Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
1 week ago
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2 months ago
Peter Nelson
8b60fc3d35
Codechange: Use vector for waypoint layout. ( #12264 )
...
This replaces manual new/delete of byte array, and matches how it is used for station layouts.
2 months ago
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
3 months ago
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
4 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
4 months ago
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
4 months ago
Jonathan G Rennison
36776248b9
Do not get one way states when building road stops on tram-only tiles
4 months ago
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
4 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
4 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
6 months ago
Peter Nelson
b2a1ec96f1
Change: Store station blocked/wires/pylons flags in map.
...
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.
This potentially affects rail pathfinding performance.
Savegame version is not bumped, as the flags can just be updated every
time.
(cherry picked from commit cb658e6cc6e1c114c1eaafaaa5b14849f04ca083)
8 months ago
Peter Nelson
b5dc9328f2
Change: Store station blocked/wires/pylons flags in map. ( #11337 )
...
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.
This potentially affects rail pathfinding performance.
Savegame version is not bumped, as the flags can just be updated every
time.
8 months ago
frosch
5733145c59
Cleanup: Remove unneeded parameters.
8 months ago
PeterN
882f06bf14
Fix: Support more than 256 stations/waypoints/roadstops per class. ( #10793 )
...
It was already possible to define more than 256 per class, but not possible
to use them as the index used in GUI and passed through commands was limited
to a byte.
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Tyler Trahan
bc44158f9a
Change: Allow overbuilding station and waypoint tiles ( #10618 )
1 year ago
Charles Pigott
b282664242
Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives
1 year ago
Jonathan G Rennison
eebb427b42
Fix overbuilding a road stop/waypoint clearing the one-way state
1 year ago
Chenshu Yu
eabb9db0bb
Fix #9810 : 'Rebuilding' a through road stop costs money ( #9852 )
1 year ago
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
1 year ago
Jonathan G Rennison
f32733ef22
Command: Replace binary_length field with auxiliary data
...
Use for CMD_ADD_PLAN_LINE
1 year ago
Jonathan G Rennison
ac1071f4fc
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/station_cmd.cpp
# src/vehicle_gui.cpp
2 years ago
Jonathan G Rennison
cb573a1523
Add road stop property to set cost multipliers
2 years ago
Jonathan G Rennison
5109083564
Fix spec allocation issues when overbuilding a road stop with the same type
2 years ago
Jonathan G Rennison
2cbbae16da
Add roadstop GRF properties to set bridge heights and disallowed pillars
2 years ago
Jonathan G Rennison
23c472d2a0
Add support for road stop animation, availability callback
...
Add animation, callback mask, general flags properties
Add animation frame variables
2 years ago
Jonathan G Rennison
1084bb8566
Initial support for NewGRF road stops (bus and lorry stops)
2 years ago
Jonathan G Rennison
d659ce3189
Fix c040a69f: rail waypoint spec not being allocated for new waypoints
2 years ago
Jonathan G Rennison
c040a69fec
Handle case where rail waypoint runs out of station spec slots
2 years ago
J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
2 years ago
Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2 years ago
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2 years ago
Jonathan G Rennison
ba97d0a827
Allow building waypoints with spec IDs >= 256
...
See: #349
2 years ago
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2 years ago
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2 years ago
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2 years ago
rubidium42
2e136285e1
Codechange: move from C-string to std::string for DoCommand
3 years ago
rubidium42
661728558e
Codechange: let IsUnique.* functions accept std::string
3 years ago
Peter Nelson
72bc8c7595
Codechange: Use std::vector for NewGRF station platform layouts.
...
This avoids the need to custom memory management and additional members.
This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.
(cherry picked from commit bd1a20f6ee
)
3 years ago
Peter Nelson
bd1a20f6ee
Codechange: Use std::vector for NewGRF station platform layouts.
...
This avoids the need to custom memory management and additional members.
This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.
3 years ago
Jonathan G Rennison
1a29a1ee74
Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
3 years ago
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
4 years ago
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
4 years ago
Jonathan G Rennison
c42ce832ae
Fix viewport signs and text effects marking viewports dirty unnecessarily
...
* When at high zoom levels where the signs are not shown
* Where the sign type is disabled in the display options
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
4 years ago