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(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID
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@ -698,7 +698,7 @@ void Load_VEHS()
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case VEH_AIRCRAFT: v = new (index) Aircraft(); break;
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case VEH_AIRCRAFT: v = new (index) Aircraft(); break;
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case VEH_EFFECT: v = new (index) EffectVehicle(); break;
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case VEH_EFFECT: v = new (index) EffectVehicle(); break;
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case VEH_DISASTER: v = new (index) DisasterVehicle(); break;
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case VEH_DISASTER: v = new (index) DisasterVehicle(); break;
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case VEH_INVALID: v = new (index) InvalidVehicle(); break;
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case VEH_INVALID: /* Savegame shouldn't contain invalid vehicles */
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default: NOT_REACHED();
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default: NOT_REACHED();
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}
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}
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