Commit Graph

5950 Commits

Author SHA1 Message Date
tron
501cd51c15 (svn r8299) -Fix
Remove unreachable code
2007-01-21 08:04:14 +00:00
bjarni
59e6e762b8 (svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
-Fix: CmdMassStartStopVehicle() tried to put a TileIndex into an uint16
  Those two bugs were unrelated to each other and unrelated to r8295, even though that commit touched the code in question
2007-01-21 01:25:59 +00:00
bjarni
518c4cdfce (svn r8295) -Cleanup: merged arguments station, order and depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument
It turned out that all 3 arguments were the same at all the places those functions are called, so there was no point in having more than one
2007-01-21 01:07:15 +00:00
bjarni
7871ce1879 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
-As a result, vehicles in the game could end up having prev/next pointers to vehicles, that was no longer in the game
2007-01-21 00:13:39 +00:00
bjarni
c8c27b9740 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
2007-01-21 00:01:47 +00:00
miham
470619a8bb (svn r8290) -Update: WebTranslator2 update to 2007-01-20 19:46:14
brazilian_portuguese - 69 changed by fukumori (69)
frisian    - 48 fixed by ikkejw (48)
russian    - 57 changed by DarkFenX (57)
ukrainian  - 5 changed by znikoz (5)
2007-01-20 18:50:50 +00:00
miham
c145db6e6b (svn r8289) [Translations] -Fix: translators sent some offline translation for simplified chinese (Fishingsnow) and japanese (ickoonite) 2007-01-20 18:42:27 +00:00
bjarni
00b730ebca (svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
2007-01-20 11:26:16 +00:00
peter1138
e13b00e14f (svn r8287) -Fix (r8286): forgot to check for newline format, sorry... 2007-01-20 09:49:29 +00:00
peter1138
4d0a0fed0e (svn r8286) -Add: Korean translation by Ezi 2007-01-20 09:19:37 +00:00
KUDr
8c5f64ae56 (svn r8284) -Fix (r8277): g++ compilation error: missing brackets in sizeof 2007-01-19 22:41:50 +00:00
peter1138
d3761d97eb (svn r8283) -Fix (r8128): Custom waypoint drawing used wrong bits since bitshuffling occurred. Also update with other station drawing changes (code duplication,
eh?)
2007-01-19 21:40:10 +00:00
miham
f07cbde398 (svn r8281) -Update: WebTranslator2 update to 2007-01-19 19:32:57
brazilian_portuguese - 2 fixed, 49 changed by fukumori (51)
bulgarian  - 1 fixed by kokobongo (1)
2007-01-19 18:33:30 +00:00
peter1138
4d6a7b7427 (svn r8280) -Codechange: Remove unnecessarily complex assignment of waypoint string ID. 2007-01-19 17:46:44 +00:00
Darkvater
97d558760c (svn r8279) -Regression (r8274): Removing signals could fail under certain circumstances (not the proper bits of p1/p2 were set to trackbits). Moved trackbits back to bits 0..2, ctrl to 3, semaphore to 4. Also lower the decision of the ctrl-override of signal/semaphore from the GUI into the cmd function since we are passing the ctrl-bit anyways. Bug(s) found by Frostregen; thanks 2007-01-19 17:44:11 +00:00
KUDr
7b5ec98d99 (svn r8277) -Fix (r8038): assert on game exit when waypoints were used. The static variable of type Station (inside ComposeWaypointStation) replaced by byte array so no destructor is called for it on exit. 2007-01-19 16:01:43 +00:00
tron
b2def96248 (svn r8276) -Fix
Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables.
Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers.
2007-01-19 11:47:48 +00:00
tron
7af3094bc3 (svn r8275) -Fix
Factor common data tables and use a bit more sensible names
2007-01-19 06:08:04 +00:00
Darkvater
110c0162df (svn r8274) -Codechange (r8151): Move the automatic semaphore/signal checks inside the CMD_ functions where they are supposed to be. Achieve this by adding a seperate bit to p1/p2 to hold the CTRL-modifier. While here, use proper types, and 'unify' the parameter bit-meanings. 0 - ctrl-pressed, 1 - signal/semaphore, 2-4 - trackbits, 5 - remove (internal), 24-31 - drag density. 2007-01-19 00:01:52 +00:00
KUDr
314e35beff (svn r8273) -Fix: return value from clamp was ignored 2007-01-18 23:48:04 +00:00
KUDr
6230f9b922 (svn r8272) -Fix (r8038): signed/unsigned change - PlayerID is now enum (signed) and was byte so test for PlayerID validity needed to be updated (Darkvater) 2007-01-18 23:45:58 +00:00
miham
b36298e8a1 (svn r8267) [Translations] -Fix: (r8266) fixed the ownname and the isocode of the russian language 2007-01-18 22:24:11 +00:00
miham
2cca03409c (svn r8266) -Update: WebTranslator2 update to 2007-01-18 19:42:06
afrikaans  - 26 fixed, 63 changed by TrueTenacity (89)
dutch      - 1 fixed by habell (1)
esperanto  - 1 fixed by LaPingvino (1)
russian    - 26 changed by DarkFenX (26)
turkish    - 1 fixed by jnmbk (1)
ukrainian  - 6 changed by znikoz (6)
2007-01-18 18:42:50 +00:00
Darkvater
8e06ff09a6 (svn r8254) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2007-01-18 15:39:58 +00:00
Darkvater
4de91346e9 (svn r8253) -Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's. 2007-01-18 15:27:57 +00:00
Darkvater
982c451a8e (svn r8252) -Regression(r8204): WT2 commit removed ##isocode from Russian, resulting in a clean
start of openttd being in russian instead of in english.
