mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
This commit is contained in:
parent
a822e259c5
commit
c88cb1daa0
@ -2451,6 +2451,14 @@
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RelativePath=".\..\src\network\core\game.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\host.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\host.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\os_abstraction.h"
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>
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@ -2448,6 +2448,14 @@
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RelativePath=".\..\src\network\core\game.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\host.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\host.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\os_abstraction.h"
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>
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@ -566,6 +566,8 @@ network/core/config.h
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network/core/core.cpp
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network/core/core.h
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network/core/game.h
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network/core/host.cpp
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network/core/host.h
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network/core/os_abstraction.h
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network/core/packet.cpp
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network/core/packet.h
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247
src/network/core/host.cpp
Normal file
247
src/network/core/host.cpp
Normal file
@ -0,0 +1,247 @@
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/* $Id$ */
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/** @file host.cpp Functions related to getting host specific data (IPs). */
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#ifdef ENABLE_NETWORK
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#include "../../stdafx.h"
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#include "../../debug.h"
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#include "os_abstraction.h"
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/**
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* Internal implementation for finding the broadcast IPs.
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* This function is implemented multiple times for multiple targets.
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* @param broadcast the list of broadcasts to write into.
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* @param limit the maximum number of items to add.
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*/
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit);
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#if defined(PSP)
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit) // PSP implementation
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{
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return 0;
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}
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#elif defined(BEOS_NET_SERVER) /* doesn't have neither getifaddrs or net/if.h */
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/* Based on Andrew Bachmann's netstat+.c. Big thanks to him! */
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int _netstat(int fd, char **output, int verbose);
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int seek_past_header(char **pos, const char *header)
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{
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char *new_pos = strstr(*pos, header);
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if (new_pos == 0) {
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return B_ERROR;
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}
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*pos += strlen(header) + new_pos - *pos + 1;
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return B_OK;
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}
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit) // BEOS implementation
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{
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int sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock < 0) {
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DEBUG(net, 0, "[core] error creating socket");
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return;
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}
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char *output_pointer = NULL;
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int output_length = _netstat(sock, &output_pointer, 1);
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if (output_length < 0) {
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DEBUG(net, 0, "[core] error running _netstat");
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return;
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}
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int index;
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char **output = &output_pointer;
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if (seek_past_header(output, "IP Interfaces:") == B_OK) {
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while (index != limit) {
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uint32 n, fields, read;
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uint8 i1, i2, i3, i4, j1, j2, j3, j4;
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struct in_addr inaddr;
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uint32 ip;
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uint32 netmask;
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fields = sscanf(*output, "%u: %hhu.%hhu.%hhu.%hhu, netmask %hhu.%hhu.%hhu.%hhu%n",
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&n, &i1, &i2, &i3, &i4, &j1, &j2, &j3, &j4, &read);
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read += 1;
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if (fields != 9) {
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break;
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}
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ip = (uint32)i1 << 24 | (uint32)i2 << 16 | (uint32)i3 << 8 | (uint32)i4;
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netmask = (uint32)j1 << 24 | (uint32)j2 << 16 | (uint32)j3 << 8 | (uint32)j4;
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if (ip != INADDR_LOOPBACK && ip != INADDR_ANY) {
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inaddr.s_addr = htonl(ip | ~netmask);
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broadcast[index] = inaddr.s_addr;
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index++;
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}
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if (read < 0) {
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break;
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}
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*output += read;
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}
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closesocket(sock);
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}
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return index;
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}
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#elif defined(HAVE_GETIFADDRS)
