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@ -53,7 +53,7 @@ struct AIListWindow : public Window {
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this->ai_info_list = AI::GetUniqueInfoList();
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this->resize.step_height = 14;
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this->vscroll.cap = (this->widget[AIL_WIDGET_LIST].bottom - this->widget[AIL_WIDGET_LIST].top) / 14 + 1;
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this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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SetVScrollCount(this, (int)this->ai_info_list->size() + 1);
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/* Try if we can find the currently selected AI */
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@ -181,7 +181,7 @@ struct AIListWindow : public Window {
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this->vscroll.cap += delta.y / 14;
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SetVScrollCount(this, (int)this->ai_info_list->size() + 1);
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this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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}
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};
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@ -265,7 +265,7 @@ struct AISettingsWindow : public Window {
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this->ai_config = AIConfig::GetConfig(slot);
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this->resize.step_height = 14;
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this->vscroll.cap = (this->widget[AIS_WIDGET_BACKGROUND].bottom - this->widget[AIS_WIDGET_BACKGROUND].top) / 14 + 1;
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this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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SetVScrollCount(this, (int)this->ai_config->GetConfigList()->size());
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this->FindWindowPlacementAndResize(desc);
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}
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@ -378,7 +378,7 @@ struct AISettingsWindow : public Window {
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}
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this->vscroll.cap += delta.y / 14;
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this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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}
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virtual void OnTick()
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@ -505,6 +505,7 @@ struct AIConfigWindow : public Window {
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this->resize.step_height = 14;
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this->vscroll.cap = (this->widget[AIC_WIDGET_LIST].bottom - this->widget[AIC_WIDGET_LIST].top) / 14 + 1;
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this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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SetVScrollCount(this, MAX_COMPANIES);
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this->FindWindowPlacementAndResize(&_ai_config_desc);
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}
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@ -597,7 +598,7 @@ struct AIConfigWindow : public Window {
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virtual void OnResize(Point delta)
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{
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this->vscroll.cap += delta.y / 14;
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this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << MAT_ROW_START) + (1 << MAT_COL_START);
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}
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virtual void OnTick()
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