(svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent 203b5eed27
commit fe87fa8205

@ -14,29 +14,117 @@
#include "string_func.h" #include "string_func.h"
#include "gfx_func.h" #include "gfx_func.h"
#include "core/math_func.hpp" #include "core/math_func.hpp"
#include "settings_type.h"
#include "rev.h" #include "rev.h"
#include "table/strings.h" #include "table/strings.h"
#define ICON_BUFFER 79 enum {
#define ICON_HISTORY_SIZE 20 ICON_HISTORY_SIZE = 20,
#define ICON_LINE_HEIGHT 12 ICON_LINE_HEIGHT = 12,
#define ICON_RIGHT_BORDERWIDTH 10 ICON_RIGHT_BORDERWIDTH = 10,
#define ICON_BOTTOM_BORDERWIDTH 12 ICON_BOTTOM_BORDERWIDTH = 12,
#define ICON_MAX_ALIAS_LINES 40 };
#define ICON_TOKEN_COUNT 20
/* console modes */ /**
IConsoleModes _iconsole_mode; * Container for a single line of console output
*/
struct IConsoleLine {
static IConsoleLine *front; ///< The front of the console backlog buffer
static int size; ///< The amount of items in the backlog
IConsoleLine *previous; ///< The previous console message.
char *buffer; ///< The data to store.
uint16 colour; ///< The colour of the line.
uint16 time; ///< The amount of time the line is in the backlog.
/**
* Initialize the console line.
* @param buffer the data to print.
* @param colour the colour of the line.
*/
IConsoleLine(char *buffer, uint16 colour) :
previous(IConsoleLine::front),
buffer(buffer),
colour(colour),
time(0)
{
IConsoleLine::front = this;
IConsoleLine::size++;
}
/**
* Clear this console line and any further ones.
*/
~IConsoleLine()
{
IConsoleLine::size--;
free(buffer);
delete previous;
}
/**
* Get the index-ed item in the list.
*/
static const IConsoleLine *Get(uint index)
{
const IConsoleLine *item = IConsoleLine::front;
while (index != 0 && item != NULL) {
index--;
item = item->previous;
}
return item;
}
/**
* Truncate the list removing everything older than/more than the amount
* as specified in the config file.
* As a side effect also increase the time the other lines have been in
* the list.
* @return true if and only if items got removed.
*/
static bool Truncate()
{
IConsoleLine *cur = IConsoleLine::front;
if (cur == NULL) return false;
int count = 1;
for (IConsoleLine *item = cur->previous; item != NULL; count++, cur = item, item = item->previous) {
if (item->time > _settings_client.gui.console_backlog_timeout &&
count > _settings_client.gui.console_backlog_length) {
delete item;
cur->previous = NULL;
return true;
}
if (item->time != MAX_UVALUE(typeof(item->time))) item->time++;
}
return false;
}
/**
* Reset the complete console line backlog.
*/
static void Reset()
{
delete IConsoleLine::front;
IConsoleLine::front = NULL;
IConsoleLine::size = 0;
}
};
/* static */ IConsoleLine *IConsoleLine::front = NULL;
/* static */ int IConsoleLine::size = 0;
/* ** main console ** */
static char *_iconsole_buffer[ICON_BUFFER + 1];
static uint16 _iconsole_cbuffer[ICON_BUFFER + 1];
static Textbuf _iconsole_cmdline;
/* ** main console cmd buffer ** */ /* ** main console cmd buffer ** */
static Textbuf _iconsole_cmdline;
static char *_iconsole_history[ICON_HISTORY_SIZE]; static char *_iconsole_history[ICON_HISTORY_SIZE];
static byte _iconsole_historypos; static byte _iconsole_historypos;
IConsoleModes _iconsole_mode;
/* *************** * /* *************** *
* end of header * * end of header *
@ -60,7 +148,7 @@ static void IConsoleHistoryNavigate(int direction);
struct IConsoleWindow : Window struct IConsoleWindow : Window
{ {
static byte scroll; static int scroll;
IConsoleWindow(const WindowDesc *desc) : Window(desc) IConsoleWindow(const WindowDesc *desc) : Window(desc)
{ {
@ -79,17 +167,15 @@ struct IConsoleWindow : Window
virtual void OnPaint() virtual void OnPaint()
{ {
int i = IConsoleWindow::scroll;
int max = (this->height / ICON_LINE_HEIGHT) - 1; int max = (this->height / ICON_LINE_HEIGHT) - 1;
int delta = 0; const IConsoleLine *print = IConsoleLine::Get(IConsoleWindow::scroll);
GfxFillRect(this->left, this->top, this->width, this->height - 1, 0); GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
while ((i > 0) && (i > IConsoleWindow::scroll - max) && (_iconsole_buffer[i] != NULL)) { for (int i = 0; i < max && print != NULL; i++, print = print->previous) {
DoDrawString(_iconsole_buffer[i], 5, DoDrawString(print->buffer, 5,
this->height - (IConsoleWindow::scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]); this->height - (2 + i) * ICON_LINE_HEIGHT, print->colour);
i--;
} }
/* If the text is longer than the window, don't show the starting ']' */ /* If the text is longer than the window, don't show the starting ']' */
delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH; int delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
if (delta > 0) { if (delta > 0) {
DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND); DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