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit) // GETIFADDRS implementation
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{
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struct ifaddrs *ifap, *ifa;
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if (getifaddrs(&ifap) != 0) return 0;
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int index = 0;
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for (ifa = ifap; ifa != NULL && index != limit; ifa = ifa->ifa_next) {
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if (!(ifa->ifa_flags & IFF_BROADCAST)) continue;
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if (ifa->ifa_broadaddr == NULL) continue;
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if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
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broadcast[index] = ((struct sockaddr_in*)ifa->ifa_broadaddr)->sin_addr.s_addr;
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index++;
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}
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freeifaddrs(ifap);
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return index;
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}
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#elif defined(WIN32)
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit) // Win32 implementation
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{
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SOCKET sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) return 0;
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DWORD len = 0;
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INTERFACE_INFO ifo[MAX_INTERFACES];
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memset(&ifo[0], 0, sizeof(ifo));
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if ((WSAIoctl(sock, SIO_GET_INTERFACE_LIST, NULL, 0, &ifo[0], sizeof(ifo), &len, NULL, NULL)) != 0) {
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closesocket(sock);
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return;
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}
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int index = 0;
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for (int j = 0; j < len / sizeof(*ifo) && index != limit; j++) {
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if (ifo[j].iiFlags & IFF_LOOPBACK) continue;
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if (!(ifo[j].iiFlags & IFF_BROADCAST)) continue;
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/* iiBroadcast is unusable, because it always seems to be set to 255.255.255.255. */
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broadcast[index++] = ifo[j].iiAddress.AddressIn.sin_addr.s_addr | ~ifo[j].iiNetmask.AddressIn.sin_addr.s_addr;
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}
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closesocket(sock);
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return index;
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}
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#else /* not HAVE_GETIFADDRS */
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static int NetworkFindBroadcastIPsInternal(uint32 *broadcast, int limit) // !GETIFADDRS implementation
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{
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SOCKET sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) return 0;
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char buf[4 * 1024]; // Arbitrary buffer size
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struct ifconf ifconf;
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ifconf.ifc_len = sizeof(buf);
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ifconf.ifc_buf = buf;
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if (ioctl(sock, SIOCGIFCONF, &ifconf) == -1) {
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closesocket(sock);
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return 0;
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}
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const char *buf_end = buf + ifconf.ifc_len;
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int index;
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for (const char *p = buf; p < buf_end && index != 0;) {
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const struct ifreq* req = (const struct ifreq*)p;
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if (req->ifr_addr.sa_family == AF_INET) {
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struct ifreq r;
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strncpy(r.ifr_name, req->ifr_name, lengthof(r.ifr_name));
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if (ioctl(sock, SIOCGIFFLAGS, &r) != -1 &&
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r.ifr_flags & IFF_BROADCAST &&
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ioctl(sock, SIOCGIFBRDADDR, &r) != -1) {
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broadcast[index++] = ((struct sockaddr_in*)&r.ifr_broadaddr)->sin_addr.s_addr;
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}
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}
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p += sizeof(struct ifreq);
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#if defined(AF_LINK) && !defined(SUNOS)
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p += req->ifr_addr.sa_len - sizeof(struct sockaddr);
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#endif
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}
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closesocket(sock);
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}
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#endif /* all NetworkFindBroadcastIPsInternals */
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/**
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* Find the IPs to broadcast.
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* @param broadcast the list of broadcasts to write into.
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* @param limit the maximum number of items to add.
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*/
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void NetworkFindBroadcastIPs(uint32 *broadcast, int limit)
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{
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int count = NetworkFindBroadcastIPsInternal(broadcast, limit);
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/* Make sure the list is terminated. */
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broadcast[count] = 0;
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/* Now display to the debug all the detected ips */
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DEBUG(net, 3, "Detected broadcast addresses:");
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for (int i = 0; broadcast[i] != 0; i++) {
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DEBUG(net, 3, "%d) %s", i, inet_ntoa(*(struct in_addr *)&broadcast[i])); //inet_ntoa(inaddr));
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}
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}
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/**
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* Resolve a hostname to an ip.
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* @param hsotname the hostname to resolve
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* @return the IP belonging to that hostname, or 0 on failure.
