@ -712,7 +712,7 @@ static void QZ_GameLoop(void)
}
cur_ticks = GetTick();
if (cur_ticks >= next_tick || (_fast_forward && !_pause) || cur_ticks < prev_cur_ticks) {
if (cur_ticks >= next_tick || (_fast_forward && !_pause_game) || cur_ticks < prev_cur_ticks) {
next_tick = cur_ticks + 30;
_ctrl_pressed = !!(_cocoa_video_data.current_mods & NSControlKeyMask);