mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-06 03:20:28 +00:00
(svn r20516) -Feature [FS#3472]: Filter signs at the sign list window. (Zuu)
This commit is contained in:
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4ca2c440cd
commit
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@ -247,6 +247,7 @@ struct BuildAirToolbarWindow;
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struct BuildDocksToolbarWindow;
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struct BuildRailToolbarWindow;
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struct BuildRoadToolbarWindow;
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struct SignListWindow;
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static void SaveLoadHotkeys(bool save)
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{
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@ -270,6 +271,7 @@ static void SaveLoadHotkeys(bool save)
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SL_HOTKEYS(dockstoolbar, BuildDocksToolbarWindow);
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SL_HOTKEYS(railtoolbar, BuildRailToolbarWindow);
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SL_HOTKEYS(roadtoolbar, BuildRoadToolbarWindow);
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SL_HOTKEYS(signlist, SignListWindow);
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#undef SL_HOTKEYS
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@ -299,6 +301,7 @@ GlobalHotkeyHandler TerraformToolbarGlobalHotkeys;
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GlobalHotkeyHandler TerraformToolbarEditorGlobalHotkeys;
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GlobalHotkeyHandler RoadToolbarGlobalHotkeys;
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GlobalHotkeyHandler RoadToolbarEditorGlobalHotkeys;
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GlobalHotkeyHandler SignListGlobalHotkeys;
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GlobalHotkeyHandler *_global_hotkey_handlers[] = {
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@ -307,6 +310,7 @@ GlobalHotkeyHandler *_global_hotkey_handlers[] = {
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AirportToolbarGlobalHotkeys,
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TerraformToolbarGlobalHotkeys,
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RoadToolbarGlobalHotkeys,
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SignListGlobalHotkeys,
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};
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GlobalHotkeyHandler *_global_hotkey_handlers_editor[] = {
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@ -2484,6 +2484,10 @@ STR_NEWGRF_INVALID_INDUSTRYTYPE :<invalid indust
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# Sign list window
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STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
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STR_SIGN_LIST_MATCH_CASE :{BLACK}Match case
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STR_SIGN_LIST_CLEAR :{BLACK}Clear filter
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STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing sign names against the filter string
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STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Clear filter string
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# Sign window
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STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
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@ -15,6 +15,7 @@
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#include "signs_type.h"
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#include "tile_type.h"
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struct Window;
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extern SignID _new_sign_id;
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void UpdateAllSignVirtCoords();
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@ -25,6 +26,6 @@ void ShowRenameSignWindow(const Sign *si);
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void HandleClickOnSign(const Sign *si);
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void DeleteRenameSignWindow(SignID sign);
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void ShowSignList();
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Window *ShowSignList();
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#endif /* SIGNS_FUNC_H */
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@ -25,16 +25,42 @@
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#include "sortlist_type.h"
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#include "string_func.h"
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#include "core/geometry_func.hpp"
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#include "hotkeys.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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/**
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* Contains the necessary information to decide if a sign should
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* be filtered out or not. This struct is sent as parameter to the
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* sort functions of the GUISignList.
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*/
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struct FilterInfo {
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const char *string; ///< String to match sign names against
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bool case_sensitive; ///< Should case sensitive matching be used?
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};
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struct SignList {
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typedef GUIList<const Sign *> GUISignList;
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/**
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* A GUIList contains signs and uses a custom data structure called #FilterInfo for
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* passing data to the sort functions.
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*/
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typedef GUIList<const Sign *, FilterInfo> GUISignList;
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static const Sign *last_sign;
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GUISignList signs;
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char filter_string[MAX_LENGTH_SIGN_NAME_BYTES]; ///< The match string to be used when the GUIList is (re)-sorted.
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static bool match_case; ///< Should case sensitive matching be used?
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/**
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* Creates a SignList with filtering disabled by default.
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*/
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SignList()
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{
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filter_string[0] = '\0';
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}
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void BuildSignsList()
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{
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if (!this->signs.NeedRebuild()) return;
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@ -46,6 +72,7 @@ struct SignList {
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const Sign *si;
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FOR_ALL_SIGNS(si) *this->signs.Append() = si;
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this->FilterSignList();
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this->signs.Compact();
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this->signs.RebuildDone();
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}
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@ -77,26 +104,67 @@ struct SignList {
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/* Reset the name sorter sort cache */
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this->last_sign = NULL;
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}
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/** Filter sign list by sign name (case sensitive setting in FilterInfo) */
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static bool CDECL SignNameFilter(const Sign * const *a, FilterInfo filter_info)
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{
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/* Get sign string */
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char buf1[MAX_LENGTH_SIGN_NAME_BYTES];
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SetDParam(0, (*a)->index);
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GetString(buf1, STR_SIGN_NAME, lastof(buf1));
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return (filter_info.case_sensitive ? strstr(buf1, filter_info.string) : strcasestr(buf1, filter_info.string)) != NULL;
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}
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/** Filter out signs from the sign list that does not match the name filter */
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void FilterSignList()
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{
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FilterInfo filter_info = {this->filter_string, this->match_case};
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this->signs.Filter(&SignNameFilter, filter_info);
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}
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};
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const Sign *SignList::last_sign = NULL;
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bool SignList::match_case = false;
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/** Enum referring to the widgets of the sign list window */
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/** Enum referring to the widgets in the sign list window */
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enum SignListWidgets {
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SLW_CAPTION,
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SLW_LIST,
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SLW_SCROLLBAR,
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SLW_FILTER_TEXT, ///< Text box for typing a filter string
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SLW_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used
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SLW_FILTER_CLEAR_BTN, ///< Button to clear the filter
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};
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struct SignListWindow : Window, SignList {
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int text_offset; // Offset of the sign text relative to the left edge of the SLW_LIST widget.
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/** Enum referring to the Hotkeys in the sign list window */
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enum SignListHotkeys {
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SLHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
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};
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struct SignListWindow : QueryStringBaseWindow, SignList {
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private:
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const Sign *selected; ///< The selected sign
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public:
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int text_offset; ///< Offset of the sign text relative to the left edge of the SLW_LIST widget.
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Scrollbar *vscroll;
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SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
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SignListWindow(const WindowDesc *desc, WindowNumber window_number) : QueryStringBaseWindow(MAX_LENGTH_SIGN_NAME_BYTES)
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{
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this->CreateNestedTree(desc);
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this->vscroll = this->GetScrollbar(SLW_SCROLLBAR);
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this->FinishInitNested(desc, window_number);
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this->SetWidgetLoweredState(SLW_FILTER_MATCH_CASE_BTN, SignList::match_case);
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/* Initialize the text edit widget */
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this->afilter = CS_ALPHANUMERAL;
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InitializeTextBuffer(&this->text, this->edit_str_buf, MAX_LENGTH_SIGN_NAME_BYTES, MAX_LENGTH_SIGN_NAME_PIXELS); // Allow MAX_LENGTH_SIGN_NAME_BYTES characters (including \0)
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ClearFilterTextWidget();
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/* Initialize the filtering variables */
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this->SetFilterString("");
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this->selected = NULL;
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/* Create initial list. */
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this->signs.ForceRebuild();
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@ -106,9 +174,74 @@ struct SignListWindow : Window, SignList {
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this->vscroll->SetCount(this->signs.Length());
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}
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/**
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* Empties the string buffer that is edited by the filter text edit widget.
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* It also triggers the redraw of the widget so it become visible that the string has been made empty.
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*/
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void ClearFilterTextWidget()
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{
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this->edit_str_buf[0] = '\0';
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UpdateTextBufferSize(&this->text);
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this->SetWidgetDirty(SLW_FILTER_TEXT);
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}
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/**
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* This function sets the filter string of the sign list. The contents of
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* the edit widget is not updated by this function. Depending on if the
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* new string is zero-length or not the clear button is made
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* disabled/enabled. The sign list is updated according to the new filter.
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*/
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void SetFilterString(const char *new_filter_string)
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{
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/* check if there is a new filter string */
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if (!StrEmpty(new_filter_string)) {
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/* Copy new filter string */
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strecpy(this->filter_string, new_filter_string, lastof(this->filter_string));
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this->signs.SetFilterState(true);
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this->EnableWidget(SLW_FILTER_CLEAR_BTN);
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} else {
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/* There is no new string -> clear this->filter_string */
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this->filter_string[0] = '\0';
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this->signs.SetFilterState(false);
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this->DisableWidget(SLW_FILTER_CLEAR_BTN);
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}
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/* Repaint the clear button since its disabled state may have changed */
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this->SetWidgetDirty(SLW_FILTER_CLEAR_BTN);
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/* Rebuild the list of signs */
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this->InvalidateData();
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/* Unset the selected sign pointer if the selected sign has
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* been filtered out of the list.
