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(svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88)
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@ -447,18 +447,6 @@ static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
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*/
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static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
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{
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if (t == MP_INDUSTRY) {
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/* If industry is allowed to be seen, use its colour on the map */
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IndustryType type = Industry::GetByTile(tile)->type;
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if (_legend_from_industries[_industry_to_list_pos[type]].show_on_map &&
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(_smallmap_industry_highlight_state || type != _smallmap_industry_highlight)) {
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return (type == _smallmap_industry_highlight ? PC_WHITE : GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour) * 0x01010101;
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} else {
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/* Otherwise, return the colour which will make it disappear */
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t = (IsTileOnWater(tile) ? MP_WATER : MP_CLEAR);
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}
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}
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const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
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return ApplyMask(_smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
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}
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@ -752,6 +740,24 @@ inline uint32 SmallMapWindow::GetTileColours(const TileArea &ta) const
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break;
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}
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case MP_INDUSTRY:
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/* Special handling of industries while in "Industries" smallmap view. */
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if (this->map_type == SMT_INDUSTRY) {
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/* If industry is allowed to be seen, use its colour on the map.
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* This has the highest priority above any value in _tiletype_importance. */
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IndustryType type = Industry::GetByTile(ti)->type;
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if (_legend_from_industries[_industry_to_list_pos[type]].show_on_map) {
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if (type == _smallmap_industry_highlight) {
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if (_smallmap_industry_highlight_state) return MKCOLOUR_XXXX(PC_WHITE);
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} else {
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return GetIndustrySpec(type)->map_colour * 0x01010101;
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}
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}
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/* Otherwise make it disappear */
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ttype = IsTileOnWater(ti) ? MP_WATER : MP_CLEAR;
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}
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break;
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default:
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break;
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}
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