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@ -76,10 +76,8 @@ enum Ratings {
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RATING_BRIBE_DOWN_TO = -50 // XXX SHOULD BE SOMETHING LOWER?
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};
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/**
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* Town Layouts
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*/
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enum TownLayout {
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/** Town Layouts. It needs to be 8bits, because we save and load it as such */
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enum TownLayout : byte {
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TL_BEGIN = 0,
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TL_ORIGINAL = 0, ///< Original algorithm (min. 1 distance between roads)
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TL_BETTER_ROADS, ///< Extended original algorithm (min. 2 distance between roads)
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@ -91,8 +89,6 @@ enum TownLayout {
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NUM_TLS, ///< Number of town layouts
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};
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template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_BEGIN, NUM_TLS, NUM_TLS, 3> {};
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/** It needs to be 8bits, because we save and load it as such */
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typedef SimpleTinyEnumT<TownLayout, byte> TownLayoutByte; // typedefing-enumification of TownLayout
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/** Town founding setting values. It needs to be 8bits, because we save and load it as such */
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enum TownFounding : byte {
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