Jonathan G Rennison
0e581e0eeb
Blitter: Add method to set rectangle colours, skipping D7
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
5 months ago
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
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# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
6 months ago
Michael Lutz
071fdab236
Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
...
Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
7 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison
aaf9fcebee
Blitter: Add method to draw rectangle at x, y offset
1 year ago
Jonathan G Rennison
760cbcbb8b
Merge branch 'master' into jgrpp
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# Conflicts:
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/cheat_gui.cpp
# src/gfx.cpp
# src/linkgraph/linkgraph.cpp
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
1 year ago
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
...
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
1 year ago
Jonathan G Rennison
b92ae644c4
Add a Blitter::SetPixel32 function
2 years ago
Jonathan G Rennison
a474e71243
Viewport: Cache landscape pixels in map mode
...
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
4 years ago
Jonathan G Rennison
a152e2327c
Viewport: Reduce unnecessary region redraws when scrolling viewports
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
5 years ago
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
5 years ago
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
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This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
5 years ago
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
6 years ago
Jonathan G Rennison
11a10299d1
Blitter: Also use sprite flags for non-SSE 32bpp sprite encoder
6 years ago
Jonathan G Rennison
0c2f49c08d
Blitter: Change DrawLine to be templated
6 years ago
frosch
19188818ea
(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal.
7 years ago
frosch
d5f82bf55b
(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
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-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
7 years ago
Jonathan G Rennison
d14d5731d8
Fix wrong palette being used when switching to animated blitter.
...
Fixes black sprites and UI elements when switching on full
animations on win32 and OSX.
7 years ago
frosch
914d4616ca
(svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR)
8 years ago
Jonathan G Rennison
d00fa4d25b
Implement a 32bpp SSE2 palette animator. This is ~4x faster than 32bpp-anim's.
...
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter mode.
Fix memory leak in current 32bpp animated blitters.
9 years ago
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
...
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
9 years ago
rubidium
793dc27096
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
11 years ago
rubidium
4c84d13454
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
11 years ago
rubidium
4a911754b5
(svn r26209) -Codechange: remove some template magic and simplify some code
11 years ago
rubidium
2618d960e3
(svn r26209) -Codechange: remove some template magic and simplify some code
11 years ago
rubidium
d709a7f465
(svn r26108) -Codechange: some coding style (whitespace)
11 years ago
rubidium
defda16eb6
(svn r26108) -Codechange: some coding style (whitespace)
11 years ago
rubidium
ddae614e74
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
12 years ago
rubidium
54e36c4ff8
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
12 years ago
truebrain
dea311a07e
(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel
13 years ago
truebrain
2aa6086256
(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel
13 years ago
peter1138
42347d3c45
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
13 years ago
peter1138
3ef77e55c5
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
13 years ago
smatz
36747f96a6
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
13 years ago
smatz
33d283fdb1
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
13 years ago
rubidium
e6c46d4cf4
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
13 years ago
rubidium
61625e53c9
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
13 years ago
rubidium
7dfcc69011
(svn r22397) -Document: some tidbits of the blitter code
13 years ago
rubidium
485c7cd99e
(svn r22397) -Document: some tidbits of the blitter code
13 years ago
alberth
206c1b4cd0
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
15 years ago
alberth
b2f9b0ac43
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
15 years ago
rubidium
72ce1f4979
(svn r18873) -Codechange: use PaletteID also in the blitter
15 years ago
rubidium
db33e32b4d
(svn r18873) -Codechange: use PaletteID also in the blitter
15 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago