(svn r10508) -Codechange: allow customizable animation schemes for industries.

pull/155/head
rubidium 17 years ago
parent 00afab46ab
commit d1ef87f914

@ -36,6 +36,7 @@
#include "newgrf_sound.h" #include "newgrf_sound.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "newgrf_industries.h" #include "newgrf_industries.h"
#include "newgrf_industrytiles.h"
#include "unmovable.h" #include "unmovable.h"
#include "date.h" #include "date.h"
#include "cargotype.h" #include "cargotype.h"
@ -1251,6 +1252,8 @@ static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pie
best->produced_cargo_waiting[0] = min(best->produced_cargo_waiting[0] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][0] / 256), 0xFFFF); best->produced_cargo_waiting[0] = min(best->produced_cargo_waiting[0] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][0] / 256), 0xFFFF);
best->produced_cargo_waiting[1] = min(best->produced_cargo_waiting[1] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][1] / 256), 0xFFFF); best->produced_cargo_waiting[1] = min(best->produced_cargo_waiting[1] + (num_pieces * indspec->input_cargo_multiplier[accepted_cargo_index][1] / 256), 0xFFFF);
} }
StartStopIndustryTileAnimation(best, IAT_INDUSTRY_RECEIVED_CARGO);
} }
} }

@ -186,6 +186,10 @@ struct IndustryTileSpec {
///< state instead of the construction state ///< state instead of the construction state
/* Newgrf data */ /* Newgrf data */
uint8 callback_flags; ///< Flags telling which grf callback is set uint8 callback_flags; ///< Flags telling which grf callback is set
uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
uint8 animation_speed; ///< The speed of the animation
uint8 animation_triggers; ///< When to start the animation
uint8 animation_special_flags; ///< Extra flags to influence the animation
bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
struct GRFFileProps grf_prop; struct GRFFileProps grf_prop;
}; };

@ -413,7 +413,7 @@ static void TransportIndustryGoods(TileIndex tile)
am = MoveGoodsToStation(i->xy, i->width, i->height, indspec->produced_cargo[0], cw); am = MoveGoodsToStation(i->xy, i->width, i->height, indspec->produced_cargo[0], cw);
i->this_month_transported[0] += am; i->this_month_transported[0] += am;
if (am != 0) { if (am != 0 && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production; uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
if (newgfx != INDUSTRYTILE_NOANIM) { if (newgfx != INDUSTRYTILE_NOANIM) {
@ -442,8 +442,14 @@ static void TransportIndustryGoods(TileIndex tile)
static void AnimateTile_Industry(TileIndex tile) static void AnimateTile_Industry(TileIndex tile)
{ {
byte m; byte m;
IndustryGfx gfx = GetIndustryGfx(tile);
if (GetIndustryTileSpec(gfx)->animation_info != 0xFFFF) {
AnimateNewIndustryTile(tile);
return;
}
switch (GetIndustryGfx(tile)) { switch (gfx) {
case GFX_SUGAR_MINE_SIEVE: case GFX_SUGAR_MINE_SIEVE:
if ((_tick_counter & 1) == 0) { if ((_tick_counter & 1) == 0) {
m = GetIndustryAnimationState(tile) + 1; m = GetIndustryAnimationState(tile) + 1;
@ -629,6 +635,7 @@ static void MakeIndustryTileBigger(TileIndex tile)
stage = GetIndustryConstructionStage(tile) + 1; stage = GetIndustryConstructionStage(tile) + 1;
SetIndustryConstructionCounter(tile, 0); SetIndustryConstructionCounter(tile, 0);
SetIndustryConstructionStage(tile, stage); SetIndustryConstructionStage(tile, stage);
StartStopIndustryTileAnimation(tile, IAT_CONSTRUCTION_STATE_CHANGE);
if (stage == 3) { if (stage == 3) {
SetIndustryCompleted(tile, true); SetIndustryCompleted(tile, true);
} }
@ -637,7 +644,15 @@ static void MakeIndustryTileBigger(TileIndex tile)
if (!IsIndustryCompleted(tile)) return; if (!IsIndustryCompleted(tile)) return;
switch (GetIndustryGfx(tile)) { IndustryGfx gfx = GetIndustryGfx(tile);
if (gfx >= NEW_INDUSTRYTILEOFFSET) {
/* New industry */
const IndustryTileSpec *its = GetIndustryTileSpec(gfx);
if (its->animation_info != 0xFFFF) AddAnimatedTile(tile);
return;
}
switch (gfx) {
case GFX_POWERPLANT_CHIMNEY: case GFX_POWERPLANT_CHIMNEY:
CreateIndustryEffectSmoke(tile); CreateIndustryEffectSmoke(tile);
break; break;
@ -701,6 +716,8 @@ static void TileLoop_Industry(TileIndex tile)
TransportIndustryGoods(tile); TransportIndustryGoods(tile);
if (StartStopIndustryTileAnimation(tile, IAT_TILELOOP)) return;
newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_next; newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_next;
if (newgfx != INDUSTRYTILE_NOANIM) { if (newgfx != INDUSTRYTILE_NOANIM) {
ResetIndustryConstructionStage(tile); ResetIndustryConstructionStage(tile);
@ -1032,6 +1049,7 @@ void OnTick_Industry()
if (_game_mode == GM_EDITOR) return; if (_game_mode == GM_EDITOR) return;
FOR_ALL_INDUSTRIES(i) { FOR_ALL_INDUSTRIES(i) {
StartStopIndustryTileAnimation(i, IAT_INDUSTRY_TICK);
ProduceIndustryGoods(i); ProduceIndustryGoods(i);
} }
} }

@ -1765,19 +1765,19 @@ static bool IndustrytilesChangeInfo(uint indtid, int numinfo, int prop, byte **b
break; break;
case 0x0F: // Animation information case 0x0F: // Animation information
grf_load_word(&buf); // TODO tsp->animation_info = grf_load_word(&buf);
break; break;
case 0x10: // Animation speed case 0x10: // Animation speed
grf_load_byte(&buf); // TODO tsp->animation_speed = grf_load_byte(&buf);
break; break;
case 0x11: // Triggers for callback 25 case 0x11: // Triggers for callback 25
grf_load_byte(&buf); // TODO tsp->animation_triggers = grf_load_byte(&buf);
break; break;
case 0x12: // Special flags case 0x12: // Special flags
grf_load_byte(&buf); // TODO tsp->animation_special_flags = grf_load_byte(&buf);
break; break;
default: default:

@ -85,13 +85,13 @@ enum CallbackID {
CBID_STATION_TILE_LAYOUT = 0x24, CBID_STATION_TILE_LAYOUT = 0x24,
/** Called for periodically starting or stopping the animation. */ /** Called for periodically starting or stopping the animation. */
CBID_INDTILE_ANIM_START_STOP = 0x25, // not implemented CBID_INDTILE_ANIM_START_STOP = 0x25,
/** Called to determine industry tile next animation frame. */ /** Called to determine industry tile next animation frame. */
CBID_INDTILE_ANIM_NEXT_FRAME = 0x26, // not implemented CBID_INDTILE_ANIM_NEXT_FRAME = 0x26,
/** Called to indicate how long the current animation frame should last. */ /** Called to indicate how long the current animation frame should last. */
CBID_INDTILE_ANIMATION_SPEED = 0x27, // not implemented CBID_INDTILE_ANIMATION_SPEED = 0x27,
/** Called to determine if the given industry can be built on specific area. */ /** Called to determine if the given industry can be built on specific area. */
CBID_INDUSTRY_LOCATION = 0x28, CBID_INDUSTRY_LOCATION = 0x28,

