@ -393,7 +393,8 @@ const SettingDesc _settings[] = {
SDT_CONDVAR ( GameSettings , vehicle . train_slope_steepness , SLE_UINT8 , 133 , SL_MAX_VERSION , 0 , 0 , 3 , 0 , 10 , 1 , STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS , TrainSlopeSteepnessChanged ) ,
SDT_CONDVAR ( GameSettings , vehicle . roadveh_slope_steepness , SLE_UINT8 , 139 , SL_MAX_VERSION , 0 , 0 , 7 , 0 , 10 , 1 , STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS , RoadVehSlopeSteepnessChanged ) ,
SDT_BOOL ( GameSettings , pf . forbid_90_deg , 0 , 0 , false , STR_CONFIG_SETTING_FORBID_90_DEG , NULL ) ,
SDT_BOOL ( GameSettings , vehicle . mammoth_trains , 0 , NN , true , STR_CONFIG_SETTING_MAMMOTHTRAINS , NULL ) ,
SDT_CONDVAR ( GameSettings , vehicle . max_train_length , SLE_UINT8 , 159 , SL_MAX_VERSION , 0 , NN , 7 , 1 , 64 , 1 , STR_CONFIG_SETTING_TRAIN_LENGTH , NULL ) ,
SDT_CONDNULL ( 1 , 0 , 158 ) , // vehicle.mammoth_trains
SDT_CONDVAR ( GameSettings , vehicle . smoke_amount , SLE_UINT8 , 145 , SL_MAX_VERSION , 0 , MS , 1 , 0 , 2 , 0 , STR_CONFIG_SETTING_SMOKE_AMOUNT , NULL ) ,
SDT_CONDNULL ( 1 , 0 , 158 ) , // order.gotodepot
SDT_BOOL ( GameSettings , pf . roadveh_queue , 0 , 0 , true , STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING , NULL ) ,