Departures: Improve handling of different sources types in window

pull/742/head
Jonathan G Rennison 2 weeks ago
parent f50144e4d8
commit aab79f6a93

@ -114,28 +114,33 @@ static const StringID _departure_mode_strings[DM_END] = {
STR_DEPARTURES_BOTH_SEPARATE,
};
enum DepartureSourceType : uint8_t {
DST_STATION,
DST_WAYPOINT,
};
struct DeparturesWindow : public Window {
protected:
const bool is_waypoint; ///< Is this a waypoint.
const StationID station; ///< The station/waypoint whose departures we're showing.
DepartureList departures; ///< The current list of departures from this station.
DepartureList arrivals; ///< The current list of arrivals from this station.
bool departures_invalid; ///< The departures and arrivals list are currently invalid.
bool vehicles_invalid; ///< The vehicles list is currently invalid.
uint entry_height; ///< The height of an entry in the departures list.
uint64_t elapsed_ms; ///< The number of milliseconds that have elapsed since the window was created. Used for scrolling text.
int calc_tick_countdown; ///< The number of ticks to wait until recomputing the departure list. Signed in case it goes below zero.
bool show_types[4]; ///< The vehicle types to show in the departure list.
DepartureSourceType source_type{}; ///< Source type.
DepartureOrderDestinationDetector source{}; ///< Source order detector.
DepartureList departures; ///< The current list of departures from this station.
DepartureList arrivals; ///< The current list of arrivals from this station.
bool departures_invalid = true; ///< The departures and arrivals list are currently invalid.
bool vehicles_invalid = true; ///< The vehicles list is currently invalid.
uint entry_height; ///< The height of an entry in the departures list.
uint64_t elapsed_ms = 0; ///< The number of milliseconds that have elapsed since the window was created. Used for scrolling text.
int calc_tick_countdown = 0; ///< The number of ticks to wait until recomputing the departure list. Signed in case it goes below zero.
bool show_types[4]; ///< The vehicle types to show in the departure list.
DeparturesCargoMode cargo_mode = DCF_ALL_CARGOES;
DeparturesMode mode = DM_DEPARTURES;
bool show_via = false;
mutable bool scroll_refresh; ///< Whether the window should be refreshed when paused due to scrolling
uint min_width; ///< The minimum width of this window.
uint min_width = 400; ///< The minimum width of this window.
Scrollbar *vscroll;
std::vector<const Vehicle *> vehicles; /// current set of vehicles
int veh_width; /// current width of vehicle field
int group_width; /// current width of group field
int toc_width; /// current width of company field
std::vector<const Vehicle *> vehicles; ///< current set of vehicles
int veh_width; ///< current width of vehicle field
int group_width; ///< current width of group field
int toc_width; ///< current width of company field
virtual uint GetMinWidth() const;
static void RecomputeDateWidth();
@ -159,8 +164,7 @@ protected:
for (const Vehicle *veh : Vehicle::IterateTypeMaskFrontOnly(vt_mask)) {
if (veh->IsPrimaryVehicle() && veh == veh->FirstShared()) {
for (const Order *order : veh->Orders()) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT))
&& order->GetDestination() == this->station) {
if (this->source.OrderMatches(order)) {
for (const Vehicle *v = veh; v != nullptr; v = v->NextShared()) {
this->vehicles.push_back(v);
@ -226,29 +230,32 @@ protected:
public:
DeparturesWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc),
is_waypoint(Waypoint::IsValidID(window_number)),
station(window_number),
departures_invalid(true),
vehicles_invalid(true),
elapsed_ms(0),
calc_tick_countdown(0),
min_width(400)
DeparturesWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
{
this->SetupValues();
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_DB_SCROLLBAR);
this->FinishInitNested(window_number);
for (uint i = 0; i < 4; ++i) {
show_types[i] = true;
this->LowerWidget(WID_DB_SHOW_TRAINS + i);
}
if (Waypoint::IsValidID(window_number)) {
this->source_type = DST_WAYPOINT;
