Commit Graph

136 Commits (01dea4ec37e79b2db08bbeb99727592b01eeb492)

Author SHA1 Message Date
frosch 6df6b16320 (svn r25429) -Fix [FS#5603] (r25140): When town creation failed, removing remnants of the construction failed on protected houses. 11 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
alberth 33ff55a8f1 (svn r24693) -Doc: Add some doxymentation into the newgrf code. 12 years ago
alberth 4c9bea2a71 (svn r24692) -Cleanup: Cleanup final parts of the old resolver code. 12 years ago
alberth d7b62da87b (svn r24682) -Codechange: Add resolver classes for houses. 12 years ago
alberth 438495b433 (svn r24678) -Codechange: Introduce scope resolver base class and prepare for adding derived classes. 12 years ago
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 12 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
yexo c4e2dfdd89 (svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid 13 years ago
frosch 8f4c6d42f9 (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
frosch 30874b5e81 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 1ad7239247 (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
michi_cc e094d7db62 (svn r23072) -Feature: [NewGRF] House callback 0x148. 13 years ago
michi_cc f66cd97776 (svn r23071) -Codechange: [NewGRF] Allow passing custom extra data through the generic NewGRF animation helper class. 13 years ago
michi_cc e7f7a749e8 (svn r23070) -Add: [NewGRF] House variable 0x64. 13 years ago
frosch de27360549 (svn r22923) -Codechange: Move application of the construction stage into TileLayoutSpriteGroup::ProcessRegisters(). 13 years ago
frosch d10168f211 (svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set. 13 years ago
frosch 8930337aae (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. 13 years ago
frosch 8b18292a2e (svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. 13 years ago
terkhen a619ad3789 (svn r22569) -Feature: [NewGRF] Persistent storage for towns. 13 years ago
terkhen 9f55abf51a (svn r22566) -Codechange: Define and use OverrideManagerBase::GetGRFID function. 13 years ago
terkhen dd8a436cbb (svn r22562) -Codechange: Remove constness from TownGetVariable. 13 years ago
terkhen 76cd19f846 (svn r22560) -Codechange: Remove constness from House in ResolverObject. 13 years ago
terkhen e127fca384 (svn r22557) -Codechange: Remove constness from AnimationBase callbacks. 13 years ago
frosch a241a4ce97 (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. 13 years ago
frosch e55f849a29 (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. 13 years ago
yexo fff4bdecd8 (svn r21456) -Fix: [NewGRF] make sure the parameter for house var 60 is the id of an original house 14 years ago
rubidium a6a2fbd937 (svn r21198) -Fix: don't call variables properties in debug messages 14 years ago
alberth 7e48d85104 (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium ddf1510a23 (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 14 years ago
rubidium 9982b5fd00 (svn r20624) -Codechange: some constifying for NewGRF house 14 years ago
rubidium e2e26190d5 (svn r20623) -Codechange: unify the storing of animation related information 14 years ago
rubidium 4efa2efdbb (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 14 years ago
rubidium ca7a067b7a (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups 14 years ago
rubidium 6d6939f844 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 14 years ago
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
rubidium 644deff9d2 (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location 14 years ago
rubidium 73527b7b45 (svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld 14 years ago
frosch 910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 14 years ago
frosch 7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 14 years ago
rubidium 1da0086a45 (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects 14 years ago
rubidium f94c83a387 (svn r18872) -Codechange: introduce PaletteID and use it 15 years ago
frosch 24e0945bc4 (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 15 years ago
frosch d9d75c83d5 (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
yexo 7f6016031e (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses 15 years ago
frosch 5b422d0c64 (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. 15 years ago