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Codechange: remove overloading on UpdateServiceInterval
One UpdateServiceInterval has two parameters to update the service interval for a vehicle type, the other for all vehicle types at once. Rename the latter to help with function resolution for the introduction of variants.
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@ -833,7 +833,7 @@ static void UpdateConsists(int32 new_value)
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}
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/* Check service intervals of vehicles, newvalue is value of % or day based servicing */
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static void UpdateServiceInterval(int32 new_value)
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static void UpdateAllServiceInterval(int32 new_value)
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{
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bool update_vehicles;
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VehicleDefaultSettings *vds;
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@ -8,7 +8,7 @@
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; company changes them, it changes for all players.
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[pre-amble]
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static void UpdateServiceInterval(int32 new_value);
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static void UpdateAllServiceInterval(int32 new_value);
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static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value);
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static void UpdateServiceInterval(VehicleType type, int32 new_value);
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@ -77,7 +77,7 @@ var = vehicle.servint_ispercent
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def = false
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str = STR_CONFIG_SETTING_SERVINT_ISPERCENT
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strhelp = STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT
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post_cb = UpdateServiceInterval
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post_cb = UpdateAllServiceInterval
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[SDT_VAR]
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var = vehicle.servint_trains
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