SetBit(this->source.order_type_mask, OT_GOTO_WAYPOINT);
this->source.destination = window_number;
if (this->is_waypoint) {
this->GetWidget<NWidgetCore>(WID_DB_CAPTION)->SetDataTip(STR_DEPARTURES_CAPTION_WAYPOINT, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
const Waypoint *wp = Waypoint::Get(window_number);
VehicleType vt;
if (wp->string_id == STR_SV_STNAME_WAYPOINT) {
vt = HasBit(wp->waypoint_flags, WPF_ROAD) ? VEH_ROAD : VEH_TRAIN;
} else {
vt = VEH_SHIP;
}
for (uint i = 0; i < 4; ++i) {
if (i == vt) {
show_types[i] = true;
this->LowerWidget(WID_DB_SHOW_TRAINS + i);
}
this->DisableWidget(WID_DB_SHOW_TRAINS + i);
}
@ -256,6 +263,16 @@ public:
this->LowerWidget(WID_DB_SHOW_VIA);
this->DisableWidget(WID_DB_SHOW_VIA);
} else {
this->source_type = DST_STATION;
SetBit(this->source.order_type_mask, OT_GOTO_STATION);
SetBit(this->source.order_type_mask, OT_IMPLICIT);
this->source.destination = window_number;
for (uint i = 0; i < 4; ++i) {
show_types[i] = true;
this->LowerWidget(WID_DB_SHOW_TRAINS + i);
}
this->mode = static_cast<DeparturesMode>(_settings_client.gui.departure_default_mode);
this->show_via = _settings_client.gui.departure_default_via;
this->SetWidgetLoweredState(WID_DB_SHOW_VIA, this->show_via);
@ -300,8 +317,7 @@ public:
{
switch (widget) {
case WID_DB_CAPTION: {
const Station *st = Station::Get(this->station);
SetDParam(0, st->index);
SetDParam(0, this->window_number);
break;
}
@ -367,7 +383,7 @@ public:
this->show_via = !this->show_via;
this->SetWidgetLoweredState(widget, this->show_via);
if (!this->is_waypoint) {
if (this->source_type == DST_STATION) {
_settings_client.gui.departure_default_via = this->show_via;
}
@ -452,7 +468,7 @@ public:
this->calc_tick_countdown = 0;
if (_pause_mode != PM_UNPAUSED) this->OnGameTick();
}
if (!this->is_waypoint) {
if (this->source_type == DST_STATION) {
_settings_client.gui.departure_default_mode = this->mode;
}
this->SetWidgetDirty(widget);
@ -486,29 +502,23 @@ public:
bool show_pax = this->cargo_mode != DCF_FREIGHT_ONLY;
bool show_freight = this->cargo_mode != DCF_PAX_ONLY;
DepartureOrderDestinationDetector source;
if (this->is_waypoint) {
SetBit(source.order_type_mask, OT_GOTO_WAYPOINT);
source.destination = this->station;
} else {
SetBit(source.order_type_mask, OT_GOTO_STATION);
source.destination = this->station;
}
DepartureOrderDestinationDetector list_source = this->source;
ClrBit(list_source.order_type_mask, OT_IMPLICIT); // Not interested in implicit orders in this phase
DepartureCallingSettings settings;
settings.allow_via = this->is_waypoint || this->show_via;
settings.departure_no_load_test = this->is_waypoint || _settings_client.gui.departure_show_all_stops;
settings.allow_via = (this->source_type == DST_WAYPOINT) || this->show_via;
settings.departure_no_load_test = (this->source_type == DST_WAYPOINT) || _settings_client.gui.departure_show_all_stops;
settings.show_all_stops = _settings_client.gui.departure_show_all_stops;
settings.show_pax = show_pax;
settings.show_freight = show_freight;
if (this->mode != DM_ARRIVALS) {
this->departures = MakeDepartureList(source, this->vehicles, D_DEPARTURE, settings);
this->departures = MakeDepartureList(list_source, this->vehicles, D_DEPARTURE, settings);
} else {
this->departures.clear();
}
if (this->mode == DM_ARRIVALS || this->mode == DM_SEPARATE) {
this->arrivals = MakeDepartureList(source, this->vehicles, D_ARRIVAL, settings);
this->arrivals = MakeDepartureList(list_source, this->vehicles, D_ARRIVAL, settings);
} else {
this->arrivals.clear();
}
@ -818,11 +828,11 @@ void DeparturesWindow::DrawDeparturesListItems(const Rect &r) const
StationID via = d->via;
StationID via2 = d->via2;
if (via == d->terminus.station || via == this->station) {
if (via == d->terminus.station || this->source.StationMatches(via)) {
via = via2;
via2 = INVALID_STATION;
}
if (via2 == d->terminus.station || via2 == this->station) via2 = INVALID_STATION;
if (via2 == d->terminus.station || this->source.StationMatches(via2)) via2 = INVALID_STATION;
/* Destination */
{

Loading…
Cancel
Save