@ -738,11 +738,11 @@ inline uint32 SmallMapWindow::GetTileColours(const TileArea &ta) const
TileType et = MP_VOID; // Effective tile type at that position.
TILE_AREA_LOOP(ti, ta) {
TileType ttype = GetTileType(tile);
TileType ttype = GetTileType(ti);
switch (ttype) {
case MP_TUNNELBRIDGE: {
TransportType tt = GetTunnelBridgeTransportType(tile);
TransportType tt = GetTunnelBridgeTransportType(ti);
switch (tt) {
case TRANSPORT_RAIL: ttype = MP_RAILWAY; break;