Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
1 week ago
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
4 months ago
Jonathan G Rennison
0bf41dc1ff
Change gamelog to use std::vector
...
Move LoadCheckData to its own header
11 months ago
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
1 year ago
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
1 year ago
Rubidium
52a7c69974
Codechange: rework Gamelog changes from union to classes
1 year ago
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago
Jonathan G Rennison
0818ce4ae7
Merge branch 'master' into jgrpp (SLV_U64_TICK_COUNTER)
...
# Conflicts:
# src/date.cpp
# src/date_func.h
# src/newgrf.cpp
# src/newgrf_animation_base.h
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/saveload.h
# src/stdafx.h
2 years ago
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2 years ago
Patric Stout
4c4b55ecbd
Change: rework GLOG chunk to be more like the rest
...
Basically it is very similar to Vehicles, where there first is
a type field, followed by data of that type. So this commit makes
it looks like how Vehicles solved that.
This removes a lot of custom "keeping track of length" stuff.
3 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
2142452305
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/gamelog.cpp
# src/gamelog_internal.h
# src/lang/german.txt
# src/lang/korean.txt
# src/network/core/config.h
# src/network/network.cpp
# src/network/network_udp.cpp
# src/rev.h
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/table/settings.ini
# src/viewport.cpp
5 years ago
Niels Martin Hansen
faee0737e0
Codechange: Separate gamelog revision length from network revision length
5 years ago
Jonathan G Rennison
db026ec8b0
No longer truncate savegame version in gamelog.
...
Add an extended feature for changed savegame format.
8 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
glx
ec704b21ca
(svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash
15 years ago
glx
75c99d8b9b
(svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash
15 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
15 years ago
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
15 years ago
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago