(svn r22335) -Cleanup (r22308): remove superfluous tabs

pull/155/head
smatz 13 years ago
parent 5e303a124e
commit f695324fe3

@ -563,13 +563,13 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendMap()
WaitTillSaved();
/* Set the status to DONE_MAP, no we will wait for the client
* to send it is ready (maybe that happens like never ;)) */
* to send it is ready (maybe that happens like never ;)) */
this->status = STATUS_DONE_MAP;
NetworkClientSocket *new_cs;
bool new_map_client = false;
/* Check if there is a client waiting for receiving the map
* and start sending him the map */
* and start sending him the map */
FOR_ALL_CLIENT_SOCKETS(new_cs) {
if (new_cs->status == STATUS_MAP_WAIT) {
/* Check if we already have a new client to send the map to */

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