2007-01-18 15:26:52 +00:00
Darkvater
95ccdeeac0 (svn r8240) -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 2007-01-18 14:08:56 +00:00
Darkvater
d3a58ba36b (svn r8239) -Regression (r7278): Help window was empty for UNICODE builds 2007-01-18 14:06:30 +00:00
KUDr
147ca22060 (svn r8231) -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium) 2007-01-18 09:34:44 +00:00
Darkvater
653290c76a (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). 2007-01-17 23:25:19 +00:00
peter1138
652b804a9e (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on 
if the FF key is released during the save.
2007-01-17 22:44:49 +00:00
tron
3be30b8842 (svn r8212) -Fix
Remove the unnecessary attribute RoadStop::used. The same information can be derived from RoadStop::xy
2007-01-17 22:32:34 +00:00
peter1138
004f1b061f (svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map
selection.
2007-01-17 22:19:12 +00:00
tron
3d1735fcfd (svn r8207) -Fix
Remove the write-only attribute RoadStop::station
2007-01-17 21:14:17 +00:00
miham
27dde23409 (svn r8206) [Translations] -Fix: Fixed r8193, converted the html notations back to UTF8 characters 2007-01-17 21:05:39 +00:00
miham
4653c34f2a (svn r8204) -Fix: reverted r8202, since it did not solve all the problems, since ALL language changes done today are garbage due to a quick bugfix in WT2 which introduced another, much more serious bug: put an utf8_to_htmlcode() call to a wrong place
I will fix the affected language files soon (20-30 minutes)
Please excuse me for this whole problem :-(
2007-01-17 20:37:25 +00:00
tron
f3daa56208 (svn r8203) -Fix:
Use initialisers, reduce variable scope, remove spurious whitespace, fix format string to make it readable
2007-01-17 20:34:29 +00:00
miham
0eb5af76d1 (svn r8202) -Fix: r8193: russian.txt changes somehow became garbage 2007-01-17 20:29:45 +00:00
rubidium
dec9698edc (svn r8198) -Codechange: two global variables are not needed when network is disabled. 2007-01-17 19:55:18 +00:00
miham
11b19bb6ab (svn r8193) -Update: WebTranslator2 update to 2007-01-17 19:42:11
brazilian_portuguese - 3 changed by fukumori (3)
danish     - 21 changed by MiR (21)
german     - 1 fixed by Neonox (1)
japanese   - 24 changed by ickoonite (24)
norwegian_nynorsk - 1 changed by pollux (1)
russian    - 5 fixed, 75 changed by DarkFenX (80)
slovenian  - 57 changed by Necrolyte (57)
swedish    - 1 fixed by daishan (1)
2007-01-17 18:43:03 +00:00
peter1138
61f5cf9b6f (svn r8186) -Fix (FS#557): Apply railtype offset to station graphics if no custom station is in use. 2007-01-17 12:57:35 +00:00
celestar
8c54793068 (svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson) 2007-01-17 11:15:51 +00:00
tron
a973e45719 (svn r8184) if cascade -> switch 2007-01-17 06:54:03 +00:00
tron
2742b5fe25 (svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops 2007-01-17 06:33:23 +00:00
rubidium
0bd6622c2e (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. 2007-01-17 00:01:55 +00:00
Darkvater
1f3ea708c3 (svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw) 2007-01-16 23:01:06 +00:00
rubidium
96b19ca23e (svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map). 2007-01-16 22:56:18 +00:00
peter1138
f19b87df08 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
list.
2007-01-16 22:10:35 +00:00
Darkvater
0c9e65d8cc (svn r8165) -Revert r8107 and show the MD5SUM of the *REPLACEMENT* grf file, NOT the original one. Reason for this is that this md5sum is saved, and otherwise a wrong md5sum would be stored in a savegame. 2007-01-16 21:34:51 +00:00
Darkvater
542f156091 (svn r8164) -Codechange (r8159): Fix up some comments/doxygen for disasters and rename Submarine1/2 to small/big 2007-01-16 20:16:30 +00:00