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@ -538,9 +538,9 @@ void Vehicle::PreDestructor()
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delete this->Next();
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delete this->Next();
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}
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}
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Window *w = FindWindowById(WC_VEHICLE_VIEW, this->index);
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Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
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if (w != NULL && WP(w, vp_d).follow_vehicle == this->index) {
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if (WP(w, vp_d).follow_vehicle == this->index) {
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ScrollMainWindowTo(this->x_pos, this->y_pos); // lock the main view on the vehicle's last position
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ScrollMainWindowTo(this->x_pos, this->y_pos, true); // lock the main view on the vehicle's last position
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WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
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WP(w, vp_d).follow_vehicle = INVALID_VEHICLE;
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}
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}
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}
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}
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