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@ -141,37 +141,50 @@ const char *FiosBrowseTo(const FiosItem *item)
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}
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/**
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* Make a save game or scenario filename from a name.
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* @param buf Destination buffer for saving the filename.
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* @param name Name of the file.
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* @param size Length of buffer \a buf.
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* Construct a filename from its components in destination buffer \a buf.
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* @param buf Destination buffer.
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* @param path Directory path, may be \c NULL.
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* @param name Filename.
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* @param ext Filename extension (use \c "" for no extension).
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* @param size Size of \a buf.
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*/
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void FiosMakeSavegameName(char *buf, const char *name, size_t size)
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static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, size_t size)
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{
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const char *extension, *period;
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extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
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const char *period;
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/* Don't append the extension if it is already there */
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period = strrchr(name, '.');
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if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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if (period != NULL && strcasecmp(period, ext) == 0) ext = "";
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#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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if (_fios_path != NULL) {
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unsigned char sepchar = _fios_path[(strlen(_fios_path) - 1)];
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if (path != NULL) {
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unsigned char sepchar = path[(strlen(path) - 1)];
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if (sepchar != ':' && sepchar != '/') {
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snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
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snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
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} else {
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snprintf(buf, size, "%s%s%s", _fios_path, name, extension);
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snprintf(buf, size, "%s%s%s", path, name, ext);
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}
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} else {
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snprintf(buf, size, "%s%s", name, extension);
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snprintf(buf, size, "%s%s", name, ext);
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}
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#else
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snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
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snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
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#endif
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}
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/**
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* Make a save game or scenario filename from a name.
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* @param buf Destination buffer for saving the filename.
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* @param name Name of the file.
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* @param size Length of buffer \a buf.
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*/
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void FiosMakeSavegameName(char *buf, const char *name, size_t size)
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{
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const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
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FiosMakeFilename(buf, _fios_path, name, extension, size);
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}
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/**
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* Delete a file.
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* @param name Filename to delete.
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