staticconstuintMAX_GAME_LIST_REQUERY_COUNT=10;///< How often do we requery in number of times per server?
MAX_GAME_LIST_REQUERY_COUNT=10,///< How often do we requery in number of times per server?
staticconstuintREQUERY_EVERY_X_GAMELOOPS=60;///< How often do we requery in time?
REQUERY_EVERY_X_GAMELOOPS=60,///< How often do we requery in time?
staticconstuintREFRESH_GAMEINFO_X_REQUERIES=50;///< Refresh the game info itself after REFRESH_GAMEINFO_X_REQUERIES * REQUERY_EVERY_X_GAMELOOPS game loops
REFRESH_GAMEINFO_X_REQUERIES=50,///< Refresh the game info itself after REFRESH_GAMEINFO_X_REQUERIES * REQUERY_EVERY_X_GAMELOOPS game loops
};
/** Requeries the (game) servers we have not gotten a reply from */
/** Requeries the (game) servers we have not gotten a reply from */
staticconstuintNPF_HASH_BITS=12;///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value.
NPF_HASH_BITS=12,///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value.