@ -15,6 +15,7 @@
#include "newgrf_spritegroup.h" #include "newgrf_spritegroup.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "newgrf_industries.h" #include "newgrf_industries.h"
#include "newgrf_industrytiles.h"
#include "newgrf_text.h" #include "newgrf_text.h"
#include "industry_map.h" #include "industry_map.h"
#include "clear_map.h" #include "clear_map.h"
@ -249,3 +250,104 @@ bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its,
default: _error_message = GetGRFStringID(its->grf_prop.grffile->grfid, 0xD000 + callback_res); return false; default: _error_message = GetGRFStringID(its->grf_prop.grffile->grfid, 0xD000 + callback_res); return false;
} }
} }
void AnimateNewIndustryTile(TileIndex tile)
{
Industry *ind = GetIndustryByTile(tile);
IndustryGfx gfx = GetIndustryGfx(tile);
const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
byte animation_speed = itspec->animation_speed;
if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_SPEED)) {
uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIMATION_SPEED, 0, 0, gfx, ind, tile);
if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 0, 16);
}
/* An animation speed of 2 means the animation frame changes 4 ticks, and
* increasing this value by one doubles the wait. 0 is the minimum value
* allowed for animation_speed, which corresponds to 30ms, and 16 is the
* maximum, corresponding to around 33 minutes. */
if ((_tick_counter % (1 << animation_speed)) != 0) return;
bool frame_set_by_callback = false;
byte frame = GetIndustryAnimationState(tile);
uint16 num_frames = GB(itspec->animation_info, 0, 8) + 1;
if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_NEXT_FRAME)) {
uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_NEXT_FRAME, HASBIT(itspec->animation_special_flags, 0) ? Random() : 0, 0, gfx, ind, tile);
if (callback_res != CALLBACK_FAILED) {
frame_set_by_callback = true;
switch (callback_res & 0xFF) {
case 0xFF:
DeleteAnimatedTile(tile);
break;
case 0xFE:
/* Carry on as normal. */
frame_set_by_callback = false;
break;
default:
frame = callback_res & 0xFF;
break;
}
}
}
if (!frame_set_by_callback) {
if (frame < num_frames) {
frame++;
} else if (frame == num_frames && GB(itspec->animation_info, 8, 8) == 1) {
/* This animation loops, so start again from the beginning */
frame = 0;
} else {
/* This animation doesn't loop, so stay here */
DeleteAnimatedTile(tile);
}
}
SetIndustryAnimationState(tile, frame);
MarkTileDirtyByTile(tile);
}
static void ChangeIndustryTileAnimationFrame(TileIndex tile, IndustryAnimationTrigger iat, uint32 random_bits, IndustryGfx gfx, Industry *ind)
{
uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_START_STOP, random_bits, iat, gfx, ind, tile);
if (callback_res == CALLBACK_FAILED) return;
switch (callback_res & 0xFF) {
case 0xFD: /* Do nothing. */ break;
case 0xFE: AddAnimatedTile(tile); break;
case 0xFF: DeleteAnimatedTile(tile); break;
default:
SetIndustryAnimationState(tile, callback_res & 0xFF);
AddAnimatedTile(tile);
break;
}
}
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random)
{
IndustryGfx gfx = GetIndustryGfx(tile);
const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
if (!HASBIT(itspec->animation_triggers, iat)) return false;
Industry *ind = GetIndustryByTile(tile);
ChangeIndustryTileAnimationFrame(tile, iat, random, gfx, ind);
return true;
}
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat)
{
bool ret = true;
uint32 random = Random();
BEGIN_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == ind->index) {
ret &= StartStopIndustryTileAnimation(tile, iat, random);
SB(random, 0, 16, Random());
}
END_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
return ret;
}

@ -5,8 +5,20 @@
#ifndef NEWGRF_INDUSTRYTILES_H #ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H #define NEWGRF_INDUSTRYTILES_H
enum IndustryAnimationTrigger {
IAT_CONSTRUCTION_STATE_CHANGE,
IAT_TILELOOP,
IAT_INDUSTRY_TICK,
IAT_INDUSTRY_RECEIVED_CARGO,
IAT_INDUSTRY_DISTRIBUTES_CARGO,
};
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx); bool PerformIndustryTileSlopeCheck(TileIndex tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx);
void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
#endif /* NEWGRF_INDUSTRYTILES_H */ #endif /* NEWGRF_INDUSTRYTILES_H */

@ -1532,7 +1532,7 @@ static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
* @param a2 next frame of animation * @param a2 next frame of animation
* @param a3 chooses between animation or construction state * @param a3 chooses between animation or construction state
*/ */
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, true, {0, 0, NULL, NULL, 0}} #define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, 0, true, {0, 0, NULL, NULL, 0}}
static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = { static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
/* Coal Mine */ /* Coal Mine */
MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false), MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),

Loading…
Cancel
Save