Commit Graph

302 Commits (jgrpp)

Author SHA1 Message Date
Jonathan G Rennison 18a42664fc Merge branch 'master' into jgrpp
Remove 'byte' typedef
1 week ago
Jonathan G Rennison a14f850f33 Debug: Show unreachable error groups in sprite dump when show details enabled 3 weeks ago
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2 months ago
Jonathan G Rennison 822ecae85d Merge branch 'master' into jgrpp
# Conflicts:
#	src/cargotype.h
#	src/core/CMakeLists.txt
#	src/core/span_type.hpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/misc/endian_buffer.hpp
#	src/misc_gui.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/string_func.h
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
4 months ago
Rubidium 47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 4 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
4 months ago
Jonathan G Rennison 7f6b1d6b94 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/company_func.h
#	src/core/overflowsafe_type.hpp
#	src/engine.cpp
#	src/music/midifile.cpp
#	src/network/network_command.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_spritegroup.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/road_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/script/api/script_depotlist.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/strings.cpp
#	src/table/settings/game_settings.ini
4 months ago
Rubidium e3f49ee7a0 Codechange: coding style fixes 4 months ago
Jonathan G Rennison e680cffb6d Debug: Add more details flag inside SpriteGroupDumper 5 months ago
Jonathan G Rennison 5b6c0c1f2e Debug: Change interfaces using SpriteGroupDumper
Pass SpriteGroupDumper ref instead of print function
Make use_shadows non-static
5 months ago
Jonathan G Rennison f532970014 VarAction2: Add extra DSG flag for early exit when executing CBs
For when some branches of a non CB switch DSG contain CB switches,
but some don't and so would end up on the graphics chain, as there is
no further CB switch to exit at
5 months ago
Jonathan G Rennison 0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
6 months ago
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 8 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
10 months ago
Jonathan G Rennison f7964cb3aa Add function to get name of extended variable ID
Add table for internal variable IDs which aren't mappable externally
12 months ago
Jonathan G Rennison 5718730d68 VarAction2: Add support for more varaction2 types
Add CB failure and deterministic relative types
1 year ago
Jonathan G Rennison 57c5cc32d0 VarAction2: Improve handling of feature changes with parent scopes 1 year ago
Jonathan G Rennison 76648b9dca Debug: Show name of extended variables referenced via variable 0x7B 1 year ago
Jonathan G Rennison eec398013e Debug: Show error groups in sprite dump in more detail mode 1 year ago
Jonathan G Rennison 9bc5f69a19 Debug: Deduplicate child groups for randomised sprite groups in sprite dump 1 year ago
Jonathan G Rennison 0e5a09974a VarAction2: Fix detection of callback handlers which don't inspect var C 1 year ago
Jonathan G Rennison bf82ace0c5 Debug: Dump full contents of tile layout sprite groups
Fix parent/child type of register dumping
2 years ago
Jonathan G Rennison 094ef834a4 Debug: Add highlight support for perm storage registers 2 years ago
Jonathan G Rennison c2ede2af54 VarAction2: Allow inlining trivial procedures 2 years ago
Jonathan G Rennison 77f25a48a9 Only show/use appropriate parent or child registers in tile layout group
Do not use both
2 years ago
Jonathan G Rennison 602ac717aa Initial support for DSE and jumping over procedures with child groups 2 years ago
Jonathan G Rennison 173f867e1a VarAction2: Save calculated_result in shadow group struct 2 years ago
Jonathan G Rennison 14de8c7f34 VarAction2: Add quick exit case to last-level callback groups if possible 2 years ago
Jonathan G Rennison a0c894d067 Debug: Add a visual indicator in indent for var 0x7E procedure calls 2 years ago
Jonathan G Rennison 680e074a5f Debug: Fix sprite dumping of top level default group 2 years ago
Jonathan G Rennison e584ef7bba Move NewGRF analysis to separate files 2 years ago
Jonathan G Rennison 9ed5b6e65c Debug: Change sprite group indentation handling 2 years ago
Jonathan G Rennison 41f2e92f5c VarAction2: Add a NOOP operator 2 years ago
Jonathan G Rennison dbc55274e2 Debug: Show callback ID names in sprite dump 2 years ago
Jonathan G Rennison 9a4c31b0da VarAction2: Add last_value variants of JZ/JNZ ops 2 years ago
Jonathan G Rennison cbc6199542 VarAction2: Add a JNZ op analogous to JZ for OR ops 2 years ago
Jonathan G Rennison 759b00262e VarAction2: Allow more than one JZ to end on the same end block adjust 2 years ago
Jonathan G Rennison 229613b06a VarAction2: Resolve jumps in advance to avoid needing to track nesting 2 years ago
Jonathan G Rennison 387e646439 VarAction2: Add group flag for whether to run jump insert pass 2 years ago
Jonathan G Rennison 3714fad790 VarAction2: Fix jump insertion using mul with bool as last value 2 years ago
Jonathan G Rennison 13fcde9ea0 VarAction2: Add a JZ operation, use for ternary style mul masking 2 years ago
Jonathan G Rennison 77963c5e64 Debug: Add misc_debug bit for extra detail in sprite group dump 2 years ago
Jonathan G Rennison 65236bacc7 Debug: Fix crash when dumping null sprite group 2 years ago
Jonathan G Rennison 34cd547325 Debug: Show if action 2s have been modified by action 6 in debug window 2 years ago
Jonathan G Rennison 6214d0d20d VarAction2: Add an ABS opcode 2 years ago
Jonathan G Rennison 4553c22cee Debug: Move DeterministicSpriteGroupAdjust dumping to separate function 2 years ago
Jonathan G Rennison 45798fa533 Debug: Add scroll to sprite number to debug window 2 years ago
Jonathan G Rennison 65407210a6 VarAction2: Allow DSGA_OP_STO_NC to be used with DSGA_TYPE_EQ/NEQ 2 years ago
Jonathan G Rennison 86324e0fda Debug: Add mode to sprite dump window to show unoptimised 2 years ago
Jonathan G Rennison e41a5d2f63 VarAction2: Add flags to skip adjust if value is 0 or LSB set 2 years ago