(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
truebrain 13 years ago
parent 0f8360eee9
commit da8777d4e5

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
@ -144,6 +144,7 @@
</DataExecutionPrevention> </DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<Profile>true</Profile>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -243,6 +244,7 @@
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<Profile>true</Profile>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -1221,4 +1223,4 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project> </Project>

@ -695,7 +695,7 @@ void OnTick_Companies()
} }
if (_next_competitor_start == 0) { if (_next_competitor_start == 0) {
_next_competitor_start = AI::GetStartNextTime() * DAY_TICKS; _next_competitor_start = 1; //AI::GetStartNextTime() * DAY_TICKS;
} }
if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) { if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {

@ -9,7 +9,7 @@
/** @file dmusic.cpp Playing music via DirectMusic. */ /** @file dmusic.cpp Playing music via DirectMusic. */
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT #ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT_2
#define INITGUID #define INITGUID
#include "../stdafx.h" #include "../stdafx.h"

@ -16,6 +16,7 @@
#include "../window_func.h" #include "../window_func.h"
#include "../error.h" #include "../error.h"
#include "../ai/ai.hpp" #include "../ai/ai.hpp"
#include "../game/game.hpp"
#include "../base_media_base.h" #include "../base_media_base.h"
#include "../sortlist_type.h" #include "../sortlist_type.h"
#include "../querystring_gui.h" #include "../querystring_gui.h"
@ -130,6 +131,10 @@ public:
case CONTENT_TYPE_AI_LIBRARY: case CONTENT_TYPE_AI_LIBRARY:
/* AI::Rescan calls the scanner. */ /* AI::Rescan calls the scanner. */
break; break;
case CONTENT_TYPE_GAME:
case CONTENT_TYPE_GAME_LIBRARY:
/* Game::Rescan calls the scanner. */
break;
case CONTENT_TYPE_BASE_GRAPHICS: case CONTENT_TYPE_BASE_GRAPHICS:
case CONTENT_TYPE_BASE_SOUNDS: case CONTENT_TYPE_BASE_SOUNDS:
@ -161,6 +166,11 @@ public:
AI::Rescan(); AI::Rescan();
break; break;
case CONTENT_TYPE_GAME:
case CONTENT_TYPE_GAME_LIBRARY:
Game::Rescan();
break;
case CONTENT_TYPE_BASE_GRAPHICS: case CONTENT_TYPE_BASE_GRAPHICS:
BaseGraphics::FindSets(); BaseGraphics::FindSets();
SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS); SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);

@ -818,13 +818,15 @@ SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
sq_push(vm, 2); sq_push(vm, 2);
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) { for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
int key = (*iter).first;
/* Check for changing of items. */ /* Check for changing of items. */
int previous_modification_count = this->modifications; int previous_modification_count = this->modifications;
/* Push the root table as instance object, this is what squirrel does for meta-functions. */ /* Push the root table as instance object, this is what squirrel does for meta-functions. */
sq_pushroottable(vm); sq_pushroottable(vm);
/* Push all arguments for the valuator function. */ /* Push all arguments for the valuator function. */
sq_pushinteger(vm, (*iter).first); sq_pushinteger(vm, key);
for (int i = 0; i < nparam - 1; i++) { for (int i = 0; i < nparam - 1; i++) {
sq_push(vm, i + 3); sq_push(vm, i + 3);
} }
@ -868,7 +870,7 @@ SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
return sq_throwerror(vm, _SC("modifying valuated list outside of valuator function")); return sq_throwerror(vm, _SC("modifying valuated list outside of valuator function"));
} }
this->SetValue((*iter).first, value); this->SetValue(key, value);
/* Pop the return value. */ /* Pop the return value. */
sq_poptop(vm); sq_poptop(vm);

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