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@ -1732,9 +1732,8 @@ STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
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############ Leave those lines in this order!!
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############ Leave those lines in this order!!
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STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Game paused (not enough players)
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STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Game paused (not enough players)
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Game unpaused (enough players)
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Game unpaused (enough players)
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STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (connecting client)
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STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (connecting clients)
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected)
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (no connecting clients)
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STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect)
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############ End of leave-in-this-order
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############ End of leave-in-this-order
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STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
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STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
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STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
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STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
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