Cleanup: GS don't have "start_date"

pull/484/head
glx22 2 years ago committed by Loïc Guilloux
parent 6aafccfb22
commit cef9931e53

@ -376,7 +376,7 @@ struct AISettingsWindow : public Window {
TextColour colour; TextColour colour;
uint idx = 0; uint idx = 0;
if (StrEmpty(config_item.description)) { if (StrEmpty(config_item.description)) {
if (!strcmp(config_item.name, "start_date")) { if (this->slot != OWNER_DEITY && !strcmp(config_item.name, "start_date")) {
/* Build-in translation */ /* Build-in translation */
str = STR_AI_SETTINGS_START_DELAY; str = STR_AI_SETTINGS_START_DELAY;
colour = TC_LIGHT_BLUE; colour = TC_LIGHT_BLUE;

@ -95,7 +95,7 @@ static WindowDesc _gs_config_desc(
* Window to configure which GSs will start. * Window to configure which GSs will start.
*/ */
struct GSConfigWindow : public Window { struct GSConfigWindow : public Window {
ScriptConfig* gs_config; ///< The configuration we're modifying. ScriptConfig *gs_config; ///< The configuration we're modifying.
int line_height; ///< Height of a single GS-name line. int line_height; ///< Height of a single GS-name line.
int clicked_button; ///< The button we clicked. int clicked_button; ///< The button we clicked.
bool clicked_increase; ///< Whether we clicked the increase or decrease button. bool clicked_increase; ///< Whether we clicked the increase or decrease button.
@ -103,8 +103,8 @@ struct GSConfigWindow : public Window {
bool closing_dropdown; ///< True, if the dropdown list is currently closing. bool closing_dropdown; ///< True, if the dropdown list is currently closing.
GUITimer timeout; ///< Timeout for unclicking the button. GUITimer timeout; ///< Timeout for unclicking the button.
int clicked_row; ///< The clicked row of settings. int clicked_row; ///< The clicked row of settings.
Scrollbar* vscroll; ///< Cache of the vertical scrollbar. Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
typedef std::vector<const ScriptConfigItem*> VisibleSettingsList; ///< typdef for a vector of script settings typedef std::vector<const ScriptConfigItem *> VisibleSettingsList; ///< typdef for a vector of script settings
VisibleSettingsList visible_settings; ///< List of visible GS settings VisibleSettingsList visible_settings; ///< List of visible GS settings
GSConfigWindow() : Window(&_gs_config_desc), GSConfigWindow() : Window(&_gs_config_desc),
@ -138,7 +138,7 @@ struct GSConfigWindow : public Window {
{ {
visible_settings.clear(); visible_settings.clear();
for (const auto& item : *this->gs_config->GetConfigList()) { for (const auto &item : *this->gs_config->GetConfigList()) {
bool no_hide = (item.flags & SCRIPTCONFIG_DEVELOPER) == 0; bool no_hide = (item.flags & SCRIPTCONFIG_DEVELOPER) == 0;
if (no_hide || _settings_client.gui.ai_developer_tools) { if (no_hide || _settings_client.gui.ai_developer_tools) {
visible_settings.push_back(&item); visible_settings.push_back(&item);
@ -148,7 +148,7 @@ struct GSConfigWindow : public Window {
this->vscroll->SetCount((int)this->visible_settings.size()); this->vscroll->SetCount((int)this->visible_settings.size());
} }
void UpdateWidgetSize(int widget, Dimension* size, const Dimension& padding, Dimension* fill, Dimension* resize) override void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{ {
switch (widget) { switch (widget) {
case WID_GSC_SETTINGS: case WID_GSC_SETTINGS:
@ -174,7 +174,7 @@ struct GSConfigWindow : public Window {
return _game_mode != GM_NORMAL || Game::GetInstance() != nullptr; return _game_mode != GM_NORMAL || Game::GetInstance() != nullptr;
} }
void DrawWidget(const Rect& r, int widget) const override void DrawWidget(const Rect &r, int widget) const override
{ {
switch (widget) { switch (widget) {
case WID_GSC_GSLIST: { case WID_GSC_GSLIST: {
@ -190,7 +190,7 @@ struct GSConfigWindow : public Window {
break; break;
} }
case WID_GSC_SETTINGS: { case WID_GSC_SETTINGS: {
ScriptConfig* config = this->gs_config; ScriptConfig *config = this->gs_config;
VisibleSettingsList::const_iterator it = this->visible_settings.begin(); VisibleSettingsList::const_iterator it = this->visible_settings.begin();
int i = 0; int i = 0;
for (; !this->vscroll->IsVisible(i); i++) it++; for (; !this->vscroll->IsVisible(i); i++) it++;
@ -204,7 +204,7 @@ struct GSConfigWindow : public Window {
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2; int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2; int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) { for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
const ScriptConfigItem& config_item = **it; const ScriptConfigItem &config_item = **it;
int current_value = config->GetSetting((config_item).name); int current_value = config->GetSetting((config_item).name);
bool editable = this->IsEditableItem(config_item); bool editable = this->IsEditableItem(config_item);
@ -212,14 +212,8 @@ struct GSConfigWindow : public Window {
TextColour colour; TextColour colour;
uint idx = 0; uint idx = 0;
if (StrEmpty(config_item.description)) { if (StrEmpty(config_item.description)) {
if (!strcmp(config_item.name, "start_date")) { str = STR_JUST_STRING;
/* Build-in translation */ colour = TC_ORANGE;
str = STR_AI_SETTINGS_START_DELAY;
colour = TC_LIGHT_BLUE;
} else {
str = STR_JUST_STRING;
colour = TC_ORANGE;
}
} else { } else {
str = STR_AI_SETTINGS_SETTING; str = STR_AI_SETTINGS_SETTING;
colour = TC_LIGHT_BLUE; colour = TC_LIGHT_BLUE;
@ -382,7 +376,7 @@ struct GSConfigWindow : public Window {
} }
} }
void OnQueryTextFinished(char* str) override void OnQueryTextFinished(char *str) override
{ {
if (StrEmpty(str)) return; if (StrEmpty(str)) return;
int32 value = atoi(str); int32 value = atoi(str);

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