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*/
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if (this->selected != NULL && this->signs.Find(this->selected) == this->signs.End()) {
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this->selected = NULL;
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}
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if (this->selected != NULL) this->ScrollToSelected();
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}
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/** Make sure that the currently selected sign is within the visible part of the sign list */
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void ScrollToSelected()
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{
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if (this->selected) {
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/* Get the index of the selected sign */
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int idx = this->signs.FindIndex(this->selected);
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if (idx == -1) return; // abort if the selected sign is not in the list anymore (got filtered away)
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this->vscroll->ScrollTowards(idx);
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}
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}
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virtual void OnPaint()
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{
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this->DrawWidgets();
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if (!this->IsShaded()) this->DrawEditBox(SLW_FILTER_TEXT);
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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@ -135,7 +268,7 @@ struct SignListWindow : Window, SignList {
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if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, y + sprite_offset_y);
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SetDParam(0, si->index);
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DrawString(text_left, text_right, y, STR_SIGN_NAME, TC_YELLOW);
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DrawString(text_left, text_right, y, STR_SIGN_NAME, this->selected == si ? TC_BLUE : TC_YELLOW);
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y += this->resize.step_height;
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}
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break;
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@ -150,12 +283,28 @@ struct SignListWindow : Window, SignList {
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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if (widget == SLW_LIST) {
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uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SLW_LIST, WD_FRAMERECT_TOP);
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if (id_v == INT_MAX) return;
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switch (widget) {
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case SLW_LIST: {
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uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SLW_LIST, WD_FRAMERECT_TOP);
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if (id_v == INT_MAX) return;
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const Sign *si = this->signs[id_v];
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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const Sign *si = this->signs[id_v];
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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/* Select clicked sign */
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this->selected = si;
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this->SetWidgetDirty(SLW_LIST);
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break;
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}
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case SLW_FILTER_CLEAR_BTN:
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this->ClearFilterTextWidget(); // Empty the text in the EditBox widget
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this->SetFilterString(""); // Use empty text as filter text (= view all signs)
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break;
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case SLW_FILTER_MATCH_CASE_BTN:
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SignList::match_case = !SignList::match_case; // Toggle match case
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this->SetWidgetLoweredState(SLW_FILTER_MATCH_CASE_BTN, SignList::match_case); // Toggle button pushed state
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this->InvalidateData(); // Rebuild the list of signs
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break;
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}
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}
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@ -185,21 +334,144 @@ struct SignListWindow : Window, SignList {
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}
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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EventState state = ES_NOT_HANDLED;
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switch (this->HandleEditBoxKey(SLW_FILTER_TEXT, key, keycode, state)) {
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case HEBR_EDITING:
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this->SetFilterString(this->text.buf);
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break;
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case HEBR_CONFIRM: { // Enter pressed -> goto selected sign in list (or first if no selected sign)
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uint n_signs = this->signs.Length();
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if (n_signs >= 1) {
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const Sign *si = this->selected ? this->selected : this->signs[0];
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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}
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return state;
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}
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case HEBR_CANCEL: // ESC pressed, clear filter.
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this->OnClick(Point(), SLW_FILTER_CLEAR_BTN, 1); // Simulate click on clear button.
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this->UnfocusFocusedWidget(); // Unfocus the text box.
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return state;
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case HEBR_NOT_FOCUSED: // The filter text box is not globaly focused.
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if (CheckHotkeyMatch(signlist_hotkeys, keycode, this) == SLHK_FOCUS_FILTER_BOX) {
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this->SetFocusedWidget(SLW_FILTER_TEXT);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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state = ES_HANDLED;
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}
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break;
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default:
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NOT_REACHED();
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}
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if (state == ES_HANDLED) OnOSKInput(SLW_FILTER_TEXT);
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/* Selection of signs using arrow up/down , page up/down and ctrl + home/end keys.
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* This only happens if the edit box is globaly focused.
