dominik
f5ccb662f8
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
20 years ago
truelight
df995a32ed
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
...
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
20 years ago
dominik
88a8fa0104
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
20 years ago
truelight
44f808132e
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
...
When enabled, empty companies (companies with no active clients) with no
password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years
of emptyness.
The delay of removing company/password can be configured via:
- 'set autoclean_protected <months>'
- 'set autoclean_unprotected <months>'
20 years ago
truelight
2f6a26ab2d
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
...
They joined, they got the map, but it took some time before the new
player was created. In this time a player could do stuff, causing a
player-id-mismatch, and the player was kicked out. Now a player get's a
nice GUI which says: registering.. When that is gone, the player is
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
20 years ago
truelight
bd4da76891
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
...
master-server option. No GUI yet, and disabled by default (it still is WIP)
20 years ago
darkvater
d7f4528a57
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
20 years ago
truelight
ac96c1ae07
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
...
-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
20 years ago
truelight
83bdec9b91
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
...
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
20 years ago
truelight
cbdc44926a
(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)
...
-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port)
20 years ago
truelight
a477d3655c
(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
...
(revision length is back to 10, and checking is now done correctly)
20 years ago
truelight
b50b664f36
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
...
unique id (generated via md5)
20 years ago
truelight
ea025cdae9
(svn r1024) -Fix: [New Network] Revisions can now be longer then 10 chars, so I made
...
it 20 chars long
20 years ago
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
20 years ago
signde
bb2f8d8d1a
(svn r240) -Fix: desync on subsidy generation
...
-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys
20 years ago
darkvater
01dd0219d3
(svn r229) -Fix: Some more const stuff fixed .(Tron)
...
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
20 years ago
darkvater
24512d3da5
(svn r212) -Fix: Network-gui fixes (sign_de)
...
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
20 years ago