frosch
a242dadad2
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
...
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
rubidium
7058b2cce2
(svn r11700) -Codechange: reduce the amount of unnecessary includes.
2007-12-25 23:42:52 +00:00
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
842e0697ec
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
2007-10-20 21:04:14 +00:00
rubidium
7a20f662ac
(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
2007-10-14 20:16:44 +00:00
rubidium
903a0a08c2
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
821e58ac95
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
2007-05-24 22:41:50 +00:00
maedhros
3d81de8d7e
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
2007-04-12 13:07:15 +00:00
maedhros
94db6aa1a2
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
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by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00