delta = 0; delta = 0;
@ -102,6 +188,15 @@ struct IConsoleWindow : Window
} }
} }
virtual void OnHundredthTick()
{
if (IConsoleLine::Truncate() &&
(IConsoleWindow::scroll > IConsoleLine::size)) {
IConsoleWindow::scroll = max(0, IConsoleLine::size - (this->height / ICON_LINE_HEIGHT) + 1);
this->SetDirty();
}
}
virtual void OnMouseLoop() virtual void OnMouseLoop()
{ {
if (HandleCaret(&_iconsole_cmdline)) this->SetDirty(); if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
@ -109,6 +204,7 @@ struct IConsoleWindow : Window
virtual EventState OnKeyPress(uint16 key, uint16 keycode) virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{ {
const int scroll_height = (this->height / ICON_LINE_HEIGHT) - 1;
switch (keycode) { switch (keycode) {
case WKC_UP: case WKC_UP:
IConsoleHistoryNavigate(+1); IConsoleHistoryNavigate(+1);
@ -120,25 +216,25 @@ struct IConsoleWindow : Window
this->SetDirty(); this->SetDirty();
break; break;
case WKC_SHIFT | WKC_PAGEUP: case WKC_SHIFT | WKC_PAGEDOWN:
if (IConsoleWindow::scroll - (this->height / ICON_LINE_HEIGHT) - 1 < 0) { if (IConsoleWindow::scroll - scroll_height < 0) {
IConsoleWindow::scroll = 0; IConsoleWindow::scroll = 0;
} else { } else {
IConsoleWindow::scroll -= (this->height / ICON_LINE_HEIGHT) - 1; IConsoleWindow::scroll -= scroll_height;
} }
this->SetDirty(); this->SetDirty();
break; break;
case WKC_SHIFT | WKC_PAGEDOWN: case WKC_SHIFT | WKC_PAGEUP:
if (IConsoleWindow::scroll + (this->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) { if (IConsoleWindow::scroll + scroll_height > IConsoleLine::size - scroll_height) {
IConsoleWindow::scroll = ICON_BUFFER; IConsoleWindow::scroll = IConsoleLine::size - scroll_height;
} else { } else {
IConsoleWindow::scroll += (this->height / ICON_LINE_HEIGHT) - 1; IConsoleWindow::scroll += scroll_height;
} }
this->SetDirty(); this->SetDirty();
break; break;
case WKC_SHIFT | WKC_UP: case WKC_SHIFT | WKC_DOWN:
if (IConsoleWindow::scroll <= 0) { if (IConsoleWindow::scroll <= 0) {
IConsoleWindow::scroll = 0; IConsoleWindow::scroll = 0;
} else { } else {
@ -147,9 +243,9 @@ struct IConsoleWindow : Window
this->SetDirty(); this->SetDirty();
break; break;
case WKC_SHIFT | WKC_DOWN: case WKC_SHIFT | WKC_UP:
if (IConsoleWindow::scroll >= ICON_BUFFER) { if (IConsoleWindow::scroll >= IConsoleLine::size) {
IConsoleWindow::scroll = ICON_BUFFER; IConsoleWindow::scroll = IConsoleLine::size;
} else { } else {
++IConsoleWindow::scroll; ++IConsoleWindow::scroll;
} }
@ -206,7 +302,7 @@ struct IConsoleWindow : Window
default: default:
if (IsValidChar(key, CS_ALPHANUMERAL)) { if (IsValidChar(key, CS_ALPHANUMERAL)) {
IConsoleWindow::scroll = ICON_BUFFER; IConsoleWindow::scroll = 0;
InsertTextBufferChar(&_iconsole_cmdline, key); InsertTextBufferChar(&_iconsole_cmdline, key);
IConsoleResetHistoryPos(); IConsoleResetHistoryPos();
this->SetDirty(); this->SetDirty();
@ -218,7 +314,7 @@ struct IConsoleWindow : Window
} }
}; };
byte IConsoleWindow::scroll = ICON_BUFFER; int IConsoleWindow::scroll = 0;
static const Widget _iconsole_window_widgets[] = { static const Widget _iconsole_window_widgets[] = {
{WIDGETS_END} {WIDGETS_END}
@ -236,9 +332,9 @@ void IConsoleGUIInit()
_iconsole_historypos = ICON_HISTORY_SIZE - 1; _iconsole_historypos = ICON_HISTORY_SIZE - 1;
_iconsole_mode = ICONSOLE_CLOSED; _iconsole_mode = ICONSOLE_CLOSED;
IConsoleLine::Reset();
memset(_iconsole_history, 0, sizeof(_iconsole_history)); memset(_iconsole_history, 0, sizeof(_iconsole_history));
memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer));
memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer));
_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it _iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
_iconsole_cmdline.maxlength = ICON_CMDLN_SIZE; _iconsole_cmdline.maxlength = ICON_CMDLN_SIZE;
@ -252,11 +348,7 @@ void IConsoleGUIInit()
void IConsoleClearBuffer() void IConsoleClearBuffer()
{ {
uint i; IConsoleLine::Reset();
for (i = 0; i <= ICON_BUFFER; i++) {
free(_iconsole_buffer[i]);
_iconsole_buffer[i] = NULL;
}
} }
void IConsoleGUIFree() void IConsoleGUIFree()
@ -353,14 +445,6 @@ static void IConsoleHistoryNavigate(int direction)
*/ */
void IConsoleGUIPrint(ConsoleColour color_code, char *str) void IConsoleGUIPrint(ConsoleColour color_code, char *str)
{ {
/* move up all the strings in the buffer one place and do the same for colour new IConsoleLine(str, color_code);
* to accomodate for the new command/message */
free(_iconsole_buffer[0]);
memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER);
_iconsole_buffer[ICON_BUFFER] = str;
memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER);
_iconsole_cbuffer[ICON_BUFFER] = color_code;
SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
} }

