@ -2036,19 +2036,6 @@ static uint32 GetTileTrackStatus_Station(uint tile, TransportType mode) {
if ( i < 8 )
if ( i < 8 )
j = _tile_track_status_rail [ i ] ;
j = _tile_track_status_rail [ i ] ;
j + = ( j < < 8 ) ;
j + = ( j < < 8 ) ;
} else if ( mode = = TRANSPORT_ROAD ) {
Station * st = DEREF_STATION ( _map2 [ tile ] ) ;
if ( ( IS_BYTE_INSIDE ( i , 0x43 , 0x47 ) & & ( _patches . roadveh_queue | | st - > truck_stop_status & 3 ) ) | |
( IS_BYTE_INSIDE ( i , 0x47 , 0x4B ) & & ( _patches . roadveh_queue | | st - > bus_stop_status & 3 ) ) ) {
/* This is a bus/truck stop, and there is free space
* ( or we allow queueing ) */
/* We reverse the dir because it points out of the
* exit , and we want to get in . Maybe we should return
* both dirs here ? */
byte dir = _reverse_dir [ ( i - 0x43 ) & 3 ] ;
j = 1 < < _dir_to_straight_trackdir [ dir ] ;
}
} else if ( mode = = TRANSPORT_WATER ) {
} else if ( mode = = TRANSPORT_WATER ) {
// buoy is coded as a station, it is always on open water
// buoy is coded as a station, it is always on open water
// (0x3F, all tracks available)
// (0x3F, all tracks available)