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*/
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uint32 NetworkResolveHost(const char *hostname)
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{
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/* Is this an IP address? */
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in_addr_t ip = inet_addr(hostname);
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if (ip != INADDR_NONE) return ip;
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/* No, try to resolve the name */
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struct in_addr addr;
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#if !defined(PSP)
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struct hostent *he = gethostbyname(hostname);
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if (he == NULL) {
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DEBUG(net, 0, "[NET] Cannot resolve %s", hostname);
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return 0;
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}
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addr = *(struct in_addr *)he->h_addr_list[0];
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#else
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int rid = -1;
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char buf[1024];
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/* Create a resolver */
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if (sceNetResolverCreate(&rid, buf, sizeof(buf)) < 0) {
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DEBUG(net, 0, "[NET] Error connecting resolver");
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return 0;
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}
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/* Try to resolve the name */
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if (sceNetResolverStartNtoA(rid, hostname, &addr, 2, 3) < 0) {
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DEBUG(net, 0, "[NET] Cannot resolve %s", hostname);
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sceNetResolverDelete(rid);
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return 0;
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}
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sceNetResolverDelete(rid);
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#endif /* PSP */
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DEBUG(net, 1, "[NET] Resolved %s to %s", hostname, inet_ntoa(addr));
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ip = addr.s_addr;
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return ip;
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}
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#endif /* ENABLE_NETWORK */
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12
src/network/core/host.h
Normal file
12
src/network/core/host.h
Normal file
@ -0,0 +1,12 @@
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/* $Id$ */
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/**
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* @file host.h Resolving of hostnames/IPs
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*/
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#ifndef NETWORK_CORE_HOST_H
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void NetworkFindBroadcastIPs(uint32 *broadcast, int limit);
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uint32 NetworkResolveHost(const char *hostname);
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#endif /* NETWORK_CORE_HOST_H */
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@ -23,6 +23,7 @@
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#include "core/udp.h"
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#include "core/tcp.h"
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#include "core/core.h"
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#include "core/host.h"
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#include "network_gui.h"
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#include "../console_func.h"
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#include <stdarg.h> /* va_list */
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@ -370,227 +371,6 @@ void CheckMinPlayers()
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}
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}
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// Find all IP-aliases for this host
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static void NetworkFindIPs()
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{
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#if !defined(PSP)
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int i;
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#if defined(BEOS_NET_SERVER) /* doesn't have neither getifaddrs or net/if.h */
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/* Based on Andrew Bachmann's netstat+.c. Big thanks to him! */
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int _netstat(int fd, char **output, int verbose);
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int seek_past_header(char **pos, const char *header) {
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char *new_pos = strstr(*pos, header);
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if (new_pos == 0) {
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return B_ERROR;
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}
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*pos += strlen(header) + new_pos - *pos + 1;
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return B_OK;
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}
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int output_length;
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char *output_pointer = NULL;
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char **output;
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int sock = socket(AF_INET, SOCK_DGRAM, 0);
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i = 0;
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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if (sock < 0) {
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DEBUG(net, 0, "[core] error creating socket");
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return;
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}
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output_length = _netstat(sock, &output_pointer, 1);
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if (output_length < 0) {
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DEBUG(net, 0, "[core] error running _netstat");
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return;
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}
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output = &output_pointer;
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if (seek_past_header(output, "IP Interfaces:") == B_OK) {
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for (;;) {
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uint32 n, fields, read;
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uint8 i1, i2, i3, i4, j1, j2, j3, j4;
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struct in_addr inaddr;
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uint32 ip;
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uint32 netmask;
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fields = sscanf(*output, "%u: %hhu.%hhu.%hhu.%hhu, netmask %hhu.%hhu.%hhu.%hhu%n",
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&n, &i1, &i2, &i3, &i4, &j1, &j2, &j3, &j4, &read);
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read += 1;
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if (fields != 9) {
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break;
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}
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ip = (uint32)i1 << 24 | (uint32)i2 << 16 | (uint32)i3 << 8 | (uint32)i4;
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netmask = (uint32)j1 << 24 | (uint32)j2 << 16 | (uint32)j3 << 8 | (uint32)j4;
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if (ip != INADDR_LOOPBACK && ip != INADDR_ANY) {
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inaddr.s_addr = htonl(ip | ~netmask);
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_broadcast_list[i] = inaddr.s_addr;
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i++;
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if (i == MAX_INTERFACES) break;
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}
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if (read < 0) {
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break;
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}
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*output += read;
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}
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/* XXX - Using either one of these crashes openttd heavily? - wber */
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/*free(output_pointer);*/
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/*free(output);*/
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closesocket(sock);
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}
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#elif defined(HAVE_GETIFADDRS)
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struct ifaddrs *ifap, *ifa;
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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if (getifaddrs(&ifap) != 0)
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return;
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i = 0;
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for (ifa = ifap; ifa != NULL; ifa = ifa->ifa_next) {
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if (!(ifa->ifa_flags & IFF_BROADCAST)) continue;
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if (ifa->ifa_broadaddr == NULL) continue;
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if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
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_broadcast_list[i] = ((struct sockaddr_in*)ifa->ifa_broadaddr)->sin_addr.s_addr;
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i++;
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if (i == MAX_INTERFACES) break;
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}
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freeifaddrs(ifap);
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#else /* not HAVE_GETIFADDRS */
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SOCKET sock;
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#ifdef WIN32
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DWORD len = 0;
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INTERFACE_INFO ifo[MAX_INTERFACES];
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uint j;
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#else
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char buf[4 * 1024]; // Arbitrary buffer size
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struct ifconf ifconf;
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const char* buf_end;
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const char* p;
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#endif
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) return;
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#ifdef WIN32
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memset(&ifo[0], 0, sizeof(ifo));
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if ((WSAIoctl(sock, SIO_GET_INTERFACE_LIST, NULL, 0, &ifo[0], sizeof(ifo), &len, NULL, NULL)) != 0) {
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closesocket(sock);
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return;
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}
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i = 0;
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for (j = 0; j < len / sizeof(*ifo); j++) {
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if (ifo[j].iiFlags & IFF_LOOPBACK) continue;
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if (!(ifo[j].iiFlags & IFF_BROADCAST)) continue;
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/* iiBroadcast is unusable, because it always seems to be set to
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* 255.255.255.255.
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*/
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_broadcast_list[i++] =
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ifo[j].iiAddress.AddressIn.sin_addr.s_addr |
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~ifo[j].iiNetmask.AddressIn.sin_addr.s_addr;
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if (i == MAX_INTERFACES) break;
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}
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#else
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ifconf.ifc_len = sizeof(buf);
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ifconf.ifc_buf = buf;
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if (ioctl(sock, SIOCGIFCONF, &ifconf) == -1) {
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closesocket(sock);
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return;
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}
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i = 0;
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buf_end = buf + ifconf.ifc_len;
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for (p = buf; p < buf_end;) {
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const struct ifreq* req = (const struct ifreq*)p;
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if (req->ifr_addr.sa_family == AF_INET) {
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struct ifreq r;
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strncpy(r.ifr_name, req->ifr_name, lengthof(r.ifr_name));
|
||||
if (ioctl(sock, SIOCGIFFLAGS, &r) != -1 &&
|
||||
r.ifr_flags & IFF_BROADCAST &&
|
||||
ioctl(sock, SIOCGIFBRDADDR, &r) != -1) {
|
||||
_broadcast_list[i++] =
|
||||
((struct sockaddr_in*)&r.ifr_broadaddr)->sin_addr.s_addr;
|
||||
if (i == MAX_INTERFACES) break;
|
||||
}
|
||||
}
|
||||
|
||||
p += sizeof(struct ifreq);
|
||||
#if defined(AF_LINK) && !defined(SUNOS)
|
||||
p += req->ifr_addr.sa_len - sizeof(struct sockaddr);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
closesocket(sock);
|
||||
#endif /* not HAVE_GETIFADDRS */
|
||||
|
||||
_broadcast_list[i] = 0;
|
||||
|
||||
DEBUG(net, 3, "Detected broadcast addresses:");
|
||||
// Now display to the debug all the detected ips
|
||||
for (i = 0; _broadcast_list[i] != 0; i++) {
|
||||
DEBUG(net, 3, "%d) %s", i, inet_ntoa(*(struct in_addr *)&_broadcast_list[i]));//inet_ntoa(inaddr));
|
||||
}
|
||||
#endif /* PSP */
|
||||
}
|
||||
|
||||
// Resolve a hostname to a inet_addr
|
||||
unsigned long NetworkResolveHost(const char *hostname)
|
||||
{
|
||||
in_addr_t ip;
|
||||
|
||||
// First try: is it an ip address?
|
||||
ip = inet_addr(hostname);
|
||||
|
||||
// If not try to resolve the name
|
||||
if (ip == INADDR_NONE) {
|
||||
struct in_addr addr;
|
||||
#if !defined(PSP)
|
||||
struct hostent *he = gethostbyname(hostname);
|
||||
if (he == NULL) {
|
||||
DEBUG(net, 0, "Cannot resolve '%s'", hostname);
|
||||
return ip;
|
||||
}
|
||||
addr = *(struct in_addr *)he->h_addr_list[0];
|
||||
#else
|
||||
int rid = -1;
|
||||
char buf[1024];
|
||||
|
||||
/* Create a resolver */
|
||||
if (sceNetResolverCreate(&rid, buf, sizeof(buf)) < 0) {
|
||||
DEBUG(net, 0, "[NET] Error connecting resolver");
|
||||
return ip;
|
||||
}
|
||||
|
||||
/* Try to resolve the name */
|
||||
if (sceNetResolverStartNtoA(rid, hostname, &addr, 2, 3) < 0) {
|
||||
DEBUG(net, 0, "[NET] Cannot resolve %s", hostname);
|
||||
sceNetResolverDelete(rid);
|
||||
return ip;
|
||||
}
|
||||
sceNetResolverDelete(rid);
|
||||
#endif /* PSP */
|
||||
|
||||
DEBUG(net, 1, "[NET] Resolved %s to %s", hostname, inet_ntoa(addr));
|
||||
ip = addr.s_addr;
|
||||
}
|
||||
return ip;
|
||||
}
|
||||
|
||||
/** Converts a string to ip/port/player
|
||||
* Format: IP#player:port
|
||||
*
|
||||
@ -1431,7 +1211,7 @@ void NetworkStartUp()
|
||||
|
||||
NetworkInitialize();
|
||||
DEBUG(net, 3, "[core] network online, multiplayer available");
|
||||
NetworkFindIPs();
|
||||
NetworkFindBroadcastIPs(_broadcast_list, MAX_INTERFACES);
|
||||
}
|
||||
|
||||
/** This shuts the network down */
|
||||
|
@ -147,7 +147,6 @@ void NetworkGetClientName(char *clientname, size_t size, const NetworkTCPSocketH
|
||||
uint NetworkCalculateLag(const NetworkTCPSocketHandler *cs);
|
||||
byte NetworkGetCurrentLanguageIndex();
|
||||
NetworkTCPSocketHandler *NetworkFindClientStateFromIndex(uint16 client_index);
|
||||
unsigned long NetworkResolveHost(const char *hostname);
|
||||
char* GetNetworkErrorMsg(char* buf, NetworkErrorCode err, const char* last);
|
||||
bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
|
||||
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "network_gamelist.h"
|
||||
#include "network_udp.h"
|
||||
#include "network_internal.h"
|
||||
#include "core/host.h"
|
||||
#include "../variables.h"
|
||||
#include "../newgrf_config.h"
|
||||
#include "../core/endian_func.hpp"
|
||||
|
Loading…
Reference in New Issue
Block a user