@ -10,6 +10,7 @@
enum { enum {
ICON_CMDLN_SIZE = 1024, ///< maximum length of a typed in command ICON_CMDLN_SIZE = 1024, ///< maximum length of a typed in command
ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command
};
enum IConsoleVarTypes { enum IConsoleVarTypes {
ICONSOLE_VAR_BOOLEAN, ICONSOLE_VAR_BOOLEAN,

@ -1803,6 +1803,8 @@ const SettingDesc _patch_settings[] = {
SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE, NULL), SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE, NULL),
SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES, NULL), SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES, NULL),
SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
#ifdef ENABLE_NETWORK #ifdef ENABLE_NETWORK
SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 700, 200, 65535, 0, STR_NULL, NULL), SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 700, 200, 65535, 0, STR_NULL, NULL),
SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL), SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),

@ -82,6 +82,9 @@ struct GUISettings {
bool show_track_reservation; ///< highlight reserved tracks. bool show_track_reservation; ///< highlight reserved tracks.
uint8 default_signal_type; ///< the signal type to build by default. uint8 default_signal_type; ///< the signal type to build by default.
uint8 cycle_signal_types; ///< what signal types to cycle with the build signal tool. uint8 cycle_signal_types; ///< what signal types to cycle with the build signal tool.
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.
#ifdef ENABLE_NETWORK #ifdef ENABLE_NETWORK
uint16 network_chat_box_width; ///< width of the chat box in pixels uint16 network_chat_box_width; ///< width of the chat box in pixels
uint8 network_chat_box_height; ///< height of the chat box in lines uint8 network_chat_box_height; ///< height of the chat box in lines

Loading…
Cancel
Save