Commit Graph

253 Commits (019dcb7b7b010ce85260aa075f859d63fa020868)

Author SHA1 Message Date
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 11 years ago
frosch ee4e68bd5e (svn r25413) -Fix-ish: Suppress focussing editboxes which are not visible. 11 years ago
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 11 years ago
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 11 years ago
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 11 years ago
frosch bb308c5e30 (svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file. 11 years ago
frosch 4e4e635916 (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 11 years ago
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 11 years ago
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 11 years ago
zuu c6187b5d97 (svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS config window. 11 years ago
frosch 9b06e79765 (svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget states in OnInvalidateData. 11 years ago
frosch a00320c61d (svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts. 12 years ago
frosch e43bf5dabd (svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom. 12 years ago
frosch a499435351 (svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables. 12 years ago
frosch 545b6de900 (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 12 years ago
frosch f5d8ba5d7f (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 12 years ago
frosch 6e6d94a2d1 (svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString. 12 years ago
frosch f6d4200f86 (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 12 years ago
frosch f2221e8b89 (svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels. 12 years ago
frosch 2c22fe98dd (svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged. 12 years ago
frosch c4d7c8dd42 (svn r24733) -Codechange: Move handling of editbox keys to window class. 12 years ago
frosch 7699a7dc06 (svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes. 12 years ago
frosch 6d1fe626f5 (svn r24729) -Codechange: Unify the handling of HEBR_EDITING. 12 years ago
frosch 1071d51508 (svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever. 12 years ago
frosch 137adb3496 (svn r24726) -Codechange: Move editbox mouseloop handling to Window class. 12 years ago
frosch 17025fa6ea (svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code. 12 years ago
frosch 8cd77b6f6e (svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys. 12 years ago
frosch 03736af2ae (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 12 years ago
frosch cd55253865 (svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI. 12 years ago
zuu eff4bbeb53 (svn r24554) -Add: Hotkeys for widgets in AI Debug window 12 years ago
zuu d219fdb875 (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 12 years ago
zuu f3f4c562ff (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 12 years ago
zuu 468d232ef4 (svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window. 12 years ago
zuu a97387011d (svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window. 12 years ago
yexo 5192155253 (svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro) 12 years ago
frosch bca5ba1d26 (svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints. 12 years ago
frosch d58eee1e79 (svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions. 12 years ago
frosch be0b94400d (svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels. 12 years ago
frosch 625ec041b9 (svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row. 12 years ago
frosch 65f51240cd (svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons. 12 years ago
frosch e240f660f0 (svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows. 12 years ago
frosch 056f779334 (svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent. 12 years ago
frosch 198de5397e (svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h 12 years ago
frosch 0332c7e6b3 (svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows. 12 years ago
rubidium 6356178a25 (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 13 years ago
rubidium 1cf2f521ab (svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts 13 years ago
frosch 69e197c87f (svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium d2f776ef3e (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 13 years ago
alberth 4af8c2d5e1 (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
truebrain 96e1f0a8f0 (svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ) 13 years ago
truebrain 0e6ca77e1a (svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI 13 years ago
smatz 2fb22e8214 (svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript 13 years ago
truebrain 8456d5de69 (svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings 13 years ago
truebrain 5718c2e2e3 (svn r23607) -Add: wire GameScript in all the GUIs 13 years ago
truebrain 561b25d031 (svn r23601) -Fix: fix the conflict in window number 13 years ago
frosch 6ae8cac432 (svn r23589) -Codechange: Make the AI-start-delay setting translateable. 13 years ago
truebrain e9f584ac21 (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
truebrain 34d7f01ccc (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 13 years ago
truebrain e37149a1de (svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 13 years ago
truebrain b7a655bf4c (svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one. 13 years ago
yexo 924a5e06b3 (svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway 13 years ago
yexo a256bd71e4 (svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu) 13 years ago
rubidium de27205e6c (svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that 13 years ago
frosch 56a41a8852 (svn r22616) -Codechange: Fix typo. 13 years ago
frosch 3f003c0977 (svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection. 13 years ago
yexo ffdfa5a213 (svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled 13 years ago
frosch 5e449b8fae (svn r22429) -Add: some constants for specific palette colours used in the GUI. 13 years ago
frosch 22286bd7b6 (svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices. 13 years ago
rubidium 70c7ec30b1 (svn r22396) -Document: some AI doxygen stuff 13 years ago
frosch bdc8a59ff4 (svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window. 13 years ago
terkhen 10caf391a1 (svn r22343) -Change: Remove pixel limiter for query strings. 13 years ago
frosch cba6eb87c2 (svn r22249) -Codechange: Process some more invalidation of IDs during command scope. 13 years ago
frosch 141f2eba50 (svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope. 13 years ago
frosch 0ff4f31723 (svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself. 13 years ago
frosch ec9540a12a (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 13 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
yexo b22945350f (svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game 14 years ago
alberth f5c6fd1a25 (svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint(). 14 years ago
rubidium 924a924907 (svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs 14 years ago
rubidium c7f0518f16 (svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all 14 years ago
rubidium 30637a8340 (svn r21157) -Codechange: remove information about the text direction out of the language "list" 14 years ago
frosch 98250ad8da (svn r20951) -Codechange: Add SmallMap::Contains() and use it. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
yexo f6f218cf6b (svn r20604) -Feature: add a reset button to the newgrf parameters window 14 years ago
rubidium 1231dc7b57 (svn r20575) -Fix [FS#4059] (r20542): reloading of companies did load another AI 14 years ago
yexo 16be24e13a (svn r20558) -Codechange: use one generic function to create a list of company buttons 14 years ago
yexo 381b14a1e9 (svn r20556) -Fix (r20555): a tempory copy/pasted line ended up in the commit 14 years ago
yexo 44ba57bb79 (svn r20555) -Fix [FS#4053]: wrong tooltip for the company select button in the AI debug and performance rating windows 14 years ago
frosch e77ddc5786 (svn r20523) -Fix [FS#4040]: Do not print a colon for AI settings with empty name.
Please note that this is only meant for compatiblity to make settings of 'old' AIs still look nice.
 Usage of this 'compatibility feature' is not recommended, as selected lines cannot be highlighted this way as it is done for the NewGRF settings.
14 years ago
frosch 7e5309a28a (svn r20479) -Change: Use 'Buttons Name: Value' layout for AI and NewGRF parameter GUI. 14 years ago
frosch d496ec65b9 (svn r20470) -Codechange: Make arrow buttons lower and raise like other buttons when clicked. 14 years ago
frosch 9e538acc03 (svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR. 14 years ago
frosch 71ca58c2bb (svn r20453) -Codechange: Remove direct accesses to Window::hscroll, vscroll and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
14 years ago
frosch 10339c60c0 (svn r20452) -Codechange: Remove NWidgetCore::FindScrollbar() and associate scrollbar explicitly using a NWidgetPart via SetScrollbar(). 14 years ago
yexo 9dbe84922b (svn r20293) -Doc: add more doxygen comments in ai_gui.cp 14 years ago