@ -597,13 +597,12 @@ static int32 DoClearTunnel(TileIndex tile, uint32 flags)
static uint GetBridgeHeightRamp ( TileIndex t )
static uint GetBridgeHeightRamp ( TileIndex t )
{
{
/* Return the height there (the height of the NORTH CORNER)
uint h ;
* If the end of the bridge is on a tile with all corners except the north corner raised ,
uint tileh = GetTileSlope ( t , & h ) ;
* the z coordinate is 1 height level too low . Compensate for that */
uint f = GetBridgeFoundation ( tileh , DiagDirToAxis ( GetBridgeRampDirection ( t ) ) ) ;
return
TilePixelHeight ( t ) +
// one height level extra if the ramp is on a flat foundation
( GetTileSlope ( t , NULL ) = = SLOPE_WSE ? TILE_HEIGHT : 0 ) +
return h + TILE_HEIGHT + ( IS_INT_INSIDE ( f , 1 , 15 ) ? TILE_HEIGHT : 0 ) ;
TILE_HEIGHT ;
}
}