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@ -865,7 +865,7 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
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int seq_count = 0;
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dts->ground_sprite = sdts->ground_sprite;
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if (!dts->ground_sprite) {
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if (dts->ground_sprite == 0) {
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static const DrawTileSeqStruct empty = {0x80, 0, 0, 0, 0, 0, 0};
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dts->seq = ∅
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continue;
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@ -1452,7 +1452,7 @@ static void NewSpriteGroup(byte *buf, int len)
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byte num_loading = grf_load_byte(&buf);
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uint i;
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if (!_cur_grffile->spriteset_start) {
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if (_cur_grffile->spriteset_start == 0) {
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grfmsg(GMS_ERROR, "NewSpriteGroup: No sprite set to work on! Skipping.");
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return;
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}
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@ -1611,7 +1611,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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// 03 00 01 19 01 00 00 00 00 - this is missing one 00 at the end,
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// what should we exactly do with that? --pasky
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if (!_cur_grffile->spriteset_start || !_cur_grffile->spritegroups) {
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if (_cur_grffile->spriteset_start == 0 || _cur_grffile->spritegroups == 0) {
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grfmsg(GMS_WARN, "VehicleMapSpriteGroup: No sprite set to work on! Skipping.");
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return;
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}
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