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@ -430,6 +430,12 @@ Depot* YapfFindNearestRoadDepot(const Vehicle *v)
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if ((GetTileTrackStatus(tile, TRANSPORT_ROAD) & TrackdirToTrackdirBits(trackdir)) == 0)
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return NULL;
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// handle the case when our vehicle is already in the depot tile
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if (IsTileType(tile, MP_STREET) && IsTileDepotType(tile, TRANSPORT_ROAD)) {
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// only what we need to return is the Depot*
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return GetDepotByTile(tile);
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}
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// default is YAPF type 2
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typedef Depot* (*PfnFindNearestDepot)(Vehicle*, TileIndex, Trackdir);
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PfnFindNearestDepot pfnFindNearestDepot = &CYapfRoadAnyDepot2::stFindNearestDepot;
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