Jonathan G Rennison
1f5b35fac4
Change link graph join and compression times to use scaled tick counter
4 months ago
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
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See: 735abfe1
4 months ago
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
4 months ago
Jonathan G Rennison
16b840d86e
Increase DateTicks to 64 bits, fix overflow after year 79455
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
5 months ago
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison
02549c5224
Merge branch 'master' into jgrpp
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# Conflicts:
# cmake/CompileFlags.cmake
# src/cargomonitor.cpp
# src/core/CMakeLists.txt
# src/economy.cpp
# src/landscape.cpp
# src/linkgraph/flowmapper.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/misc_gui.cpp
# src/newgrf_generic.cpp
# src/newgrf_storage.cpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/station_sl.cpp
# src/script/script_gui.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/string_func.h
# src/terraform_cmd.cpp
1 year ago
Jonathan G Rennison
37b8b59c85
Merge branch 'master' into jgrpp
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# Conflicts:
# src/date_type.h
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/saveload/saveload.h
# src/table/settings/linkgraph_settings.ini
1 year ago
Jonathan G Rennison
9a4512f789
Remove linkgraph duration not day length scaled setting
...
Now always enabled
1 year ago
Peter Nelson
e6740046ee
Codechange: Use range-for iteration.
1 year ago
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Tyler Trahan
646a7e625b
Change: Use seconds for Linkgraph update settings ( #10610 )
1 year ago
Jonathan G Rennison
24b3e70494
Linkgraph: Reduce job duration multipliers
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Change to linear: size / 75
Remove knee in curve
2 years ago
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2 years ago
Jonathan G Rennison
fd605e3cf3
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/swedish.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/mcf.cpp
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_game.h
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_admin.cpp
# src/network/network_admin.h
# src/network/network_chat_gui.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf.cpp
# src/newgrf_station.cpp
# src/order_gui.cpp
# src/rail_cmd.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/station_cmd.cpp
# src/stdafx.h
# src/table/currency_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/terraform_cmd.cpp
# src/timetable_gui.cpp
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/water_cmd.cpp
3 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
3 years ago
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison
94d629d79b
Change: [Linkgraph] Allow job threads to be aborted early when clearing schedule ( #8416 )
...
When link graph jobs are cleared due to abandoning the game or exiting,
flag the job as aborted.
The link graph job running in a separate thread checks the aborted flag
periodically and terminates processing early if set.
This reduces the delay at game abandon or exit if a long-running job
would otherwise still be running.
3 years ago
Jonathan G Rennison
7f0fefddcf
Change: [Linkgraph] Only acquire thread join performance measurements on network clients
...
Network servers and single player clients do not block on thread joins
due to instead pausing shortly before the join is due.
3 years ago
Jonathan G Rennison
0c5dc5d41e
Change: [Linkgraph] Pause the game when linkgraph jobs lag ( #6470 )
...
Check if the job is still running two date fract ticks before it is due
to join, and if so pause the game until its done.
When loading a game, check if the game would block immediately due to
a job which is scheduled to be joined within two date fract ticks,
and if so pause the game until its done.
This avoids the main thread being blocked on a thread join, which appears
to the user as if the game is unresponsive, as the UI does not repaint
and cannot be interacted with.
Show if pause is due to link graph job in status bar, update network
messages.
This does not apply for network clients.
3 years ago
Jonathan G Rennison
a07df41342
Linkgraph: Change job scheduling scaling and duration calculations
...
Clamp scaling to max of 13
Replace duration calculation by:
N <= 1600: linear
N > 1600: proportional to cost estimate: N^2 log N
4 years ago
Jonathan G Rennison
d9ce75fd5d
Link graph: Only use log2 of total cost for scaling when > 13
...
This is to fix unnecessary scaling for small networks
4 years ago
Jonathan G Rennison
6d326deafe
Change: [Linkgraph] Only acquire thread join performance measurements on network clients
...
Network servers and single player clients do not block on thread joins
due to instead pausing shortly before the join is due.
(cherry picked from commit a5697ddeeb43c64ae6cac25581022efcf8e107bd)
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
4 years ago
glx
09fa39c5b5
Codechange: Replace linkgraph related FOR_ALL with range-based for loops
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
361758b516
Merge branches 'crashlog_improvements', 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/core/smallstack_type.hpp
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/misc.cpp
# src/network/network_udp.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
5 years ago
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
5 years ago
Jonathan G Rennison
f1a6f1161d
Link graph schedule: Adjust debug logging
5 years ago
Jonathan G Rennison
b3a7a04cf2
Linkgraph: Pause game on load if a link graph join is immediately due
5 years ago
Jonathan G Rennison
26858cdf3d
Link graph: Clamp job duration multipliers to 1 for small jobs
...
Cost estimate < 4000
5 years ago
Jonathan G Rennison
e3bb96e484
Link graph: Check for unfinished jobs 2 ticks before join instead of 1
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This is to fix pausing multiplayer servers at daylength = 1
5 years ago
Jonathan G Rennison
e0e490112c
Link graph: Don't place jobs with different join dates in the same job set
5 years ago
Jonathan G Rennison
035f5622b9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/landscape.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/openttd.cpp
# src/roadveh_cmd.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/viewport.cpp
# src/window_type.h
6 years ago
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
...
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
Jonathan G Rennison
a732dc440a
Fix use of %zu in debug format strings, which isn't supported on Windows
6 years ago
Jonathan G Rennison
3f83546dfc
Linkgraph: Fix numeric overflow in cost estimate/duration multiplier.
...
Bump cost estimate type to 64 bits
7 years ago
Jonathan G Rennison
7e89b9789f
Linkgraph: Fix divide by 0 error when total linkgraph cost estimate <= 1.
7 years ago
Jonathan G Rennison
2080daab8d
Linkgraph: Refactoring to avoid manual deletes.
7 years ago
Jonathan G Rennison
375dbdbfe1
Linkgraph: Allow job threads to be aborted early when clearing schedule.
8 years ago
Jonathan G Rennison
d08d1cbd67
Linkgraph: Avoid attempting to merge/apply job when cleaning schedule.
...
This can cause crashes when switching savegame.
Move job merge/apply out of destructor into separate function.
8 years ago
Jonathan G Rennison
1cede8431f
Linkgraph: Support running multiple jobs per spawned thread.
8 years ago
Jonathan G Rennison
84e61b690a
Linkgraph: Changes to job scheduling algorithm.
...
This is to improve responsiveness of link graph updates, whilst
avoiding being blocked waiting for updates to complete.
Previously, large numbers of cheap jobs resulted in poor responsiveness
as it took a long time for jobs to cycle round.
Add 'linkgraph' debug category.
8 years ago
Jonathan G Rennison
b8a89437a1
Enable use of atomic store/load on clang.
8 years ago
Jonathan G Rennison
61ff4f5d97
Limit linkgraph recalc interval to minimum of 2 ticks.
...
The interval could otherwise fall to 1 tick at very high day lengths,
and low number of days interval, with recalc not scaled by day length
enabled.
8 years ago
Jonathan G Rennison
78cf5ca682
Add setting for linkgraph times to be in non daylength scaled days.
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Savegame format change for link graph jobs.
Change link graph scheduler to support more than one operation
per day, on _date_fract ticks other than SPAWN_JOIN_TICK.
8 years ago