SPR_SLOPES_VIRTUAL_BASE=SPR_SLOPES_BASE-SPR_SLOPES_INCLINED_OFFSET,// The original foundations (see SPR_FOUNDATION_BASE below) are mapped before the additional foundations.
SPR_SLOPES_VIRTUAL_BASE=SPR_SLOPES_BASE-SPR_SLOPES_INCLINED_OFFSET,// The original foundations (see SPR_FOUNDATION_BASE below) are mapped before the additional foundations.
SPR_SLOPES_NO_FOUNDATION_NW_OFFSET=22,// no wall on the NW edge of the tile.
SPR_TRKFOUND_BLOCK_SIZE=22,// The sprites in trkfoundw.grf are organized in blocks of 22.
SPR_SLOPES_NO_FOUNDATION_NE_OFFSET=44,// no wall on the NE edge of the tile.
/* between slopes and autorail are 4 unused sprites */
SPR_AUTORAIL_BASE=SPR_SLOPES_BASE+78,
SPR_AUTORAIL_BASE=SPR_SLOPES_BASE+78,
SPR_ELRAIL_BASE=SPR_AUTORAIL_BASE+55,
SPR_ELRAIL_BASE=SPR_AUTORAIL_BASE+55,
@ -179,8 +180,18 @@ enum Sprites {
/* Not really a sprite, but an empty bounding box. Used to construct bounding boxes, that help sorting the sprites, but do not have a sprite associated. */
/* Not really a sprite, but an empty bounding box. Used to construct bounding boxes, that help sorting the sprites, but do not have a sprite associated. */