(svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.

In reference to FS#1492, and other "bugs" like that one
replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
belugas 17 years ago
parent 6b68c6557b
commit aa0d37854d

@ -1238,7 +1238,7 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
if (ind_behav & (INDUSTRYBEH_ONLY_INTOWN | INDUSTRYBEH_TOWN1200_MORE)) {
if (!IsTileType(cur_tile, MP_HOUSE)) {
_error_message = STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS;
_error_message = STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE;
return false;
}
if (CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR))) return false;

@ -749,6 +749,7 @@ STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a
STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
STR_029C_QUIT_EDITOR :{WHITE}Quit Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200
STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE :{WHITE}...can only be built over a house
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land

Loading…
Cancel
Save