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*/
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int selected_idx = this->selected ? this->signs.FindIndex(this->selected) : 0;
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if (selected_idx == -1) selected_idx = 0; // FindIndex could return -1 if a non-available sign is selected
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if (state != ES_HANDLED && this->IsWidgetGloballyFocused(SLW_FILTER_TEXT)) {
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switch (keycode) {
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case WKC_UP:
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/* scroll up by one */
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selected_idx--;
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selected_idx = Clamp(selected_idx, 0, (int)this->signs.Length() - 1);
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state = ES_HANDLED;
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break;
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case WKC_DOWN:
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/* scroll down by one */
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selected_idx++;
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selected_idx = Clamp(selected_idx, 0, (int)this->signs.Length() - 1);
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state = ES_HANDLED;
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break;
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case WKC_PAGEUP:
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/* scroll up a page */
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selected_idx = max(0, selected_idx - (int)this->vscroll->GetCapacity());
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state = ES_HANDLED;
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break;
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case WKC_PAGEDOWN:
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/* scroll down a page */
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selected_idx = min(selected_idx + this->vscroll->GetCapacity(), (int)this->signs.Length() - 1);
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state = ES_HANDLED;
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break;
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case WKC_CTRL | WKC_HOME: // Home key without ctrl is processed by the edit box
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/* jump to beginning */
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selected_idx = 0;
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state = ES_HANDLED;
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break;
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case WKC_CTRL | WKC_END: // End key without ctrl is processed by the edit box
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/* jump to end */
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selected_idx = (int)this->signs.Length() - 1;
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state = ES_HANDLED;
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break;
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}
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if (state == ES_HANDLED) {
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/* Update the selected pointer */
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this->selected = this->signs[selected_idx];
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/* Make sure the selected sign is visible */
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this->ScrollToSelected();
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/* Repaint the window */
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this->SetDirty();
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}
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}
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return state;
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}
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virtual void OnOSKInput(int widget)
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{
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if (widget == SLW_FILTER_TEXT) this->SetFilterString(this->text.buf);
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}
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virtual void OnMouseLoop()
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{
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this->HandleEditBox(SLW_FILTER_TEXT);
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}
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virtual void OnInvalidateData(int data)
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{
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if (data == 0) { // New or deleted sign.
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/* When there is a filter string, we always need to rebuild the list even if
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* the amount of signs in total is unchanged, as the subset of signs that is
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* accepted by the filter might has changed.
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*/
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if (data == 0 || !StrEmpty(this->filter_string)) { // New or deleted sign, or there is a filter string
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this->signs.ForceRebuild();
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this->BuildSignsList();
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this->SetWidgetDirty(SLW_CAPTION);
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this->vscroll->SetCount(this->signs.Length());
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} else { // Change of sign contents.
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} else { // Change of sign contents while there is no filter string
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this->signs.ForceResort();
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}
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this->SortSignsList();
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/* Make sure the selected sign is visible after the change of the contents */
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this->ScrollToSelected();
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}
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static Hotkey<SignListWindow> signlist_hotkeys[];
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};
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Hotkey<SignListWindow> SignListWindow::signlist_hotkeys[] = {
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Hotkey<SignListWindow>('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
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HOTKEY_LIST_END(SignListWindow)
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};
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Hotkey<SignListWindow> *_signlist_hotkeys = SignListWindow::signlist_hotkeys;
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static const NWidgetPart _nested_sign_list_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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@ -208,10 +480,22 @@ static const NWidgetPart _nested_sign_list_widgets[] = {
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMETEXT_LEFT + 16 + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, 50),
|
||||
SetResize(1, 10), SetFill(1, 0), SetScrollbar(SLW_SCROLLBAR), EndContainer(),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMETEXT_LEFT + 16 + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, 50),
|
||||
SetResize(1, 10), SetFill(1, 0), SetScrollbar(SLW_SCROLLBAR), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1),
|
||||
NWidget(WWT_EDITBOX, COLOUR_GREY, SLW_FILTER_TEXT), SetMinimalSize(80, 12), SetResize(1, 0), SetFill(1, 0), SetPadding(2, 2, 2, 2),
|
||||
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_FILTER_MATCH_CASE_BTN), SetDataTip(STR_SIGN_LIST_MATCH_CASE, STR_SIGN_LIST_MATCH_CASE_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLW_FILTER_CLEAR_BTN), SetDataTip(STR_SIGN_LIST_CLEAR, STR_SIGN_LIST_CLEAR_TOOLTIP),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(NWID_VERTICAL), SetFill(0, 1),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
@ -220,14 +504,27 @@ static const NWidgetPart _nested_sign_list_widgets[] = {
|
||||
static const WindowDesc _sign_list_desc(
|
||||
WDP_AUTO, 358, 138,
|
||||
WC_SIGN_LIST, WC_NONE,
|
||||
0,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
_nested_sign_list_widgets, lengthof(_nested_sign_list_widgets)
|
||||
);
|
||||
|
||||
|
||||
void ShowSignList()
|
||||
/**
|
||||
* Open the sign list window
|
||||
*
|
||||
* @return newly opened sign list window, or NULL if the window could not be opened.
|
||||
*/
|
||||
Window *ShowSignList()
|
||||
{
|
||||
AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
|
||||
return AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
|
||||
}
|
||||
|
||||
EventState SignListGlobalHotkeys(uint16 key, uint16 keycode)
|
||||
{
|
||||
int num = CheckHotkeyMatch<SignListWindow>(_signlist_hotkeys, keycode, NULL, true);
|
||||
if (num == -1) return ES_NOT_HANDLED;
|
||||
Window *w = ShowSignList();
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnKeyPress(key, keycode);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user