Codechange: remove overloading on UpdateServiceInterval

One UpdateServiceInterval has two parameters to update the service interval for a vehicle type, the other for all vehicle types at once. Rename the latter to help with function resolution for the introduction of variants.
This commit is contained in:
rubidium42 2021-06-21 18:31:56 +02:00 committed by Patric Stout
parent cdf9caf8ea
commit f029fd0f3b
2 changed files with 3 additions and 3 deletions

View File

@ -833,7 +833,7 @@ static void UpdateConsists(int32 new_value)
}
/* Check service intervals of vehicles, newvalue is value of % or day based servicing */
static void UpdateServiceInterval(int32 new_value)
static void UpdateAllServiceInterval(int32 new_value)
{
bool update_vehicles;
VehicleDefaultSettings *vds;

View File

@ -8,7 +8,7 @@
; company changes them, it changes for all players.
[pre-amble]
static void UpdateServiceInterval(int32 new_value);
static void UpdateAllServiceInterval(int32 new_value);
static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value);
static void UpdateServiceInterval(VehicleType type, int32 new_value);
@ -77,7 +77,7 @@ var = vehicle.servint_ispercent
def = false
str = STR_CONFIG_SETTING_SERVINT_ISPERCENT
strhelp = STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT
post_cb = UpdateServiceInterval
post_cb = UpdateAllServiceInterval
[SDT_VAR]
var = vehicle.servint_trains