entries instead of a flat byte array
19 years ago
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
tron
0381073e56
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
tron
f0f85a7ef3
(svn r1803) Move debugging stuff into files of it's own
20 years ago
truelight
e58739c559
(svn r1411) -Fix: structure packing in the OS/2 version (eg, with the old loader).
20 years ago
tron
fdb447ac55
(svn r901) Small step in the process to clean up the DPARAM mess:
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- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
20 years ago
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
tron
450c669eb2
(svn r631) Merge r440, r444, r485, r630 to trunk:
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r440
Move screenshot function declarations to new file screenshot.h
Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values
r485
Remove unused field from struct ScreenshotFormat
20 years ago
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
20 years ago
darkvater
edf841fb6f
(svn r328) -Fix: remove some unlogical alloca()s (Tron)
20 years ago
truelight
12c91671bf
(svn r321) -Fix: crash when making png screenshot with odd resolution (Tron)
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-Fix: unable to select other screenshot format in Game Option
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
darkvater
804f038594
(svn r2) -Fix [993829] UDP Fixes (lucaspiller)
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-Fix change 255/0xFF to OWNER_SPECTATOR for
spectator stuff (TrueLight)
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago