- Change: (OSX build) Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier
- Fix (Big Endian computers, which are mac and MorphOS): made it able to load savegames made by TTD
- Fix (OSX build) music is now on by default again
- Fix (OSX build) made error opens the console (app in utilities dir, not ingame console). This should fix the problem where people did not get a valid error message
- Feature: [Network] New network, very stable, a lot of new features
- Feature: [Network] Ingame Serverlist (with online game-servers to join)
- Feature: Game compiles under OS/2 (no network-support)
- Feature: OpenTTD runs with the grf files of the DOS version
- Feature: [Big Endian computers, which are mac and MorphOS]: are able to load savegames by TTD(Patch)
- Feature: Many more new things...
- Add: 'l' openes the landscaping toolbar globally
- Add: Make the town sometimes build streets on slopes
- Add: Manpage
- Add: New checkpoint grahpics
- Add: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
- Add: Windows now shows revision, release information in title bar
- Add: Windows snap at each other
- Change: [OSX build] Moved data and lang folders inside OpenTTD. This got rid of the package system too, making installing/updating easier
- Fix: [OSX build] Music is now on by default again
- Fix: [OSX build] Made error opens the console
- Fix: [SDL] Added a confirmation dialog when quitting the game
- Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck
- Fix: Crash when making png screenshot with odd resolution (Tron)
- Fix: Directories in *nix are now sorted alphabetically in ascending order (Tron).
- Fix: Do not consider a road station as street when growing the town
- Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled
- Fix: Game options (like drive side) are not taken from the scenario when using 'new game' command
- Fix: Order checker now correctly detects station with invalid facilities
- Fix: Polished GUI in a lot of ways
- Fix: Saving or loading a map doesnt pauses the game anymore
- Fix: Some bridge part isn't displayed transparent in transparent mode
- Fix: Starting with -r option allows all resolutions (Tron)
- Fix: The pathfinder no longer sees rail with an other owner as a possible route.
- Fix: Unable to select other screenshot format in Game Option
- Fix: Unwanted town renaming
- Fix: Vehicles slow down under bridge if the track is on a foundation
- Fix: You can no longer change name of waypoints whom are owned by somebody else
- Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt
- Fix: [ 1087701 ] It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner)
- Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more
- Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING,
- Fix: [ 1085255 ] Docks now have a button to display the catchment area
- Fix: [ 1048596 ] Monorail and Maglev sounds are swapped
- Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
- Fix: [ 1035303 ] Bug about lowering tracks built on slopes
- Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders
- Fix: [ 1034318 ] Place sign and blue message box
- Fix: [ 1033947 ] Wrong mapping between music titles and songs
- Fix: [ 1030393 ] Some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
- Fix: [ 1030275 ] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
- Fix: [ 1029064 ] Building a station acted weird in some rare situations
- Fix: [ 1022227 ] Ships could unload cargo at stations without docks
- Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
- Fix: [ 993500 ] High bridge rendering error
- Fix: [ 991101 ] Disabled buttons flicker no more
- Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position
- Fix: [ 985439 ] Un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it.
- Fix: [ 982611 ] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs)
- Fix: [ 967096 ] Fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
- Fix: [ 958098 ] No longer road/rail crossing signals hang when a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :))
- Fix: [ 926105 ] Ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)